13,291 research outputs found
Tahap penguasaan, sikap dan minat pelajar Kolej Kemahiran Tinggi MARA terhadap mata pelajaran Bahasa Inggeris
Kajian ini dilakukan untuk mengenal pasti tahap penguasaan, sikap dan minat pelajar
Kolej Kemahiran Tinggi Mara Sri Gading terhadap Bahasa Inggeris. Kajian yang
dijalankan ini berbentuk deskriptif atau lebih dikenali sebagai kaedah tinjauan. Seramai
325 orang pelajar Diploma in Construction Technology dari Kolej Kemahiran Tinggi
Mara di daerah Batu Pahat telah dipilih sebagai sampel dalam kajian ini. Data yang
diperoleh melalui instrument soal selidik telah dianalisis untuk mendapatkan
pengukuran min, sisihan piawai, dan Pekali Korelasi Pearson untuk melihat hubungan
hasil dapatan data. Manakala, frekuensi dan peratusan digunakan bagi mengukur
penguasaan pelajar. Hasil dapatan kajian menunjukkan bahawa tahap penguasaan
Bahasa Inggeris pelajar adalah berada pada tahap sederhana manakala faktor utama yang
mempengaruhi penguasaan Bahasa Inggeris tersebut adalah minat diikuti oleh sikap.
Hasil dapatan menggunakan pekali Korelasi Pearson juga menunjukkan bahawa terdapat
hubungan yang signifikan antara sikap dengan penguasaan Bahasa Inggeris dan antara
minat dengan penguasaan Bahasa Inggeris. Kajian menunjukkan bahawa semakin positif
sikap dan minat pelajar terhadap pengajaran dan pembelajaran Bahasa Inggeris semakin
tinggi pencapaian mereka. Hasil daripada kajian ini diharapkan dapat membantu pelajar
dalam meningkatkan penguasaan Bahasa Inggeris dengan memupuk sikap positif dalam
diri serta meningkatkan minat mereka terhadap Bahasa Inggeris dengan lebih baik. Oleh
itu, diharap kajian ini dapat memberi panduan kepada pihak-pihak yang terlibat dalam
membuat kajian yang akan datang
Artificial Intelligence and Systems Theory: Applied to Cooperative Robots
This paper describes an approach to the design of a population of cooperative
robots based on concepts borrowed from Systems Theory and Artificial
Intelligence. The research has been developed under the SocRob project, carried
out by the Intelligent Systems Laboratory at the Institute for Systems and
Robotics - Instituto Superior Tecnico (ISR/IST) in Lisbon. The acronym of the
project stands both for "Society of Robots" and "Soccer Robots", the case study
where we are testing our population of robots. Designing soccer robots is a
very challenging problem, where the robots must act not only to shoot a ball
towards the goal, but also to detect and avoid static (walls, stopped robots)
and dynamic (moving robots) obstacles. Furthermore, they must cooperate to
defeat an opposing team. Our past and current research in soccer robotics
includes cooperative sensor fusion for world modeling, object recognition and
tracking, robot navigation, multi-robot distributed task planning and
coordination, including cooperative reinforcement learning in cooperative and
adversarial environments, and behavior-based architectures for real time task
execution of cooperating robot teams
Lifelong Federated Reinforcement Learning: A Learning Architecture for Navigation in Cloud Robotic Systems
This paper was motivated by the problem of how to make robots fuse and
transfer their experience so that they can effectively use prior knowledge and
quickly adapt to new environments. To address the problem, we present a
learning architecture for navigation in cloud robotic systems: Lifelong
Federated Reinforcement Learning (LFRL). In the work, We propose a knowledge
fusion algorithm for upgrading a shared model deployed on the cloud. Then,
effective transfer learning methods in LFRL are introduced. LFRL is consistent
with human cognitive science and fits well in cloud robotic systems.
Experiments show that LFRL greatly improves the efficiency of reinforcement
learning for robot navigation. The cloud robotic system deployment also shows
that LFRL is capable of fusing prior knowledge. In addition, we release a cloud
robotic navigation-learning website based on LFRL
Neural Sensor Fusion for Spatial Visualization on a Mobile Robot
An ARTMAP neural network is used to integrate visual information and ultrasonic sensory information on a B 14 mobile robot. Training samples for the neural network are acquired without human intervention. Sensory snapshots are retrospectively associated with the distance to the wall, provided by on~ board odomctry as the robot travels in a straight line. The goal is to produce a more accurate measure of distance than is provided by the raw sensors. The neural network effectively combines sensory sources both within and between modalities. The improved distance percept is used to produce occupancy grid visualizations of the robot's environment. The maps produced point to specific problems of raw sensory information processing and demonstrate the benefits of using a neural network system for sensor fusion.Office of Naval Research and Naval Research Laboratory (00014-96-1-0772, 00014-95-1-0409, 00014-95-0657
Mobile Robot Sensor Fusion with Fuzzy ARTMAP
The raw sensory input available to a mobile robot suffers from a variety of shortcomings. Sensor fusion can yield a percept more veridical than is available from any single sensor input. In this project, the fuzzy ARTMAP neural network is used to fuse sonar and visual sonar on a B14 mobile robot. The neural network learns to associate specific sensory inputs with a corresponding distance metric. Once trained, the network yields predictions of range to obstacles that are more accurate than those provided by either sensor type alone. This improvement in accuracy holds across all distances and angles of approach tested.Defense Advanced Research Projects Agency, Office of Naval Research, Navy Research Laboratory (ONR-00014-96-1-0772, ONR-00014-95-1-0409, ONR-00014-95-0657
An enhanced classifier system for autonomous robot navigation in dynamic environments
In many cases, a real robot application requires the navigation in dynamic environments. The navigation problem involves two main tasks: to avoid obstacles and to reach a goal. Generally, this problem could be faced considering reactions and sequences of actions. For solving the navigation problem a complete controller, including actions and reactions, is needed. Machine learning techniques has been applied to learn these controllers. Classifier Systems (CS) have proven their ability of continuos learning in these domains. However, CS have some problems in reactive systems. In this paper, a modified CS is proposed to overcome these problems. Two special mechanisms are included in the developed CS to allow the learning of both reactions and sequences of actions. The learning process has been divided in two main tasks: first, the discrimination between a predefined set of rules and second, the discovery of new rules to obtain a successful operation in dynamic environments. Different experiments have been carried out using a mini-robot Khepera to find a generalised solution. The results show the ability of the system to continuous learning and adaptation to new situations.Publicad
Performance improvement in VSLAM using stabilized feature points
Simultaneous localization and mapping (SLAM) is the main prerequisite for the autonomy of a mobile robot. In this paper, we present a novel method that enhances the consistency of the map using stabilized corner features. The proposed method integrates template matching based video stabilization and Harris corner detector. Extracting Harris corner features from stabilized video consistently increases the accuracy of the localization. Data coming from a video camera and odometry are fused in an Extended Kalman Filter (EKF) to determine the pose of the robot and build the map of the environment. Simulation results validate the performance improvement obtained by the proposed technique
Applying classifier systems to learn the reactions in mobile robots
The navigation problem involves how to reach a goal avoiding obstacles in dynamic environments. This problem can be faced considering reactions and sequences of actions. Classifier systems (CSs) have proven their ability of continuous learning, however, they have some problems in reactive systems. A modified CS, namely a reactive classifier system (RCS), is proposed to overcome those problems. Two special mechanisms are included in the RCS: the non-existence of internal cycles inside the CS (no internal cycles) and the fusion of environmental message with the messages posted to the message list in the previous instant (generation list through fusion). These mechanisms allow the learning of both reactions and sequences of actions. This learning process involves two main tasks: first, discriminate between rules and, second, the discovery of new rules to obtain a successful operation in dynamic environments. DiVerent experiments have been carried out using a mini-robot Khepera to find a generalized solution. The results show the ability of the system for continuous learning and adaptation to new situations.Publicad
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