3,410 research outputs found

    Construction of Latent Descriptor Space and Inference Model of Hand-Object Interactions

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    Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small number of prototypes. Therefore, function-based classification of new objects could be a valuable tool for generic object recognition. Object functions are closely related to hand-object interactions during handling of a functional object; i.e., how the hand approaches the object, which parts of the object and contact the hand, and the shape of the hand during interaction. Hand-object interactions are helpful for modeling object functions. However, it is difficult to assign discrete labels to interactions because an object shape and grasping hand-postures intrinsically have continuous variations. To describe these interactions, we propose the interaction descriptor space which is acquired from unlabeled appearances of human hand-object interactions. By using interaction descriptors, we can numerically describe the relation between an object's appearance and its possible interaction with the hand. The model infers the quantitative state of the interaction from the object image alone. It also identifies the parts of objects designed for hand interactions such as grips and handles. We demonstrate that the proposed method can unsupervisedly generate interaction descriptors that make clusters corresponding to interaction types. And also we demonstrate that the model can infer possible hand-object interactions

    Learning a Hierarchical Latent-Variable Model of 3D Shapes

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    We propose the Variational Shape Learner (VSL), a generative model that learns the underlying structure of voxelized 3D shapes in an unsupervised fashion. Through the use of skip-connections, our model can successfully learn and infer a latent, hierarchical representation of objects. Furthermore, realistic 3D objects can be easily generated by sampling the VSL's latent probabilistic manifold. We show that our generative model can be trained end-to-end from 2D images to perform single image 3D model retrieval. Experiments show, both quantitatively and qualitatively, the improved generalization of our proposed model over a range of tasks, performing better or comparable to various state-of-the-art alternatives.Comment: Accepted as oral presentation at International Conference on 3D Vision (3DV), 201

    3D Robotic Sensing of People: Human Perception, Representation and Activity Recognition

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    The robots are coming. Their presence will eventually bridge the digital-physical divide and dramatically impact human life by taking over tasks where our current society has shortcomings (e.g., search and rescue, elderly care, and child education). Human-centered robotics (HCR) is a vision to address how robots can coexist with humans and help people live safer, simpler and more independent lives. As humans, we have a remarkable ability to perceive the world around us, perceive people, and interpret their behaviors. Endowing robots with these critical capabilities in highly dynamic human social environments is a significant but very challenging problem in practical human-centered robotics applications. This research focuses on robotic sensing of people, that is, how robots can perceive and represent humans and understand their behaviors, primarily through 3D robotic vision. In this dissertation, I begin with a broad perspective on human-centered robotics by discussing its real-world applications and significant challenges. Then, I will introduce a real-time perception system, based on the concept of Depth of Interest, to detect and track multiple individuals using a color-depth camera that is installed on moving robotic platforms. In addition, I will discuss human representation approaches, based on local spatio-temporal features, including new β€œCoDe4D” features that incorporate both color and depth information, a new β€œSOD” descriptor to efficiently quantize 3D visual features, and the novel AdHuC features, which are capable of representing the activities of multiple individuals. Several new algorithms to recognize human activities are also discussed, including the RG-PLSA model, which allows us to discover activity patterns without supervision, the MC-HCRF model, which can explicitly investigate certainty in latent temporal patterns, and the FuzzySR model, which is used to segment continuous data into events and probabilistically recognize human activities. Cognition models based on recognition results are also implemented for decision making that allow robotic systems to react to human activities. Finally, I will conclude with a discussion of future directions that will accelerate the upcoming technological revolution of human-centered robotics

    Patch-based semantic labelling of images.

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    PhDThe work presented in this thesis is focused at associating a semantics to the content of an image, linking the content to high level semantic categories. The process can take place at two levels: either at image level, towards image categorisation, or at pixel level, in se- mantic segmentation or semantic labelling. To this end, an analysis framework is proposed, and the different steps of part (or patch) extraction, description and probabilistic modelling are detailed. Parts of different nature are used, and one of the contributions is a method to complement information associated to them. Context for parts has to be considered at different scales. Short range pixel dependences are accounted by associating pixels to larger patches. A Conditional Random Field, that is, a probabilistic discriminative graphical model, is used to model medium range dependences between neighbouring patches. Another contribution is an efficient method to consider rich neighbourhoods without having loops in the inference graph. To this end, weak neighbours are introduced, that is, neighbours whose label probability distribution is pre-estimated rather than mutable during the inference. Longer range dependences, that tend to make the inference problem intractable, are addressed as well. A novel descriptor based on local histograms of visual words has been proposed, meant to both complement the feature descriptor of the patches and augment the context awareness in the patch labelling process. Finally, an alternative approach to consider multiple scales in a hierarchical framework based on image pyramids is proposed. An image pyramid is a compositional representation of the image based on hierarchical clustering. All the presented contributions are extensively detailed throughout the thesis, and experimental results performed on publicly available datasets are reported to assess their validity. A critical comparison with the state of the art in this research area is also presented, and the advantage in adopting the proposed improvements are clearly highlighted
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