3,943 research outputs found

    Resonant Neural Dynamics of Speech Perception

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    What is the neural representation of a speech code as it evolves in time? How do listeners integrate temporally distributed phonemic information across hundreds of milliseconds, even backwards in time, into coherent representations of syllables and words? What sorts of brain mechanisms encode the correct temporal order, despite such backwards effects, during speech perception? How does the brain extract rate-invariant properties of variable-rate speech? This article describes an emerging neural model that suggests answers to these questions, while quantitatively simulating challenging data about audition, speech and word recognition. This model includes bottom-up filtering, horizontal competitive, and top-down attentional interactions between a working memory for short-term storage of phonetic items and a list categorization network for grouping sequences of items. The conscious speech and word recognition code is suggested to be a resonant wave of activation across such a network, and a percept of silence is proposed to be a temporal discontinuity in the rate with which such a resonant wave evolves. Properties of these resonant waves can be traced to the brain mechanisms whereby auditory, speech, and language representations are learned in a stable way through time. Because resonances are proposed to control stable learning, the model is called an Adaptive Resonance Theory, or ART, model.Air Force Office of Scientific Research (F49620-01-1-0397); National Science Foundation (IRI-97-20333); Office of Naval Research (N00014-01-1-0624)

    Auto-NBA: Efficient and Effective Search Over the Joint Space of Networks, Bitwidths, and Accelerators

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    While maximizing deep neural networks' (DNNs') acceleration efficiency requires a joint search/design of three different yet highly coupled aspects, including the networks, bitwidths, and accelerators, the challenges associated with such a joint search have not yet been fully understood and addressed. The key challenges include (1) the dilemma of whether to explode the memory consumption due to the huge joint space or achieve sub-optimal designs, (2) the discrete nature of the accelerator design space that is coupled yet different from that of the networks and bitwidths, and (3) the chicken and egg problem associated with network-accelerator co-search, i.e., co-search requires operation-wise hardware cost, which is lacking during search as the optimal accelerator depending on the whole network is still unknown during search. To tackle these daunting challenges towards optimal and fast development of DNN accelerators, we propose a framework dubbed Auto-NBA to enable jointly searching for the Networks, Bitwidths, and Accelerators, by efficiently localizing the optimal design within the huge joint design space for each target dataset and acceleration specification. Our Auto-NBA integrates a heterogeneous sampling strategy to achieve unbiased search with constant memory consumption, and a novel joint-search pipeline equipped with a generic differentiable accelerator search engine. Extensive experiments and ablation studies validate that both Auto-NBA generated networks and accelerators consistently outperform state-of-the-art designs (including co-search/exploration techniques, hardware-aware NAS methods, and DNN accelerators), in terms of search time, task accuracy, and accelerator efficiency. Our codes are available at: https://github.com/RICE-EIC/Auto-NBA.Comment: Accepted at ICML 202

    The Use of Proof Planning for Cooperative Theorem Proving

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    AbstractWe describebarnacle: a co-operative interface to theclaminductive theorem proving system. For the foreseeable future, there will be theorems which cannot be proved completely automatically, so the ability to allow human intervention is desirable; for this intervention to be productive the problem of orienting the user in the proof attempt must be overcome. There are many semi-automatic theorem provers: we call our style of theorem provingco-operative, in that the skills of both human and automaton are used each to their best advantage, and used together may find a proof where other methods fail. The co-operative nature of thebarnacleinterface is made possible by the proof planning technique underpinningclam. Our claim is that proof planning makes new kinds of user interaction possible.Proof planning is a technique for guiding the search for a proof in automatic theorem proving. Common patterns of reasoning in proofs are identified and represented computationally as proof plans, which can then be used to guide the search for proofs of new conjectures. We have harnessed the explanatory power of proof planning to enable the user to understand where the automatic prover got to and why it is stuck. A user can analyse the failed proof in terms ofclam's specification language, and hence override the prover to force or prevent the application of a tactic, or discover a proof patch. This patch might be to apply further rules or tactics to bridge the gap between the effects of previous tactics and the preconditions needed by a currently inapplicable tactic

    Design for a Darwinian Brain: Part 1. Philosophy and Neuroscience

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    Physical symbol systems are needed for open-ended cognition. A good way to understand physical symbol systems is by comparison of thought to chemistry. Both have systematicity, productivity and compositionality. The state of the art in cognitive architectures for open-ended cognition is critically assessed. I conclude that a cognitive architecture that evolves symbol structures in the brain is a promising candidate to explain open-ended cognition. Part 2 of the paper presents such a cognitive architecture.Comment: Darwinian Neurodynamics. Submitted as a two part paper to Living Machines 2013 Natural History Museum, Londo

    Knowledge Based Systems: A Critical Survey of Major Concepts, Issues, and Techniques

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    This Working Paper Series entry presents a detailed survey of knowledge based systems. After being in a relatively dormant state for many years, only recently is Artificial Intelligence (AI) - that branch of computer science that attempts to have machines emulate intelligent behavior - accomplishing practical results. Most of these results can be attributed to the design and use of Knowledge-Based Systems, KBSs (or ecpert systems) - problem solving computer programs that can reach a level of performance comparable to that of a human expert in some specialized problem domain. These systems can act as a consultant for various requirements like medical diagnosis, military threat analysis, project risk assessment, etc. These systems possess knowledge to enable them to make intelligent desisions. They are, however, not meant to replace the human specialists in any particular domain. A critical survey of recent work in interactive KBSs is reported. A case study (MYCIN) of a KBS, a list of existing KBSs, and an introduction to the Japanese Fifth Generation Computer Project are provided as appendices. Finally, an extensive set of KBS-related references is provided at the end of the report

    Internet and the flow of knowledge: Which ethical and political challenges will we face?

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    The term “knowledge” is used more and more frequently for the diagnosis of societal change (as in “knowledge society”). According to Bell (1973), since the 1970s we have been experiencing the ?rst phase of such a change towards a knowledge society, consisting of a rapid expansion of the academic system and a growth of investments in research and development in many countries. In this phase, as Castells (1996) points out, information technology has been rapidly changing the workplace as well as the composition of social organisations. In this first phase, the focus has been on scienti?c knowledge, its production and application in expert cultures. Since the Mid-1990s, however, this focus has been widening, such that one can speak of a second phase of the knowledge society (Drucker 1994a, 1994b; Stehr 1994; see also Knorr-Cetina 1998; Krohn 2001). Now it is no longer only scientific knowledge that is seen as driving the change, but also ordinary knowledge and practical knowledge, as know-how. The change is, as I would put it, autocatalytic, for typical of knowledge societies is “not the centrality of knowledge and information, but the application of such knowledge and information to knowledge generation and information processing/communication devices, in a cumulative feedback loop between innovation and the uses of innovation“ (Castells 1996: 32). Science has also been changing to be part of this loop, as shown in the rise of applied sciences and in the acknowledgement of uncertainty and ignorance issues (cf. Heidenreich 2002: 4 ff.; see also Hubig 2000 and Böschen & Schulz-Schaeffer 2003). The most significant change in this second phase however is the popularization of the Internet, that is seen as a key factor that governs societal change today. So what exactly is this “knowledge” that is driving present knowledge societies? Can we rely on the philosophical analysis of the term to get some insight here
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