36 research outputs found

    Kodierungstheorie

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    Quantum codes over Finite Frobenius Rings

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    It is believed that quantum computers would be able to solve complex problems more quickly than any other deterministic or probabilistic computer. Quantum computers basically exploit the rules of quantum mechanics for speeding up computations. However, building a quantum computer remains a daunting task. A quantum computer, as in any quantum mechanical system, is susceptible to decohorence of quantum bits resulting from interaction of the stored information with the environment. Error correction is then required to restore a quantum bit, which has changed due to interaction with external state, to a previous non-erroneous state in the coding subspace. Until now the methods for quantum error correction were mostly based on stabilizer codes over finite fields. The aim of this thesis is to construct quantum error correcting codes over finite Frobenius rings. We introduce stabilizer codes over quadratic algebra, which allows one to use the hamming distance rather than some less known notion of distance. We also develop propagation rules to build new codes from existing codes. Non binary codes have been realized as a gray image of linear Z4 code, hence the most natural class of ring that is suitable for coding theory is given by finite Frobenius rings as it allow to formulate the dual code similar to finite fields. At the end we show some examples of code construction along with various results of quantum codes over finite Frobenius rings, especially codes over Zm

    On the stucture of linear and cyclic codes over finite chain rings

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    We generalise structure theorems of Calderbank and Sloane for linear and cyclic codes over Zpa to a finite chain ring. Our results are more detailed and do not use non-trivial results from Commutative Algebra

    Isogeometric Approximation of Variational Problems for Shells

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    The interaction of applied geometry and numerical simulation is a growing field in the interplay of com- puter graphics, computational mechanics and applied mathematics known as isogeometric analysis. In this thesis we apply and analyze Loop subdivision surfaces as isogeometric tool because they provide great flexibility in handling surfaces of arbitrary topology combined with higher order smoothness. Compared with finite element methods, isogeometric methods are known to require far less degrees of freedom for the modeling of complex surfaces but at the same time the assembly of the isogeo- metric matrices is much more time-consuming. Therefore, we implement the isogeometric subdivision method and analyze the experimental convergence behavior for different quadrature schemes. The mid-edge quadrature combines robustness and efficiency, where efficiency is additionally increased via lookup tables. For the first time, the lookup tables allow the simulation with control meshes of arbitrary closed connectivity without an initial subdivision step, i.e. triangles can have more than one vertex with valence different from six. Geometric evolution problems have many applications in material sciences, surface processing and modeling, bio-mechanics, elasticity and physical simulations. These evolution problems are often based on the gradient flow of a geometric energy depending on first and second fundamental forms of the surface. The isogeometric approach allows a conforming higher order spatial discretization of these geometric evolutions. To overcome a time-error dominated scheme, we combine higher order space and time discretizations, where the time discretization based on implicit Runge-Kutta methods. We prove that the energy diminishes in every time-step in the fully discrete setting under mild time-step restrictions which is the crucial characteristic of a gradient flow. The overall setup allows for a general type of fourth-order energies. Among others, we perform experiments for Willmore flow with respect to different metrics. In the last chapter of this thesis we apply the time-discrete geodesic calculus in shape space to the space of subdivision shells. By approximating the squared Riemannian distance by a suitable energy, this approach defines a discrete path energy for a consistent computation of geodesics, logarithm and exponential maps and parallel transport. As approximation we pick up an elastic shell energy, which measures the deformation of a shell by membrane and bending contributions of its mid-surface. Bézier curves are a fundamental tool in computer-aided geometric design. We extend these to the subdivision shell space by generalizing the de Casteljau algorithm. The evaluation of Bézier curves depends on all input data. To solve this problem, we introduce B-splines and cardinal splines in shape space by gluing together piecewise Bézier curves in a smooth way. We show examples of quadratic and cubic Bézier curves, quadratic and cubic B-splines as well as cardinal splines in subdivision shell space

    Contributions to the construction and decoding of non-binary low-density parity-check codes

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    Master'sMASTER OF ENGINEERIN
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