1,118 research outputs found

    Context-Aware Tuples for the Ambient

    Full text link
    In tuple space approaches to context-aware mobile systems, the notion of context is defined by the presence or absence of certain tuples in the tuple space. Existing approaches define such presence either by collocation of devices holding the tuples or by replication of those tuples across all devices. We show that both approaches can lead to an erroneous perception of context. The former ties the perception of context to network connectivity which does not always yield the expected result. The latter causes context to be perceived even if a device has left that context a long time ago. We propose a tuple space approach in which tuples themselves carry a predicate that determines whether they are in the right context or not. We present a practical API for our approach and show its use by means of the implementation of a mobile game

    Location based mobile computing - a tuplespace perspective

    Get PDF
    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2006 IOS PressLocation based or "context aware" computing is becoming increasingly recognized as a vital part of a mobile computing environment. As a consequence, the need for location-management middleware is widely recognized and actively researched. Location-management is frequently offered to the application through a "location API" (e.g. JSR 179) where the mobile unit can find out its own location as coordinates or as "building, floor, room" values. It is then up to the application to map the coordinates into a set of localized variables, e.g. direction to the nearest bookshop or the local timezone. It is the opinion of the authors that a localization API should be more transparent and more integrated: The localized values should be handed to the application directly, and the API for doing so should be the same as the general storage mechanisms. Our proposed middleware for location and context management is built on top of Mobispace. Mobispace is a distributed tuplespace made for mobile units (J2me) where replication between local replicas takes place with a central server (over GPRS) or with other mobile units (using Bluetooth). Since a Bluetooth connection indicates physical proximity to another node, a set of stationary nodes may distribute locality information over Bluetooth connections, and this information may be retrieved through the ordinary tuplespace API. Besides the integration with the general framework for communication and coordination the middleware offers straightforward answers to questions like: Where is node X located? Which nodes are near me? What is the trace of node Y

    A criterion for separating process calculi

    Get PDF
    We introduce a new criterion, replacement freeness, to discern the relative expressiveness of process calculi. Intuitively, a calculus is strongly replacement free if replacing, within an enclosing context, a process that cannot perform any visible action by an arbitrary process never inhibits the capability of the resulting process to perform a visible action. We prove that there exists no compositional and interaction sensitive encoding of a not strongly replacement free calculus into any strongly replacement free one. We then define a weaker version of replacement freeness, by only considering replacement of closed processes, and prove that, if we additionally require the encoding to preserve name independence, it is not even possible to encode a non replacement free calculus into a weakly replacement free one. As a consequence of our encodability results, we get that many calculi equipped with priority are not replacement free and hence are not encodable into mainstream calculi like CCS and pi-calculus, that instead are strongly replacement free. We also prove that variants of pi-calculus with match among names, pattern matching or polyadic synchronization are only weakly replacement free, hence they are separated both from process calculi with priority and from mainstream calculi.Comment: In Proceedings EXPRESS'10, arXiv:1011.601

    Direct combination: a new user interaction principle for mobile and ubiquitous HCI

    Get PDF
    Direct Combination (DC) is a recently introduced user interaction principle. The principle (previously applied to desktop computing) can greatly reduce the degree of search, time, and attention required to operate user interfaces. We argue that Direct Combination applies particularly aptly to mobile computing devices, given appropriate interaction techniques, examples of which are presented here. The reduction in search afforded to users can be applied to address several issues in mobile and ubiquitous user interaction including: limited feedback bandwidth; minimal attention situations; and the need for ad-hoc spontaneous interoperation and dynamic reconfiguration of multiple devices. When Direct Combination is extended and adapted to fit the demands of mobile and ubiquitous HCI, we refer to it as Ambient Combination (AC) . Direct Combination allows the user to exploit objects in the environment to narrow down the range of interactions that need be considered (by system and user). When the DC technique of pairwise or n-fold combination is applicable, it can greatly lessen the demands on users for memorisation and interface navigation. Direct Combination also appears to offers a new way of applying context-aware information. In this paper, we present Direct Combination as applied ambiently through a series of interaction scenarios, using an implemented prototype system

    TOTAM: Scoped Tuples for the Ambient

    Get PDF
    Coordination of mobile applications posses a number of issues. Devices should be able to communicate with each other without being connected with each other at the same time while maintaining privacy and limited network traffic. Current tuple based approaches solve these issues partially but none of them solves all of them. We propose a novel tuple space-based approach where tuple spaces are annotated with tuple space descriptors used to determine the scope of a tuple. The novelty of our approach lies in the use of these tuple space descriptors to determine that a tuple should be propagated before it is transmitted. This enhances privacy and decreases the burden on the network traffic in a wide range of applications

    From Process Calculi to Klaim and Back

    Get PDF
    We briefly describe the motivations and the background behind the design of Klaim, a process description language that has proved to be suitable for describing a wide range of distributed applications with agents and code mobility. We argue that a drawback of Klaim is that it is neither a programming language, nor a process calculus. We then outline the two research directions we have pursued more recently. On the one hand we have evolved Klaim to a full-fledged language for distributed mobile programming. On the other hand we have distilled the language into a number of simple calculi that we have used to define new semantic theories and equivalences and to test the impact of new operators for network aware programming

    Ifaces: Adaptative user interfaces for ambient intelligence

    Full text link
    Proceedings of the IADIS International Conference on Interfaces and Human Computer Interaction. Amsterdam, The Netherlands 25-27 July 2008In this paper we present an ontology language to model an environment and its graphical user interface in the field of ambient intelligence. This language allows a simple definition of the environment and automatically produces its associated interaction interface. The interface dynamically readjusts to the characteristics of the environment and the available devices. Therefore it adapts to the necessities of the people who have to use it and their resources. The system has been developed and tested employing a real ambient intelligence environment.This work has been partly funded by HADA project number TIN2007 – 64718 and the UAM – Indra Chair in Ambient Intelligence
    corecore