11,399 research outputs found
Recursive Code Construction for Random Networks
A modification of Koetter-Kschischang codes for random networks is presented
(these codes were also studied by Wang et al. in the context of authentication
problems). The new codes have higher information rate, while maintaining the
same error-correcting capabilities. An efficient error-correcting algorithm is
proposed for these codes.Comment: Submitted to IEEE Transactions on Information Theor
Coding for Errors and Erasures in Random Network Coding
The problem of error-control in random linear network coding is considered. A
``noncoherent'' or ``channel oblivious'' model is assumed where neither
transmitter nor receiver is assumed to have knowledge of the channel transfer
characteristic. Motivated by the property that linear network coding is
vector-space preserving, information transmission is modelled as the injection
into the network of a basis for a vector space and the collection by the
receiver of a basis for a vector space . A metric on the projective geometry
associated with the packet space is introduced, and it is shown that a minimum
distance decoder for this metric achieves correct decoding if the dimension of
the space is sufficiently large. If the dimension of each codeword
is restricted to a fixed integer, the code forms a subset of a finite-field
Grassmannian, or, equivalently, a subset of the vertices of the corresponding
Grassmann graph. Sphere-packing and sphere-covering bounds as well as a
generalization of the Singleton bound are provided for such codes. Finally, a
Reed-Solomon-like code construction, related to Gabidulin's construction of
maximum rank-distance codes, is described and a Sudan-style ``list-1'' minimum
distance decoding algorithm is provided.Comment: This revised paper contains some minor changes and clarification
- …