3,177 research outputs found
Using GIS to Support Midland County Parks and Recreation Departmentâs Trail Management Plan
Trail management is an important function performed by the Director of the Parks and Recreation Department, Midland County, Michigan. The Director has determined that a GIS system is a necessary tool for aiding him with the different management issues surrounding the twenty-one mile rail-trail and other numerous hiking, mountain biking and cross country ski trails located throughout the county.
As of 2003, the National Park Service Inventory and Monitoring program has only been implemented on the federal level in 270 I&M parks with plans to spread to all national parks. Seeing how the program has grown over the last decade, with major strides in the past five years, the Director of Parks and Recreation determined that Inventory and Monitoring could, and should, be used within Midland County Parks system, with the Pere Marquette Rail-Trail being the pilot study for management of the park systemsâ natural resources.
The project describes an extension built in ArcGIS, an ArcPad applet and an ArcIMS that help the director with organization, operation and management of the different trails within the county and the Inventory and Monitoring program
Improving Situational Awareness for First Responders via Mobile Computing
This project looks to improve first responder incident command, and an appropriately managed flow of situational awareness using mobile computing techniques. The prototype system combines wireless communication, real-time location determination, digital imaging, and three-dimensional graphics. Responder locations are tracked in an outdoor environment via GPS and uploaded to a central server via GPRS or an 802. II network. Responders can also wireless share digital images and text reports, both with other responders and with the incident commander. A pre-built three dimensional graphics model of the emergency scene is used to visualize responder and report locations. Responders have a choice of information end points, ranging from programmable cellular phones to tablet computers. The system also employs location-aware computing to make responders aware of particular hazards as they approach them. The prototype was developed in conjunction with the NASA Ames Disaster Assistance and Rescue Team and has undergone field testing during responder exercises at NASA Ames
Collaborative trails in e-learning environments
This deliverable focuses on collaboration within groups of learners, and hence collaborative trails. We begin by reviewing the theoretical background to collaborative learning and looking at the kinds of support that computers can give to groups of learners working collaboratively, and then look more deeply at some of the issues in designing environments to support collaborative learning trails and at tools and techniques, including collaborative filtering, that can be used for analysing collaborative trails. We then review the state-of-the-art in supporting collaborative learning in three different areas â experimental academic systems, systems using mobile technology (which are also generally academic), and commercially available systems. The final part of the deliverable presents three scenarios that show where technology that supports groups working collaboratively and producing collaborative trails may be heading in the near future
Step-wise development of resilient ambient campus scenarios
This paper puts forward a new approach to developing resilient ambient applications. In its core is a novel rigorous development method supported by a formal theory that enables us to produce a well-structured step-wise design and to ensure disciplined integration of error recovery measures into the resulting implementation. The development method, called AgentB, uses the idea of modelling database to support a coherent development of and reasoning about several model views, including the variable, event, role, agent and protocol views. This helps system developers in separating various modelling concerns and makes it easier for future tool developers to design a toolset supporting this development. Fault tolerance is systematically introduced during the development of various model views. The approach is demonstrated through the development of several application scenarios within an ambient campus case study conducted at Newcastle University (UK) as part of the FP6 RODIN project. Ă© 2009 Springer Berlin Heidelberg
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Mobile collaborative working environment of product design
In response to the arrival of new Web/Internet environments, one of the most attractive challenges in current research is to exploit wireless computing technologies in collaborative product design, and hence to build a ubiquitous mobile information system to enable the collaborative product design within a mobile environment. However, the literature review reveals that although the progress of mobile technologies on wireless networks has largely changed the way people access the Internet; little has been achieved in mobile computing for collaborative product design. The reason is that, due to the distinct features of mobile devices and wireless networks (such as small display screen, limited bandwidth, unreliability of wireless networks, etc.), the methodologies and technologies used in stationary networks are not always applicable to mobile systems. The aim of this research is to establish a Wireless Internet-based Collaborative Working Environment for product design through the combination of multiple technologies, by including: Web services, Parametric Design, the Semantic Web, Agent and Flex Technologies. In order to create, deploy, and manage the distributed resources, Web service is used to implement design resource integration in a platform-independent manner. In addition, Semantic Web Technology is used to create a general knowledge base. This approach includes two components: (1) ontology is used to represent abstract views of product data and (2) added semantic rules are also used to represent relationships among product data. Therefore, an ontology-based description model is thus proposed to facilitate expression and organisation of product information in order to manage and deploy the distributed design resources
A comprehensive survey of wireless body area networks on PHY, MAC, and network layers solutions
Recent advances in microelectronics and integrated circuits, system-on-chip design, wireless communication and intelligent low-power sensors have allowed the realization of a Wireless Body Area Network (WBAN). A WBAN is a collection of low-power, miniaturized, invasive/non-invasive lightweight wireless sensor nodes that monitor the human body functions and the surrounding environment. In addition, it supports a number of innovative and interesting applications such as ubiquitous healthcare, entertainment, interactive gaming, and military applications. In this paper, the fundamental mechanisms of WBAN including architecture and topology, wireless implant communication, low-power Medium Access Control (MAC) and routing protocols are reviewed. A comprehensive study of the proposed technologies for WBAN at Physical (PHY), MAC, and Network layers is presented and many useful solutions are discussed for each layer. Finally, numerous WBAN applications are highlighted
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