169 research outputs found

    QoS-VNS-CS: QoS constraints Core Selection Algorithm based on Variable Neighborhood Search Algorithm

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    Within the development of network multimedia technology, more and more real-time multimedia applications arrive with the need to transmit information using multicast communication. Multicast IP routing is an important topic, covering both theoretical and practical interest in different networks layers. In network layer, there are several multicast routing protocols using multicast routing trees different in the literature. However PIM-SM and CBT protocols remains the most used multicast routing protocols; they propose using a shared Core-based Tree CBT. This kind of tree provides efficient management of multicast path in changing group memberships, scalability and performance. The prime problem concerning construction of a shared tree is to determine the best position of the core. QoS-CS’s problem (QoS constraints core Selection) consists in choosing an optimal multicast router in the network as core of the Shared multicast Tree (CBT) within specified QoS constraints associated. The choice of this specific router, called RP in PIM-SM protocol and core in CBT protocol, affects the structure of multicast routing tree, and therefore influences performances of both multicast session and routing scheme. QoS-CS is an NP complete problem need to be solved through a heuristic algorithm, in this paper, we propose a new core Selection algorithm based on Variable Neighborhood Search algorithm and new CMP fitness function. Simulation results show that good performance is achieved in multicast cost, end-to-end delay, tree construction delay and others metrics

    Analysis of Performance of Dynamic Multicast Routing Algorithms

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    In this paper, three new dynamic multicast routing algorithms based on the greedy tree technique are proposed; Source Optimised Tree, Topology Based Tree and Minimum Diameter Tree. A simulation analysis is presented showing various performance aspects of the algorithms, in which a comparison is made with the greedy and core based tree techniques. The effects of the tree source location on dynamic membership change are also examined. The simulations demonstrate that the Source Optimised Tree algorithm achieves a significant improvement in terms of delay and link usage when compared to the Core Based Tree, and greedy algorithm

    Class-based multicast routing in interdomain scenarios

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    DiffServ-like domains bring new challenges to quality of service (QoS) multicast routing simply by shifting the focus from individual flows into classes of flows. Packets are marked at edge routers and receive differentiated treatment according to the class and not the flow that they belong to. DiffServ therefore became adverse to multicast, as packet replication inside the domain may require classification and remarking functions not present in core nodes. At the interdomain level, no doubt multicast QoS complexity is increased by the interleaving of DiffServ and non-Diffserv domains, making it more difficult to address QoS multicast in an end-to-end perspective. In today’s real interconnection world, classes of service have no meaning in certain links of a full interdomain path. While the problem is not new, as already pointed out, there are no real efforts to bring multicast back to a class-of-service domain without compromising its model of operation. In this article, we present an innovative multicast QoS routing strategy, clearly designed for the new class-of-service paradigm. The solution is based upon the construction of multiple trees, one per class of service available, while still allowing receivers to shift for source-specific trees in its own class of service. The strategy is presented in a full end-to-end perspective. Intradomain trees use differentiated routing paths thus helping traffic differentiation. Intradomain receivers are allowed to shift from shared trees into an adequate class-of-service source tree. At interdomain level, each class-of-service interdomain tree branch is accomplished by means of an improved path probing strategy enabling for QoS path establishment. This paper presents this new strategy, and associated protocols, for constructing several multicast and directed distribution trees, one per class of service, within each multicast group. This new strategy and associated protocols are then simulated using NS-2 platform. Simulation results are analyzed and compared with other multicast routing solutions, both at intra- and interdomain levels

    An Efficient Algorithm for Delay and Delay- Variation Bounded Core Based Tree Generation

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    Many multimedia group applications require the construction of multicast tree satisfying the quality of service (QoS) requirements. To support real time communication, computer networks need to optimize the Delay and Delay-Variation Bounded Multicast Tree (DVBMT). The problem is to satisfy the end-to-end delay and delay-variation within an upper bound. The DVBMT problem is known to be NP complete. In this paper, we propose an efficient core selection algorithm for satisfying the end-to-end delay and delay-variation within an upper bound. The efficiency of the proposed algorithm is validated through the simulation. The simulation results reveal that our algorithm performs better than the existing heuristic algorithms

    Core based tree multicast (M-CBT) approach in supporting mobility

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    IP multicasting provides a mechanism for faster handoff support than Mobile IP. Coupled with its location independent addressing, multicasting is a viable alternative to support mobility in the Internet. This paper continues research into using IP multicasting in mobility. Our proposed scheme looks at enabling a mobile node to initiate two way communications with a corresponding node on a shared multicast tree. We use as much of the existing Internet architecture as possible by making the base station a member of the multicast group. The mobile is not directly connected to the tree but goes through the base station to send and receive packets. This paper explains the differences and advantages of our proposed scheme compared with other multicast based mobility schemes and Mobile IP

    Performance of a shared tree multicast label filter architecture

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    This paper defines a new multicast filter algorithm. This algorithm is used to filter packets on a mobile multicast architecture using a multicast shared tree. In a mobile multicast architecture, communications between a corresponding node (source) and the mobile node (receiver) should be private and not be sent to every node (receivers) on the multicast tree. We propose using an algorithm that sets up a label sub-tree on an existing mobile multicast shared tree to filter packets based on these labels. Our proposed label filter architecture is implemented differently to the current MPLS architecture. In this paper, we validate the effectiveness of the label filter in mobile communication compared to the traditional method of creating a new multicast tree by analysing the message and time complexity of the algorithm against the setting up time of a new multicast shared tree

    PIM-SM = Protocol Independent Multicast- Sparse Mode

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    This paper proposes a design for IP multicast routing in hybrid satellite networks. The emergence of IP multicast for Internet group communication has placed focus on communication satellites as an efficient way to extend the multicast services for groups with distributed membership in wide-area networks. This poses interesting challenges for routing. Hybrid satellite networks can have both wired and wireless links and also combine different link-layer technologies like Ethernet and ATM. No proposed IP multicast routing protocol for wired networks offers an integrated solution for such networks. This paper attempts to provide a solution by proposing a design for IP multicast routing in wide-area networks that have terrestrial Ethernet LANs interconnected by A TM-based satellite channels. The paper reviews the multicast services offered by IP and A TM, and proposes a multicast routing framework that combines PIM-SM protocol for terrestrial multicasting with the A TM MARS and VC mesh architecture for multicast routing over the satellite links. Modifications are made to the standard protocols to suit the unique needs of the network being considered. The feasibility of the proposed design is tested by performing simulations. The proposed framework is presented in detail, along with analysis and simulation results

    Framework for IP Multicast in Satellite ATM Networks

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    This paper proposes a design for IP multicast routing in hybrid satellite networks. The emergence of IP multicast for Internet group communication has placed focus on communication satellites as an efficient way to extend IP multicast services for groups with distributed membership in wide-area networks. This poses interesting challenges for routing. Satellite networks can have both wired and wireless links and also combine different link-layer technologies like Ethernet and ATM. No proposed IP multicast routing protocol for wired networks offers an integrated solution for such networks. This paper attempts to provide a solution by proposing a design for IP multicast routing in wide-area networks that have terrestrial Ethernet LANs interconnected by ATM-based satellite channels. The paper reviews the multicast services offered by IP and ATM, and proposes a multicast routing framework that combines PIM-SM protocol for terrestrial multicasting with the ATM MARS and VC mesh architecture for multicast routing over the satellite links. Modifications are made to the standard protocols to suit the unique needs of the network being considered. The feasibility of the proposed design is tested by performing simulations. The proposed framework is presented in detail, along with analysis and simulation results

    Study of architecture and protocols for reliable multicasting in packet switching networks

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    Group multicast protocols have been challenged to provide scalable solutions that meet the following requirements: (i) reliable delivery from different sources to all destinations within a multicast group; (ii) congestion control among multiple asynchronous sources. Although it is mainly a transport layer task, reliable group multicasting depends on routing architectures as well. This dissertation covers issues of both network and transport layers. Two routing architectures, tree and ring, are surveyed with a comparative study of their routing costs and impact to upper layer performances. Correspondingly, two generic transport protocol models are established for performance study. The tree-based protocol is rate-based and uses negative acknowledgment mechanisms for reliability control, while the ring-based protocol uses window-based flow control and positive acknowledgment schemes. The major performance measures observed in the study are network cost, multicast delay, throughput and efficiency. The results suggest that the tree architecture costs less at network layer than the ring, and helps to minimize latency under light network load. Meanwhile, heavy load reliable group multicasting can benefit from ring architecture, which facilitates window-based flow and congestion control. Based on the comparative study, a new two-hierarchy hybrid architecture, Rings Interconnected with Tree Architecture (RITA), is presented. Here, a multicast group is partitioned into multiple clusters with the ring as the intra-cluster architecture, and the tree as backbone architecture that implements inter-cluster multicasting. To compromise between performance measures such as delay and through put, reliability and congestion controls are accomplished at the transport layer with a hybrid use of rate and window-based protocols, which are based on either negative or positive feedback mechanisms respectively. Performances are compared with simulations against tree- and ring-based approaches. Results are encouraging because RITA achieves similar throughput performance as the ring-based protocol, but with significantly lowered delay. Finally, the multicast tree packing problem is discussed. In a network accommodating multiple concurrent multicast sessions, routing for an individual session can be optimized to minimize the competition with other sessions, rather than to minimize cost or delay. Packing lower bound and a heuristic are investigated. Simulation show that congestion can be reduced effectively with limited cost increase of routings
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