137 research outputs found

    Coordinate Descent with Bandit Sampling

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    Coordinate descent methods usually minimize a cost function by updating a random decision variable (corresponding to one coordinate) at a time. Ideally, we would update the decision variable that yields the largest decrease in the cost function. However, finding this coordinate would require checking all of them, which would effectively negate the improvement in computational tractability that coordinate descent is intended to afford. To address this, we propose a new adaptive method for selecting a coordinate. First, we find a lower bound on the amount the cost function decreases when a coordinate is updated. We then use a multi-armed bandit algorithm to learn which coordinates result in the largest lower bound by interleaving this learning with conventional coordinate descent updates except that the coordinate is selected proportionately to the expected decrease. We show that our approach improves the convergence of coordinate descent methods both theoretically and experimentally.Comment: appearing at NeurIPS 201

    Let's Make Block Coordinate Descent Go Fast: Faster Greedy Rules, Message-Passing, Active-Set Complexity, and Superlinear Convergence

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    Block coordinate descent (BCD) methods are widely-used for large-scale numerical optimization because of their cheap iteration costs, low memory requirements, amenability to parallelization, and ability to exploit problem structure. Three main algorithmic choices influence the performance of BCD methods: the block partitioning strategy, the block selection rule, and the block update rule. In this paper we explore all three of these building blocks and propose variations for each that can lead to significantly faster BCD methods. We (i) propose new greedy block-selection strategies that guarantee more progress per iteration than the Gauss-Southwell rule; (ii) explore practical issues like how to implement the new rules when using "variable" blocks; (iii) explore the use of message-passing to compute matrix or Newton updates efficiently on huge blocks for problems with a sparse dependency between variables; and (iv) consider optimal active manifold identification, which leads to bounds on the "active set complexity" of BCD methods and leads to superlinear convergence for certain problems with sparse solutions (and in some cases finite termination at an optimal solution). We support all of our findings with numerical results for the classic machine learning problems of least squares, logistic regression, multi-class logistic regression, label propagation, and L1-regularization

    On convergence of the maximum block improvement method

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    Abstract. The MBI (maximum block improvement) method is a greedy approach to solving optimization problems where the decision variables can be grouped into a finite number of blocks. Assuming that optimizing over one block of variables while fixing all others is relatively easy, the MBI method updates the block of variables corresponding to the maximally improving block at each iteration, which is arguably a most natural and simple process to tackle block-structured problems with great potentials for engineering applications. In this paper we establish global and local linear convergence results for this method. The global convergence is established under the Lojasiewicz inequality assumption, while the local analysis invokes second-order assumptions. We study in particular the tensor optimization model with spherical constraints. Conditions for linear convergence of the famous power method for computing the maximum eigenvalue of a matrix follow in this framework as a special case. The condition is interpreted in various other forms for the rank-one tensor optimization model under spherical constraints. Numerical experiments are shown to support the convergence property of the MBI method

    Carathéodory sampling for stochastic gradient descent

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    Many problems require to optimize empirical risk functions over large data sets. Gradient descent methods that calculate the full gradient in every descent step do not scale to such datasets. Various flavours of Stochastic Gradient Descent (SGD) replace the expensive summation that computes the full gradient by approximating it with a small sum over a randomly selected subsample of the data set that in turn suffers from a high variance. We present a different approach that is inspired by classical results of Tchakaloff and Carathéodory about measure reduction. These results allow to replace an empirical measure with another, carefully constructed probability measure that has a much smaller support, but can preserve certain statistics such as the expected gradient. To turn this into scalable algorithms we firstly, adaptively select the descent steps where the measure reduction is carried out; secondly, we combine this with Block Coordinate Descent so that measure reduction can be done very cheaply. This makes the resulting methods scalable to high-dimensional spaces. Finally, we provide an experimental validation and comparison
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