737 research outputs found
Near-best quartic spline quasi-interpolants on type-6 tetrahedral partitions of bounded domains
In this paper, we present new quasi-interpolating spline schemes defined on
3D bounded domains, based on trivariate quartic box splines on type-6
tetrahedral partitions and with approximation order four. Such methods can be
used for the reconstruction of gridded volume data. More precisely, we propose
near-best quasi-interpolants, i.e. with coefficient functionals obtained by
imposing the exactness of the quasi-interpolants on the space of polynomials of
total degree three and minimizing an upper bound for their infinity norm. In
case of bounded domains the main problem consists in the construction of the
coefficient functionals associated with boundary generators (i.e. generators
with supports not completely inside the domain), so that the functionals
involve data points inside or on the boundary of the domain.
We give norm and error estimates and we present some numerical tests,
illustrating the approximation properties of the proposed quasi-interpolants,
and comparisons with other known spline methods. Some applications with real
world volume data are also provided.Comment: In the new version of the paper, we have done some minor revisions
with respect to the previous version, CALCOLO, Published online: 10 October
201
Reducing the number of templates for aligned-spin compact binary coalescence gravitational wave searches using metric-agnostic template nudging
Efficient multi-dimensional template placement is crucial in computationally
intensive matched-filtering searches for Gravitational Waves (GWs). Here, we
implement the Neighboring Cell Algorithm (NCA) to improve the detection volume
of an existing Compact Binary Coalescence (CBC) template bank. This algorithm
has already been successfully applied for a binary millisecond pulsar search in
data from the Fermi satellite. It repositions templates from over-dense regions
to under-dense regions and reduces the number of templates that would have been
required by a stochastic method to achieve the same detection volume. Our
method is readily generalizable to other CBC parameter spaces. Here we apply
this method to the aligned--single-spin neutron-star--black-hole binary
coalescence inspiral-merger-ringdown gravitational wave parameter space. We
show that the template nudging algorithm can attain the equivalent
effectualness of the stochastic method with 12% fewer templates
Computing and Displaying Isosurfaces in R
This paper presents R utilities for computing and displaying isosurfaces, or three-dimensional contour surfaces, from a three-dimensional array of function values. A version of the marching cubes algorithm that takes into account face and internal ambiguities is used to compute the isosurfaces. Vectorization is used to ensure adequate performance using only R code. Examples are presented showing contours of theoretical densities, density estimates, and medical imaging data. Rendering can use the rgl package or standard or grid graphics, and a set of tools for representing and rendering surfaces using standard or grid graphics is presented.
Symmetric Instantons and Skyrme Fields
By explicit construction of the ADHM data, we prove the existence of a charge
seven instanton with icosahedral symmetry. By computing the holonomy of this
instanton we obtain a Skyrme field which approximates the minimal energy charge
seven Skyrmion. We also present a one parameter family of tetrahedrally
symmetric instantons whose holonomy gives a family of Skyrme fields which
models a Skyrmion scattering process, where seven well-separated Skyrmions
collide to form the icosahedrally symmetric Skyrmion.Comment: 22 pages plus 1 figure in GIF forma
Designing Volumetric Truss Structures
We present the first algorithm for designing volumetric Michell Trusses. Our
method uses a parametrization approach to generate trusses made of structural
elements aligned with the primary direction of an object's stress field. Such
trusses exhibit high strength-to-weight ratios. We demonstrate the structural
robustness of our designs via a posteriori physical simulation. We believe our
algorithm serves as an important complement to existing structural optimization
tools and as a novel standalone design tool itself
Computing and Displaying Isosurfaces in R
This paper presents R utilities for computing and displaying isosurfaces, or three-dimensional contour surfaces, from a three-dimensional array of function values. A version of the marching cubes algorithm that takes into account face and internal ambiguities is used to compute the isosurfaces. Vectorization is used to ensure adequate performance using only R code. Examples are presented showing contours of theoretical densities, density estimates, and medical imaging data. Rendering can use the rgl package or standard or grid graphics, and a set of tools for representing and rendering surfaces using standard or grid graphics is presented
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