25,065 research outputs found

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Cooperative subcarrier sensing using antenna diversity based weighted virtual sub clustering

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    The idea of cooperation and the clustering amongst cognitive radios (CRs) has recently been focus of attention of research community, owing to its potential to improve performance of spectrum sensing (SS) schemes. This focus has led to the paradigm of cluster based cooperative spectrum sensing (CBCSS). In perspective of high date rate 4th generation wireless systems, which are characterized by orthogonal frequency division multiplexing (OFDM) and spatial diversity, there is a need to devise effective SS strategies. A novel CBCSS scheme is proposed for OFDM subcarrier detection in order to enable the non-contiguous OFDM (NC-OFDM) at the physical layer of CRs for efficient utilization of spectrum holes. Proposed scheme is based on the energy detection in MIMO CR network, using equal gain combiner as diversity combining technique, hard combining (AND, OR and Majority) rule as data fusion technique and antenna diversity based weighted clustering as virtual sub clustering algorithm. Results of proposed CBCSS are compared with conventional CBCSS scheme for AND, OR and Majority data fusion rules. Moreover the effects of antenna diversity, cooperation and cooperating clusters are also discussed

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    STiCMAC: A MAC Protocol for Robust Space-Time Coding in Cooperative Wireless LANs

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    Relay-assisted cooperative wireless communication has been shown to have significant performance gains over the legacy direct transmission scheme. Compared with single relay based cooperation schemes, utilizing multiple relays further improves the reliability and rate of transmissions. Distributed space-time coding (DSTC), as one of the schemes to utilize multiple relays, requires tight coordination between relays and does not perform well in a distributed environment with mobility. In this paper, a cooperative medium access control (MAC) layer protocol, called \emph{STiCMAC}, is designed to allow multiple relays to transmit at the same time in an IEEE 802.11 network. The transmission is based on a novel DSTC scheme called \emph{randomized distributed space-time coding} (\emph{R-DSTC}), which requires minimum coordination. Unlike conventional cooperation schemes that pick nodes with good links, \emph{STiCMAC} picks a \emph{transmission mode} that could most improve the end-to-end data rate. Any station that correctly receives from the source can act as a relay and participate in forwarding. The MAC protocol is implemented in a fully decentralized manner and is able to opportunistically recruit relays on the fly, thus making it \emph{robust} to channel variations and user mobility. Simulation results show that the network capacity and delay performance are greatly improved, especially in a mobile environment.Comment: This paper is a revised version of a paper with the same name submitted to IEEE Transaction on Wireless Communications. STiCMAC protocol with RTS/CTS turned off is presented in the appendix of this draf
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