8,174 research outputs found

    Digital information support for concept design

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    This paper outlines the issues in effective utilisation of digital resources in conceptual design. Access to appropriate information acts as stimuli and can lead to better substantiated concepts. This paper addresses the issues of presenting such information in a digital form for effective use, exploring digital libraries and groupware as relevant literature areas, and argues that improved integration of these two technologies is necessary to better support the concept generation task. The development of the LauLima learning environment and digital library is consequently outlined. Despite its attempts to integrate the designers' working space and digital resources, continuing issues in library utilisation and migration of information to design concepts are highlighted through a class study. In light of this, new models of interaction to increase information use are explored

    Proof-of-Concept Application - Annual Report Year 2

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    This document first gives an introduction to Application Layer Networks and subsequently presents the catallactic resource allocation model and its integration into the middleware architecture of the developed prototype. Furthermore use cases for employed service models in such scenarios are presented as general application scenarios as well as two very detailed cases: Query services and Data Mining services. This work concludes by describing the middleware implementation and evaluation as well as future work in this area. --Grid Computing

    Towards automated provenance collection for runtime models to record system history

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    In highly dynamic environments, systems are expected to make decisions on the fly based on their observations that are bound to be partial. As such, the reasons for its runtime behaviour may be difficult to understand. In these cases, accountability is crucial, and decisions by the system need to be traceable. Logging is essential to support explanations of behaviour, but it poses challenges. Concerns about analysing massive logs have motivated the introduction of structured logging, however, knowing what to log and which details to include is still a challenge. Structured logs still do not necessarily relate events to each other, or indicate time intervals. We argue that logging changes to a runtime model in a provenance graph can mitigate some of these problems. The runtime model keeps only relevant details, therefore reducing the volume of the logs, while the provenance graph records causal connections between the changes and the activities performed by the agents in the system that have introduced them. In this paper, we demonstrate a first version towards a reusable infrastructure for the automated construction of such a provenance graph. We apply it to a multithreaded traffic simulation case study, with multiple concurrent agents managing different parts of the simulation. We show how the provenance graphs can support validating the system behaviour, and how a seeded fault is reflected in the provenance graphs
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