30,254 research outputs found
MORPH: A Reference Architecture for Configuration and Behaviour Self-Adaptation
An architectural approach to self-adaptive systems involves runtime change of
system configuration (i.e., the system's components, their bindings and
operational parameters) and behaviour update (i.e., component orchestration).
Thus, dynamic reconfiguration and discrete event control theory are at the
heart of architectural adaptation. Although controlling configuration and
behaviour at runtime has been discussed and applied to architectural
adaptation, architectures for self-adaptive systems often compound these two
aspects reducing the potential for adaptability. In this paper we propose a
reference architecture that allows for coordinated yet transparent and
independent adaptation of system configuration and behaviour
Forum Session at the First International Conference on Service Oriented Computing (ICSOC03)
The First International Conference on Service Oriented Computing (ICSOC) was held in Trento, December 15-18, 2003. The focus of the conference ---Service Oriented Computing (SOC)--- is the new emerging paradigm for distributed computing and e-business processing that has evolved from object-oriented and component computing to enable building agile networks of collaborating business applications distributed within and across organizational boundaries. Of the 181 papers submitted to the ICSOC conference, 10 were selected for the forum session which took place on December the 16th, 2003. The papers were chosen based on their technical quality, originality, relevance to SOC and for their nature of being best suited for a poster presentation or a demonstration. This technical report contains the 10 papers presented during the forum session at the ICSOC conference. In particular, the last two papers in the report ere submitted as industrial papers
Introducing mobile edge computing capabilities through distributed 5G Cloud Enabled Small Cells
Current trends in broadband mobile networks are addressed towards the placement of different capabilities at the edge of the mobile network in a centralised way. On one hand, the split of the eNB between baseband processing units and remote radio headers makes it possible to process some of the protocols in centralised premises, likely with virtualised resources. On the other hand, mobile edge computing makes use of processing and storage capabilities close to the air interface in order to deploy optimised services with minimum delay. The confluence of both trends is a hot topic in the definition of future 5G networks. The full centralisation of both technologies in cloud data centres imposes stringent requirements to the fronthaul connections in terms of throughput and latency. Therefore, all those cells with limited network access would not be able to offer these types of services. This paper proposes a solution for these cases, based on the placement of processing and storage capabilities close to the remote units, which is especially well suited for the deployment of clusters of small cells. The proposed cloud-enabled small cells include a highly efficient microserver with a limited set of virtualised resources offered to the cluster of small cells. As a result, a light data centre is created and commonly used for deploying centralised eNB and mobile edge computing functionalities. The paper covers the proposed architecture, with special focus on the integration of both aspects, and possible scenarios of application.Peer ReviewedPostprint (author's final draft
A middleware service for coordinated adaptation of communication services in groups of devices
Abstract—Recent research in pervasive computing has shown that context-awareness and dynamic adaptation are fundamental requirements of mobile distributed applications. However, most approaches that focus on context-aware dynamic adaptation use only the context information available at the mobile device to trigger a local adaptation. However, for distributed collaborative applications this is clearly insufficient, since a same adaptation has to be done, in synch, at all mobile devices of the group, and hence should also be based on a commonly agreed context. Therefore, for such kinds of applications one requires mechanisms and protocols to exchange the context information among the devices and to coordinate of the adaptation operations at a group of mobile device. In this paper we present a middleware service for coordinated adaptation of communication services in groups of devices. At each device this adaptation is achieved with minimal disruption for the application’s remote interactions. This middleware service is based on the notion of global context and a generic protocol for global context election and synchronization of the adaptation steps, which we called Moratus. Our middleware service was implemented using JGroups and evaluated for groups of up to 30 devices, showing acceptable latency for groups of such size. I
A New Constructivist AI: From Manual Methods to Self-Constructive Systems
The development of artificial intelligence (AI) systems has to date been largely one of manual labor. This constructionist approach to AI has resulted in systems with limited-domain application and severe performance brittleness. No AI architecture to date incorporates, in a single system, the many features that make natural intelligence general-purpose, including system-wide attention, analogy-making, system-wide learning, and various other complex transversal functions. Going beyond current AI systems will require significantly more complex system architecture than attempted to date. The heavy reliance on direct human specification and intervention in constructionist AI brings severe theoretical and practical limitations to any system built that way.
One way to address the challenge of artificial general intelligence (AGI) is replacing a top-down architectural design approach with methods that allow the system to manage its own growth. This calls for a fundamental shift from hand-crafting to self-organizing architectures and self-generated code – what we call a constructivist AI approach, in reference to the self-constructive principles on which it must be based. Methodologies employed for constructivist AI will be very different from today’s software development methods; instead of relying on direct design of mental functions and their implementation in a cog- nitive architecture, they must address the principles – the “seeds” – from which a cognitive architecture can automatically grow. In this paper I describe the argument in detail and examine some of the implications of this impending paradigm shift
The Brain on Low Power Architectures - Efficient Simulation of Cortical Slow Waves and Asynchronous States
Efficient brain simulation is a scientific grand challenge, a
parallel/distributed coding challenge and a source of requirements and
suggestions for future computing architectures. Indeed, the human brain
includes about 10^15 synapses and 10^11 neurons activated at a mean rate of
several Hz. Full brain simulation poses Exascale challenges even if simulated
at the highest abstraction level. The WaveScalES experiment in the Human Brain
Project (HBP) has the goal of matching experimental measures and simulations of
slow waves during deep-sleep and anesthesia and the transition to other brain
states. The focus is the development of dedicated large-scale
parallel/distributed simulation technologies. The ExaNeSt project designs an
ARM-based, low-power HPC architecture scalable to million of cores, developing
a dedicated scalable interconnect system, and SWA/AW simulations are included
among the driving benchmarks. At the joint between both projects is the INFN
proprietary Distributed and Plastic Spiking Neural Networks (DPSNN) simulation
engine. DPSNN can be configured to stress either the networking or the
computation features available on the execution platforms. The simulation
stresses the networking component when the neural net - composed by a
relatively low number of neurons, each one projecting thousands of synapses -
is distributed over a large number of hardware cores. When growing the number
of neurons per core, the computation starts to be the dominating component for
short range connections. This paper reports about preliminary performance
results obtained on an ARM-based HPC prototype developed in the framework of
the ExaNeSt project. Furthermore, a comparison is given of instantaneous power,
total energy consumption, execution time and energetic cost per synaptic event
of SWA/AW DPSNN simulations when executed on either ARM- or Intel-based server
platforms
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