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Continual State Representation Learning for Reinforcement Learning using Generative Replay
We consider the problem of building a state representation model in a continual fashion. As the environment changes, the aim is to efficiently compress the sensory state's information without losing past knowledge. The learned features are then fed to a Reinforcement Learning algorithm to learn a policy. We propose to use Variational Auto-Encoders for state representation, and Generative Replay, i.e. the use of generated samples, to maintain past knowledge. We also provide a general and statistically sound method for automatic environment change detection. Our method provides efficient state representation as well as forward transfer, and avoids catastrophic forgetting. The resulting model is capable of incrementally learning information without using past data and with a bounded system size
Continual State Representation Learning for Reinforcement Learning using Generative Replay
International audienceWe consider the problem of building a state representation model in a continual fashion. As the environment changes, the aim is to efficiently compress the sensory state's information without losing past knowledge. The learned features are then fed to a Reinforcement Learning algorithm to learn a policy. We propose to use Variational Auto-Encoders for state representation, and Generative Replay, i.e. the use of generated samples, to maintain past knowledge. We also provide a general and statistically sound method for automatic environment change detection. Our method provides efficient state representation as well as forward transfer, and avoids catastrophic forgetting. The resulting model is capable of incrementally learning information without using past data and with a bounded system size
Scalable Recollections for Continual Lifelong Learning
Given the recent success of Deep Learning applied to a variety of single
tasks, it is natural to consider more human-realistic settings. Perhaps the
most difficult of these settings is that of continual lifelong learning, where
the model must learn online over a continuous stream of non-stationary data. A
successful continual lifelong learning system must have three key capabilities:
it must learn and adapt over time, it must not forget what it has learned, and
it must be efficient in both training time and memory. Recent techniques have
focused their efforts primarily on the first two capabilities while questions
of efficiency remain largely unexplored. In this paper, we consider the problem
of efficient and effective storage of experiences over very large time-frames.
In particular we consider the case where typical experiences are O(n) bits and
memories are limited to O(k) bits for k << n. We present a novel scalable
architecture and training algorithm in this challenging domain and provide an
extensive evaluation of its performance. Our results show that we can achieve
considerable gains on top of state-of-the-art methods such as GEM.Comment: AAAI 201
Progressive growing of self-organized hierarchical representations for exploration
Designing agent that can autonomously discover and learn a diversity of
structures and skills in unknown changing environments is key for lifelong
machine learning. A central challenge is how to learn incrementally
representations in order to progressively build a map of the discovered
structures and re-use it to further explore. To address this challenge, we
identify and target several key functionalities. First, we aim to build lasting
representations and avoid catastrophic forgetting throughout the exploration
process. Secondly we aim to learn a diversity of representations allowing to
discover a "diversity of diversity" of structures (and associated skills) in
complex high-dimensional environments. Thirdly, we target representations that
can structure the agent discoveries in a coarse-to-fine manner. Finally, we
target the reuse of such representations to drive exploration toward an
"interesting" type of diversity, for instance leveraging human guidance.
Current approaches in state representation learning rely generally on
monolithic architectures which do not enable all these functionalities.
Therefore, we present a novel technique to progressively construct a Hierarchy
of Observation Latent Models for Exploration Stratification, called HOLMES.
This technique couples the use of a dynamic modular model architecture for
representation learning with intrinsically-motivated goal exploration processes
(IMGEPs). The paper shows results in the domain of automated discovery of
diverse self-organized patterns, considering as testbed the experimental
framework from Reinke et al. (2019)
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