568 research outputs found

    Deep Neural Network and Data Augmentation Methodology for off-axis iris segmentation in wearable headsets

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    A data augmentation methodology is presented and applied to generate a large dataset of off-axis iris regions and train a low-complexity deep neural network. Although of low complexity the resulting network achieves a high level of accuracy in iris region segmentation for challenging off-axis eye-patches. Interestingly, this network is also shown to achieve high levels of performance for regular, frontal, segmentation of iris regions, comparing favorably with state-of-the-art techniques of significantly higher complexity. Due to its lower complexity, this network is well suited for deployment in embedded applications such as augmented and mixed reality headsets

    A Review and Analysis of Eye-Gaze Estimation Systems, Algorithms and Performance Evaluation Methods in Consumer Platforms

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    In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV, head-mounted, automotive and handheld devices. Analysis of the literature leads to the identification of several platform specific factors that influence gaze tracking accuracy. A key outcome from this review is the realization of a need to develop standardized methodologies for performance evaluation of gaze tracking systems and achieve consistency in their specification and comparative evaluation. To address this need, the concept of a methodological framework for practical evaluation of different gaze tracking systems is proposed.Comment: 25 pages, 13 figures, Accepted for publication in IEEE Access in July 201

    Unobtrusive and pervasive video-based eye-gaze tracking

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    Eye-gaze tracking has long been considered a desktop technology that finds its use inside the traditional office setting, where the operating conditions may be controlled. Nonetheless, recent advancements in mobile technology and a growing interest in capturing natural human behaviour have motivated an emerging interest in tracking eye movements within unconstrained real-life conditions, referred to as pervasive eye-gaze tracking. This critical review focuses on emerging passive and unobtrusive video-based eye-gaze tracking methods in recent literature, with the aim to identify different research avenues that are being followed in response to the challenges of pervasive eye-gaze tracking. Different eye-gaze tracking approaches are discussed in order to bring out their strengths and weaknesses, and to identify any limitations, within the context of pervasive eye-gaze tracking, that have yet to be considered by the computer vision community.peer-reviewe

    Fast and Accurate Algorithm for Eye Localization for Gaze Tracking in Low Resolution Images

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    Iris centre localization in low-resolution visible images is a challenging problem in computer vision community due to noise, shadows, occlusions, pose variations, eye blinks, etc. This paper proposes an efficient method for determining iris centre in low-resolution images in the visible spectrum. Even low-cost consumer-grade webcams can be used for gaze tracking without any additional hardware. A two-stage algorithm is proposed for iris centre localization. The proposed method uses geometrical characteristics of the eye. In the first stage, a fast convolution based approach is used for obtaining the coarse location of iris centre (IC). The IC location is further refined in the second stage using boundary tracing and ellipse fitting. The algorithm has been evaluated in public databases like BioID, Gi4E and is found to outperform the state of the art methods.Comment: 12 pages, 10 figures, IET Computer Vision, 201

    An Intelligent and Low-cost Eye-tracking System for Motorized Wheelchair Control

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    In the 34 developed and 156 developing countries, there are about 132 million disabled people who need a wheelchair constituting 1.86% of the world population. Moreover, there are millions of people suffering from diseases related to motor disabilities, which cause inability to produce controlled movement in any of the limbs or even head.The paper proposes a system to aid people with motor disabilities by restoring their ability to move effectively and effortlessly without having to rely on others utilizing an eye-controlled electric wheelchair. The system input was images of the users eye that were processed to estimate the gaze direction and the wheelchair was moved accordingly. To accomplish such a feat, four user-specific methods were developed, implemented and tested; all of which were based on a benchmark database created by the authors.The first three techniques were automatic, employ correlation and were variants of template matching, while the last one uses convolutional neural networks (CNNs). Different metrics to quantitatively evaluate the performance of each algorithm in terms of accuracy and latency were computed and overall comparison is presented. CNN exhibited the best performance (i.e. 99.3% classification accuracy), and thus it was the model of choice for the gaze estimator, which commands the wheelchair motion. The system was evaluated carefully on 8 subjects achieving 99% accuracy in changing illumination conditions outdoor and indoor. This required modifying a motorized wheelchair to adapt it to the predictions output by the gaze estimation algorithm. The wheelchair control can bypass any decision made by the gaze estimator and immediately halt its motion with the help of an array of proximity sensors, if the measured distance goes below a well-defined safety margin.Comment: Accepted for publication in Sensor, 19 Figure, 3 Table

    Recognition, Analysis, and Assessments of Human Skills using Wearable Sensors

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    One of the biggest social issues in mature societies such as Europe and Japan is the aging population and declining birth rate. These societies have a serious problem with the retirement of the expert workers, doctors, and engineers etc. Especially in the sectors that require long time to make experts in fields like medicine and industry; the retirement and injuries of the experts, is a serious problem. The technology to support the training and assessment of skilled workers (like doctors, manufacturing workers) is strongly required for the society. Although there are some solutions for this problem, most of them are video-based which violates the privacy of the subjects. Furthermore, they are not easy to deploy due to the need for large training data. This thesis provides a novel framework to recognize, analyze, and assess human skills with minimum customization cost. The presented framework tackles this problem in two different domains, industrial setup and medical operations of catheter-based cardiovascular interventions (CBCVI). In particular, the contributions of this thesis are four-fold. First, it proposes an easy-to-deploy framework for human activity recognition based on zero-shot learning approach, which is based on learning basic actions and objects. The model recognizes unseen activities by combinations of basic actions learned in a preliminary way and involved objects. Therefore, it is completely configurable by the user and can be used to detect completely new activities. Second, a novel gaze-estimation model for attention driven object detection task is presented. The key features of the model are: (i) usage of the deformable convolutional layers to better incorporate spatial dependencies of different shapes of objects and backgrounds, (ii) formulation of the gaze-estimation problem in two different way, as a classification as well as a regression problem. We combine both formulations using a joint loss that incorporates both the cross-entropy as well as the mean-squared error in order to train our model. This enhanced the accuracy of the model from 6.8 by using only the cross-entropy loss to 6.4 for the joint loss. The third contribution of this thesis targets the area of quantification of quality of i actions using wearable sensor. To address the variety of scenarios, we have targeted two possibilities: a) both expert and novice data is available , b) only expert data is available, a quite common case in safety critical scenarios. Both of the developed methods from these scenarios are deep learning based. In the first one, we use autoencoders with OneClass SVM, and in the second one we use the Siamese Networks. These methods allow us to encode the expert’s expertise and to learn the differences between novice and expert workers. This enables quantification of the performance of the novice in comparison to the expert worker. The fourth contribution, explicitly targets medical practitioners and provides a methodology for novel gaze-based temporal spatial analysis of CBCVI data. The developed methodology allows continuous registration and analysis of gaze data for analysis of the visual X-ray image processing (XRIP) strategies of expert operators in live-cases scenarios and may assist in transferring experts’ reading skills to novices

    Automatic Gaze Classification for Aviators: Using Multi-task Convolutional Networks as a Proxy for Flight Instructor Observation

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    In this work, we investigate how flight instructors observe aviator scan patterns and assign quality to an aviator\u27s gaze. We first establish the reliability of instructors to assign similar quality to an aviator\u27s scan patterns, and then investigate methods to automate this quality using machine learning. In particular, we focus on the classification of gaze for aviators in a mixed-reality flight simulation. We create and evaluate two machine learning models for classifying gaze quality of aviators: a task-agnostic model and a multi-task model. Both models use deep convolutional neural networks to classify the quality of pilot gaze patterns for 40 pilots, operators, and novices, as compared to visual inspection by three experienced flight instructors. Our multi-task model can automate the process of gaze inspection with an average accuracy of over 93.0% for three separate flight tasks. Our approach could assist existing flight instructors to provide feedback to learners, or it could open the door to more automated feedback for pilots learning to carry out different maneuvers
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