651 research outputs found

    A survey on fractional order control techniques for unmanned aerial and ground vehicles

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    In recent years, numerous applications of science and engineering for modeling and control of unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) systems based on fractional calculus have been realized. The extra fractional order derivative terms allow to optimizing the performance of the systems. The review presented in this paper focuses on the control problems of the UAVs and UGVs that have been addressed by the fractional order techniques over the last decade

    Climbing and Walking Robots

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    With the advancement of technology, new exciting approaches enable us to render mobile robotic systems more versatile, robust and cost-efficient. Some researchers combine climbing and walking techniques with a modular approach, a reconfigurable approach, or a swarm approach to realize novel prototypes as flexible mobile robotic platforms featuring all necessary locomotion capabilities. The purpose of this book is to provide an overview of the latest wide-range achievements in climbing and walking robotic technology to researchers, scientists, and engineers throughout the world. Different aspects including control simulation, locomotion realization, methodology, and system integration are presented from the scientific and from the technical point of view. This book consists of two main parts, one dealing with walking robots, the second with climbing robots. The content is also grouped by theoretical research and applicative realization. Every chapter offers a considerable amount of interesting and useful information

    Comprehensive review on controller for leader-follower robotic system

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    985-1007This paper presents a comprehensive review of the leader-follower robotics system. The aim of this paper is to find and elaborate on the current trends in the swarm robotic system, leader-follower, and multi-agent system. Another part of this review will focus on finding the trend of controller utilized by previous researchers in the leader-follower system. The controller that is commonly applied by the researchers is mostly adaptive and non-linear controllers. The paper also explores the subject of study or system used during the research which normally employs multi-robot, multi-agent, space flying, reconfigurable system, multi-legs system or unmanned system. Another aspect of this paper concentrates on the topology employed by the researchers when they conducted simulation or experimental studies

    Development of the Tri-ATHLETE Lunar Vehicle Prototype

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    The Tri-ATHLETE (All Terrain Hex Limed Extra Terrestrial Explorer) vehicle is the second generation of a wheel-on-limb vehicle being developed to support the return of humans to the lunar surface. This paper describes the design, assembly, and test of the Tri-ATHLETE robotic system with a specific emphasis on the limb joint actuators. The design and implementation of the structural components is discussed, and a novel and low cost approach to approximating flight-like cabling is also presented. The paper concludes with a discussion of the "second system effect" and other lessons learned as well as results from a three week long field trial of the vehicle in the Arizona desert

    Overcoming barriers and increasing independence: service robots for elderly and disabled people

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    This paper discusses the potential for service robots to overcome barriers and increase independence of elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly people and advances in technology which will make new uses possible and provides suggestions for some of these new applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses the complementarity of assistive service robots and personal assistance and considers the types of applications and users for which service robots are and are not suitable

    Towards an Architecture for Semiautonomous Robot Telecontrol Systems.

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    The design and development of a computational system to support robot–operator collaboration is a challenging task, not only because of the overall system complexity, but furthermore because of the involvement of different technical and scientific disciplines, namely, Software Engineering, Psychology and Artificial Intelligence, among others. In our opinion the approach generally used to face this type of project is based on system architectures inherited from the development of autonomous robots and therefore fails to incorporate explicitly the role of the operator, i.e. these architectures lack a view that help the operator to see him/herself as an integral part of the system. The goal of this paper is to provide a human-centered paradigm that makes it possible to create this kind of view of the system architecture. This architectural description includes the definition of the role of operator and autonomous behaviour of the robot, it identifies the shared knowledge, and it helps the operator to see the robot as an intentional being as himself/herself

    Virtual Coordination in Collective Object Manipulation

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    Inspired by nature, swarm robotics aims to increase system robustness while utilizing simple agents. In this work, we present a novel approach to achieve decentralized coordination of forces during collective manipulation tasks resulting in a highly scalable, versatile, and robust solution. In this approach, each robot involved in the collective object manipulation task relies on the behavior of a cooperative ``virtual teammate\u27 in a fully decentralized architecture, regardless of the size and configuration of the real team. By regulating their actions with their corresponding virtual counterparts, robots achieve continuous pose control of the manipulated object, while eliminating the need for inter-agent communication or a leader-follower architecture. To experimentally study the scalability, versatility, and robustness of the proposed collective object manipulation algorithm, a new swarm agent, Δρ is introduced which is able to apply linear forces in any planar direction. Efficiency and effectiveness of the proposed decentralized algorithm are investigated by quantitative performance metrics of settling time, steady-state error, path efficiency, and object velocity profiles in comparison with a force-optimal centralized version that requires complete information. Employing impedance control during manipulation of an object provides a mean to control its dynamic interactions with the environment. The proposed decentralized algorithm is extended to achieve a desired multi-dimensional impedance behavior of the object during a collective manipulation without inter-agent communication. The proposed algorithm extension is built upon the concept of ``virtual coordination\u27 which demands every agent to locally coordinate with one virtual teammate. Since the real population of the team is unknown to the agents, the resultant force applied to the manipulated object would be directly scaled with the team population. Although this scaling effect proves useful during position control of the object, it leads to a deviation from the desired dynamic response when employed in an impedance control scheme. To minimize such deviations, a gradient descent algorithm is implemented to determine a scaling parameter defined on the control action. The simulation results of a multi-robot system with different populations and formations verify the effectiveness of the proposed method in both generating the desired impedance response and estimating the population of the group. Eventually, as two case studies, the introduced algorithm is used in robotic collective manipulation and human- assistance scenarios. Simulation and experimental results indicate that the proposed decentralized communication- free algorithm successfully performs collective manipulation in all tested scenarios, and matches the performance of the centralized controller for increasing number of agents, demonstrating its utility in communication- limited systems, remote environments, and access-limited objects
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