3,681 research outputs found

    A Kernel Perspective for Regularizing Deep Neural Networks

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    We propose a new point of view for regularizing deep neural networks by using the norm of a reproducing kernel Hilbert space (RKHS). Even though this norm cannot be computed, it admits upper and lower approximations leading to various practical strategies. Specifically, this perspective (i) provides a common umbrella for many existing regularization principles, including spectral norm and gradient penalties, or adversarial training, (ii) leads to new effective regularization penalties, and (iii) suggests hybrid strategies combining lower and upper bounds to get better approximations of the RKHS norm. We experimentally show this approach to be effective when learning on small datasets, or to obtain adversarially robust models.Comment: ICM

    TextureGAN: Controlling Deep Image Synthesis with Texture Patches

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    In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.Comment: CVPR 2018 spotligh
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