29,955 research outputs found
The discourse of Olympic security 2012 : London 2012
This paper uses a combination of CDA and CL to investigate the discursive realization of the security operation for the 2012 London Olympic Games. Drawing on Didier Bigoâs (2008) conceptualisation of the âbanopticonâ, it address two questions: what distinctive
linguistic features are used in documents relating to security for London 2012; and, how is Olympic security realized as a discursive practice in these documents? Findings suggest that the documents indeed realized key banoptic features of the banopticon: exceptionalism, exclusion and prediction, as well as what we call âpedagogisationâ. Claims were made for the
exceptional scale of the Olympic events; predictive technologies were proposed to assess the
threat from terrorism; and documentary evidence suggests that access to Olympic venues
was being constituted to resemble transit through national boundarie
Il design italiano e lâitalianitĂ nei nomi commerciali. Percorsi per la didattica dellâitaliano L2
Italian design and Italianity in brand naming. Teaching activities in
Italian as a second language. This paper examines the expression of Italian language
and culture in brand naming for the Italian design sector, in order to identify linguistic
and cultural elements to be integrated into teaching activities for the development
of linguistic and intercultural competence in Italian as a second language.
The research is based on the linguistic and semantic analysis of a corpus of brand
names of Italian design companies and products, which has allowed us to consider the
role of onomastic creativity in the spread of Italian language and culture in the world.
The analysis is followed by some suggestions for planning teaching activities based
on the use of Italian design brand names in the context of teaching and learning Italian
as a second language
Generating a 3D Simulation of a Car Accident from a Written Description in Natural Language: the CarSim System
This paper describes a prototype system to visualize and animate 3D scenes
from car accident reports, written in French. The problem of generating such a
3D simulation can be divided into two subtasks: the linguistic analysis and the
virtual scene generation. As a means of communication between these two
modules, we first designed a template formalism to represent a written accident
report. The CarSim system first processes written reports, gathers relevant
information, and converts it into a formal description. Then, it creates the
corresponding 3D scene and animates the vehicles.Comment: 8 pages, ACL 2001, Workshop on Temporal and Spatial Information
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