5,138 research outputs found

    A Field Guide to Genetic Programming

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    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde

    Desarrollode un simulador de redes de procesadores que evolucionan (NEPS) en la nube (SPARK)

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    Máster Universitario en Investigación e Innovación en Tecnologías de la Información y las Comunicaciones (i2-TIC)The natural-inspired computing has becomeone of the most frequently used techniques to handle complex problems such as the NP-Hard optimization problems. This kind of computing has several advantages over traditional computing, including resiliency, parallel data processing, and low consumptionof power. One of the active research areas of the natural-inspired algorithms is Network of Evolutionary Processors (NEPs). A NEP consists of several cells that are attached together; at the same time the edges of the graph are to transfer data between the nodes in system, while cells are representing the nodes.In this thesis we construct a NEPs system which is implemented over the Hadoop spark environment. The use of the spark platform is essential in this work due to the capabilities supplied by this platform. It is a suitable environment used solving some complicated problems. Using the environment is a possible choice in order to design the NEPs system. For this reason, in this thesis, we detailed on how to install, design and operate this system on the Apache the spark environment is used because it has the capability to implement the NEPs system in a distributed manner. The NEPs simulation is delivered in this work. An analysis of system’s parameters was also provided in this work for the system performance evaluation via the examination of each single factor affecting the performance of the NEPs individually. After testing the system, it become clear that using NEPs on the decentralize cloud eco-system can be thought as an effective method to handle data of different formats and also to execute optimization problems such as Adelman, 3-colorabilty and Massive-NEP problems. Moreover, this scheme is also robust that can be adaptable to handle data which might be scaled up to be big data which is characterized by its volume and heterogeneity. In this context heterogeneity might be referring to collecting data from different sources. Moreover, the utilization of the spark environment as a platform to operate the NEPs system has it is prospects. This environment is characterized by its fast task handing chunks of data to Hadoop architecture that is used to implement the spark system which is mainly based on the map and reduce functions. Thus, the task is distributed on NEPs system using the cloud based environment system made it possible to have logical result in all of the three examples investigated and examined in this method

    An SOA-Based Framework of Computational Offloading for Mobile Cloud Computing

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    Mobile Computing is a technology that allows transmission of audio, video, and other types of data via a computer or any other wireless-enabled device without having to be connected to a fixed physical link. Despite increasing usage of mobile computing, exploiting its full potential is difficult due to its inherent problems such as resource scarcity, connection instability, and limited computational power. In particular, the advent of connecting mobile devices to the internet offers the possibility of offloading computation and data intensive tasks from mobile devices to remote cloud servers for efficient execution. This proposed thesis develops an algorithm that uses an objective function to adaptively decide strategies for computational offloading according to changing context information. By following the style of Service-Oriented Architecture (SOA), the proposed framework brings cloud computing to mobile devices for mobile applications to benefit from remote execution of tasks in the cloud. This research discusses the algorithm and framework, along with the results of the experiments with a newly developed system for self-driving vehicles and points out the anticipated advantages of Adaptive Computational Offloading

    Mutable Objects, Spatial Manipulation and Performance Optimization

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    Contemporary digital design techniques are powerful, but disjoint. There are myriad emerging ways of manipulating design components, and generating both functional forms and formal functions. With the combination of selective agglomeration, sequencing, and heuristics, it is possible to use these techniques to focus on optimizing performance criteria, and selecting for defined characteristics. With these techniques, complex, performance oriented systems can emerge, with minimal input and high effectiveness and e""ciency. These processes depend on iterative loops for stability and directionality, and are the basis for optimization and refinement. They begin to approach cybernetic principles of self-organization and equilibrium. By rapidly looping this process, design ‘attractors’– shared solution components–become visible and accessible. In the past, we have been dedicated to selecting the contents of the design space. With these tools, we can now ask, what are the inputs to the design process, what is the continuum or spectrum of design inputs, and what are the selection criteria for the success of a design-aspect? These new questions allow for a greater coherence within a particular cognitive model for the designed and desired object. There are ways of using optimization criteria that enable design freedom within these boundaries, while enforcing constraints and maintaining consistency for selected processes and product aspects. The identification and codification of new rules for the process support both flexibility and the potential for cognitive restructuring of the process and sequences of design

    Analysis of the Theory and Traffic Scheduling for Transit Network by Genetic Algorithm-Based Optimization Technique

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    This work utilizes the transit network, which aims to combine the genetic algorithm for analyzing the theory and traffic scheduling based on the traditional methodology. The dynamic methodology is used to schedule the model of transit system, which aims to optimize the demand in the transit network. This model illustrates the methodology of the genetic based transit network (GATN) algorithm to enhance the primary challenges in the transit network. The proposed methodology provides to be significant, with minimizing the objective model of around 27.2%. The model significantly managed to lower the total routes available in the transit network and all travelers related to the time and the transit trip from the initial stage. The significant system obtained using the optimization methodology has 180 routes, 110 less than the initial network, which has a variation by different transit network. This final transmission has been minimized to 33.6% by the proposed methodology in the transit network length and 4.1% reduction in the transfer average. The transition obtained from the multi-level objective function to unique optimization that considers the weighted function proved to be effective

    A Self-Aware and Scalable Solution for Efficient Mobile-Cloud Hybrid Robotics

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    Backed by the virtually unbounded resources of the cloud, battery-powered mobile robotics can also benefit from cloud computing, meeting the demands of even the most computationally and resource-intensive tasks. However, many existing mobile-cloud hybrid (MCH) robotic tasks are inefficient in terms of optimizing trade-offs between simultaneously conflicting objectives, such as minimizing both battery power consumption and network usage. To tackle this problem we propose a novel approach that can be used not only to instrument an MCH robotic task but also to search for its efficient configurations representing compromise solution between the objectives. We introduce a general-purpose MCH framework to measure, at runtime, how well the tasks meet these two objectives. The framework employs these efficient configurations to make decisions at runtime, which are based on: (1) changing of the environment (i.e., WiFi signal level variation), and (2) itself in a changing environment (i.e., actual observed packet loss in the network). Also, we introduce a novel search-based multi-objective optimization (MOO) algorithm, which works in two steps to search for efficient configurations of MCH applications. Analysis of our results shows that: (i) using self-adaptive and self-aware decisions, an MCH foraging task performed by a battery-powered robot can achieve better optimization in a changing environment than using static offloading or running the task only on the robot. However, a self-adaptive decision would fall behind when the change in the environment happens within the system. In such a case, a self-aware system can perform well, in terms of minimizing the two objectives. (ii) The Two-Step algorithm can search for better quality configurations for MCH robotic tasks of having a size from small to medium scale, in terms of the total number of their offloadable modules

    Survey on Additive Manufacturing, Cloud 3D Printing and Services

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    Cloud Manufacturing (CM) is the concept of using manufacturing resources in a service oriented way over the Internet. Recent developments in Additive Manufacturing (AM) are making it possible to utilise resources ad-hoc as replacement for traditional manufacturing resources in case of spontaneous problems in the established manufacturing processes. In order to be of use in these scenarios the AM resources must adhere to a strict principle of transparency and service composition in adherence to the Cloud Computing (CC) paradigm. With this review we provide an overview over CM, AM and relevant domains as well as present the historical development of scientific research in these fields, starting from 2002. Part of this work is also a meta-review on the domain to further detail its development and structure
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