11,268 research outputs found
User-centred design of flexible hypermedia for a mobile guide: Reflections on the hyperaudio experience
A user-centred design approach involves end-users from the very beginning. Considering users at the early stages compels designers to think in terms of utility and usability and helps develop the system on what is actually needed. This paper discusses the case of HyperAudio, a context-sensitive adaptive and mobile guide to museums developed in the late 90s. User requirements were collected via a survey to understand visitorsâ profiles and visit styles in Natural Science museums. The knowledge acquired supported the specification of system requirements, helping defining user model, data structure and adaptive behaviour of the system. User requirements guided the design decisions on what could be implemented by using simple adaptable triggers and what instead needed more sophisticated adaptive techniques, a fundamental choice when all the computation must be done on a PDA. Graphical and interactive environments for developing and testing complex adaptive systems are discussed as a further
step towards an iterative design that considers the user interaction a central point. The paper discusses
how such an environment allows designers and developers to experiment with different systemâs behaviours and to widely test it under realistic conditions by simulation of the actual context evolving over time. The understanding gained in HyperAudio is then considered in the perspective of the
developments that followed that first experience: our findings seem still valid despite the passed time
Collaborative video searching on a tabletop
Almost all system and application design for multimedia systems is based around a single user working in isolation to perform some task yet much of the work for which we use computers to help us, is based on working collaboratively with colleagues. Groupware systems do support user collaboration but typically this is supported through software and users still physically work independently. Tabletop systems, such as the DiamondTouch from MERL, are interface devices which support direct user collaboration on a tabletop. When a tabletop is used as the interface for a multimedia system, such as a video search system, then this kind of direct collaboration raises many questions for system design. In this paper we present a tabletop system for supporting a pair of users in a video search task and we evaluate the system not only in terms of search performance but also in terms of userâuser interaction and how different user personalities within each pair of searchers impacts search performance and user interaction. Incorporating the user into the system evaluation as we have done here reveals several interesting results and has important ramifications for the design of a multimedia search system
Textpresso for Neuroscience: Searching the Full Text of Thousands of Neuroscience Research Papers
Textpresso is a text-mining system for scientific literature. Its two major features are access to the full text of research papers and the development and use of categories of biological concepts as well as categories that describe or relate objects. A search engine enables the user to search for one or a combination of these categories and/or keywords within an entire literature. Here we describe Textpresso for
Neuroscience, part of the core Neuroscience Information Framework
(NIF). The Textpresso site currently consists of 67,500 full text
papers and 131,300 abstracts. We show that using categories in
literature can make a pure keyword query more refined and meaningful.
We also show how semantic queries can be formulated with categories
only. We explain the build and content of the database and describe the
main features of the web pages and the advanced search options. We also
give detailed illustrations of the web service developed to provide
programmatic access to Textpresso. This web service is used by the NIF
interface to access Textpresso. The standalone website of Textpresso
for Neuroscience can be accessed at
http://www.textpresso.org/neuroscience
Discovering the Impact of Knowledge in Recommender Systems: A Comparative Study
Recommender systems engage user profiles and appropriate filtering techniques
to assist users in finding more relevant information over the large volume of
information. User profiles play an important role in the success of
recommendation process since they model and represent the actual user needs.
However, a comprehensive literature review of recommender systems has
demonstrated no concrete study on the role and impact of knowledge in user
profiling and filtering approache. In this paper, we review the most prominent
recommender systems in the literature and examine the impression of knowledge
extracted from different sources. We then come up with this finding that
semantic information from the user context has substantial impact on the
performance of knowledge based recommender systems. Finally, some new clues for
improvement the knowledge-based profiles have been proposed.Comment: 14 pages, 3 tables; International Journal of Computer Science &
Engineering Survey (IJCSES) Vol.2, No.3, August 201
Learning Visual Importance for Graphic Designs and Data Visualizations
Knowing where people look and click on visual designs can provide clues about
how the designs are perceived, and where the most important or relevant content
lies. The most important content of a visual design can be used for effective
summarization or to facilitate retrieval from a database. We present automated
models that predict the relative importance of different elements in data
visualizations and graphic designs. Our models are neural networks trained on
human clicks and importance annotations on hundreds of designs. We collected a
new dataset of crowdsourced importance, and analyzed the predictions of our
models with respect to ground truth importance and human eye movements. We
demonstrate how such predictions of importance can be used for automatic design
retargeting and thumbnailing. User studies with hundreds of MTurk participants
validate that, with limited post-processing, our importance-driven applications
are on par with, or outperform, current state-of-the-art methods, including
natural image saliency. We also provide a demonstration of how our importance
predictions can be built into interactive design tools to offer immediate
feedback during the design process
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