5,099 research outputs found
Optimal Morphs of Convex Drawings
We give an algorithm to compute a morph between any two convex drawings of
the same plane graph. The morph preserves the convexity of the drawing at any
time instant and moves each vertex along a piecewise linear curve with linear
complexity. The linear bound is asymptotically optimal in the worst case.Comment: To appear in SoCG 201
Strongly Monotone Drawings of Planar Graphs
A straight-line drawing of a graph is a monotone drawing if for each pair of
vertices there is a path which is monotonically increasing in some direction,
and it is called a strongly monotone drawing if the direction of monotonicity
is given by the direction of the line segment connecting the two vertices.
We present algorithms to compute crossing-free strongly monotone drawings for
some classes of planar graphs; namely, 3-connected planar graphs, outerplanar
graphs, and 2-trees. The drawings of 3-connected planar graphs are based on
primal-dual circle packings. Our drawings of outerplanar graphs are based on a
new algorithm that constructs strongly monotone drawings of trees which are
also convex. For irreducible trees, these drawings are strictly convex
Convexity-Increasing Morphs of Planar Graphs
We study the problem of convexifying drawings of planar graphs. Given any
planar straight-line drawing of an internally 3-connected graph, we show how to
morph the drawing to one with strictly convex faces while maintaining planarity
at all times. Our morph is convexity-increasing, meaning that once an angle is
convex, it remains convex. We give an efficient algorithm that constructs such
a morph as a composition of a linear number of steps where each step either
moves vertices along horizontal lines or moves vertices along vertical lines.
Moreover, we show that a linear number of steps is worst-case optimal.
To obtain our result, we use a well-known technique by Hong and Nagamochi for
finding redrawings with convex faces while preserving y-coordinates. Using a
variant of Tutte's graph drawing algorithm, we obtain a new proof of Hong and
Nagamochi's result which comes with a better running time. This is of
independent interest, as Hong and Nagamochi's technique serves as a building
block in existing morphing algorithms.Comment: Preliminary version in Proc. WG 201
Planar Drawings of Fixed-Mobile Bigraphs
A fixed-mobile bigraph G is a bipartite graph such that the vertices of one
partition set are given with fixed positions in the plane and the mobile
vertices of the other part, together with the edges, must be added to the
drawing. We assume that G is planar and study the problem of finding, for a
given k >= 0, a planar poly-line drawing of G with at most k bends per edge. In
the most general case, we show NP-hardness. For k=0 and under additional
constraints on the positions of the fixed or mobile vertices, we either prove
that the problem is polynomial-time solvable or prove that it belongs to NP.
Finally, we present a polynomial-time testing algorithm for a certain type of
"layered" 1-bend drawings
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