95 research outputs found

    Interactive Cosegmentation Using Global and Local Energy Optimization

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    We propose a novel interactive cosegmentation method using global and local energy optimization. The global energy includes two terms: 1) the global scribbled energy and 2) the interimage energy. The first one utilizes the user scribbles to build the Gaussian mixture model and improve the cosegmentation performance. The second one is a global constraint, which attempts to match the histograms of common objects. To minimize the local energy, we apply the spline regression to learn the smoothness in a local neighborhood. This energy optimization can be converted into a constrained quadratic programming problem. To reduce the computational complexity, we propose an iterative optimization algorithm to decompose this optimization problem into several subproblems. The experimental results show that our method outperforms the state-of-the-art unsupervised cosegmentation and interactive cosegmentation methods on the iCoseg and MSRC benchmark data sets

    CG2Real: Improving the Realism of Computer Generated Images using a Large Collection of Photographs

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    Computer Graphics (CG) has achieved a high level of realism, producing strikingly vivid images. This realism, however, comes at the cost of long and often expensive manual modeling, and most often humans can still distinguish between CG images and real images. We present a novel method to make CG images look more realistic that is simple and accessible to novice users. Our system uses a large collection of photographs gathered from online repositories. Given a CG image, we retrieve a small number of real images with similar global structure. We identify corresponding regions between the CG and real images using a novel mean-shift cosegmentation algorithm. The user can then automatically transfer color, tone, and texture from matching regions to the CG image. Our system only uses image processing operations and does not require a 3D model of the scene, making it fast and easy to integrate into digital content creation workflows. Results of a user study show that our improved CG images appear more realistic than the originals

    A mutual GrabCut method to solve co-segmentation

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    Extent: 11 p.Co-segmentation aims at segmenting common objects from a group of images. Markov random field (MRF) has been widely used to solve co-segmentation, which introduces a global constraint to make the foreground similar to each other. However, it is difficult to minimize the new model. In this paper, we propose a new Markov random field-based co-segmentation model to solve co-segmentation problem without minimization problem. In our model, foreground similarity constraint is added into the unary term of MRF model rather than the global term, which can be minimized by graph cut method. In the model, a new energy function is designed by considering both the foreground similarity and the background consistency. Then, a mutual optimization approach is used to minimize the energy function. We test the proposed method on many pairs of images. The experimental results demonstrate the effectiveness of the proposed method.Zhisheng Gao, Peng Shi, Hamid Reza Karimi and Zheng Pe
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