835 research outputs found

    Protocols versus objects: can models for telecommunications and distributed processing coexist?

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    This paper identifies two paradigms that influence the design of telematics systems nowadays: the protocol-centred and the object-centred paradigms. Both paradigms have been introduced to cope with interoperability, each in their own way. The coexistence of these paradigms can have an enormous impact on the design of telematics systems. This paper identifies some combined uses of both paradigms and some fundamental research problems related to the coexistence of these paradigm

    Performance of distributed information systems

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    There is an increasing use of distributed computer systems to provide services in both traditional telephony as well as in the Internet. Two main technologies are Distributed Object Computing (DOC) and Web based services. One common DOC architecture investigated in this thesis is the Common Object Request Broker Architecture (CORBA), specified by the Object Management Group. CORBA applications consist of interacting software components called objects. Two other DOC architectures investigated are the Telecommunications Information Net- working Architecture (TINA) and a CORBA based Intelligent Network (IN/CORBA) system. In a DOC environment, the objects of an application are distributed on mul- tiple nodes. A middleware layer makes the distribution transparent to the application. However, the distributed nature creates a number of potential performance problems. Three problems in DOC systems are examined in this thesis: object distribution, load balancing and overload protection. An object distribution describes how objects are distributed in the network. The objective is to distribute the objects on the physical nodes in such a way that intern-node communication overhead is as small as possible. One way to solve the object distribution problem is to use linear programming. The constraints for the problem are then given by both ease of management of the system and performance concerns. Load balancing is used when there are multiple objects that can be used at a particular time. The objective of load balancing is to distribute the load e±ciently on the available nodes. This thesis investigates a number of de- centralized load balancing mechanisms, including one based on the use of intelligent agents. Finally, overload protection mechanisms for DOC systems are investigated. While overload protection is well-researched for telecom networks, only little work has been performed previously concerning DOC and overload protection. Also, this thesis examines the use of overload protection in e-commerce web servers. Two schemes are compared, one which handles admission to the e-commerce site on request basis, and another which handles admission on session basis. The session based mechanism is shown to be better in terms of user-experienced performance

    QoS Provisioning in CORBA by Introducing a Reflective Aspect-Oriented Transport Layer

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    Commercially available middleware systems today offer best-effort Quality-of-Service (QoS) to the application programs. Due to the natural limitation of resources and the differences between the priorities and demands of applications, middleware systems must have the capability to offer varying degrees of QoS. The QoS requirements of middleware applications can be monitored and fulfilled by configuring the middleware. This could be implemented, for example, by encapsulating the specific QoS concerns of middleware within the components and by installing the most suitable component on a particular QoS demand. Unfortunately, not all the QoS concerns of a distributed system can be defined and encapsulated by the interfaces of components. So-called crosscutting aspects hinder the adaptation of middleware systems since the implementations of QoS support techniques cannot be restricted to the implementations of components. We propose a reflective and aspect-oriented technique based on the principle of Composition-Filters to address this problem

    Design of Home Network Architecture using ACE/TAO Real Time Event Service

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    This paper proposes a home network design based on publisher/subscriber architecture which is developed using ACE/TAO Real-time Event Service (RTES) as the middleware platform. This design addresses a feature to support a real-time implementation for home network application such as home automation. Home network participants have been classified into several components based on consumer and supplier implementation in the ACE/TAO RTES in order to simplify the design. To optimize the network utilization, events are filtered based on their type and source for each publisher and subscriber. To deal with heterogeneous type of home appliances, event header information has been extended to wrap more information. Each of events can be configured with a specific scheduling and priority setting to meet its quality of service (QoS) according to the requirement. Network performance in handling an increasing number of consumer or supplier has been evaluated and show an acceptable result. Keywords: Home Network, ACE/TAO, RTES, QoS

    Design of a middleware for QoS-aware distribution transparent content delivery

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    Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content

    Discrete Simulation of Distributed Systems - Performance Evaluation of a Notification Channel Federation

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    This paper presents how discrete simulation can be used for performance evaluation of distributed systems. With this methodology it is not needed to implement the system itself, only a model of proper specification is required. Simulation models for distributed systems can be easily adopted from other models which are already used in network simulations with good results. The tool that supports our measurements is a powerful telecom simulation platform, a simulations development environment that supports object-oriented programming. The model used for demonstration represents a notification channel federation including an arbitrary number of event suppliers and event consumers connected to a scalable network. Performance is evaluated for various configurations, and results are presented

    Networked inventory management by distributed object technology

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