59 research outputs found

    Developing agile motor skills on virtual and real humanoids

    Get PDF
    Demonstrating strength and agility on virtual and real humanoids has been an important goal in computer graphics and robotics. However, developing physics- based controllers for various agile motor skills requires a tremendous amount of prior knowledge and manual labor due to complex mechanisms of the motor skills. The focus of the dissertation is to develop a set of computational tools to expedite the design process of physics-based controllers that can execute a variety of agile motor skills on virtual and real humanoids. Instead of designing directly controllers real humanoids, this dissertation takes an approach that develops appropriate theories and models in virtual simulation and systematically transfers the solutions to hardware systems. The algorithms and frameworks in this dissertation span various topics from spe- cific physics-based controllers to general learning frameworks. We first present an online algorithm for controlling falling and landing motions of virtual characters. The proposed algorithm is effective and efficient enough to generate falling motions for a wide range of arbitrary initial conditions in real-time. Next, we present a robust falling strategy for real humanoids that can manage a wide range of perturbations by planning the optimal contact sequences. We then introduce an iterative learning framework to easily design various agile motions, which is inspired by human learn- ing techniques. The proposed framework is followed by novel algorithms to efficiently optimize control parameters for the target tasks, especially when they have many constraints or parameterized goals. Finally, we introduce an iterative approach for exporting simulation-optimized control policies to hardware of robots to reduce the number of hardware experiments, that accompany expensive costs and labors.Ph.D

    From walking to running: robust and 3D humanoid gait generation via MPC

    Get PDF
    Humanoid robots are platforms that can succeed in tasks conceived for humans. From locomotion in unstructured environments, to driving cars, or working in industrial plants, these robots have a potential that is yet to be disclosed in systematic every-day-life applications. Such a perspective, however, is opposed by the need of solving complex engineering problems under the hardware and software point of view. In this thesis, we focus on the software side of the problem, and in particular on locomotion control. The operativity of a legged humanoid is subordinate to its capability of realizing a reliable locomotion. In many settings, perturbations may undermine the balance and make the robot fall. Moreover, complex and dynamic motions might be required by the context, as for instance it could be needed to start running or climbing stairs to achieve a certain location in the shortest time. We present gait generation schemes based on Model Predictive Control (MPC) that tackle both the problem of robustness and tridimensional dynamic motions. The proposed control schemes adopt the typical paradigm of centroidal MPC for reference motion generation, enforcing dynamic balance through the Zero Moment Point condition, plus a whole-body controller that maps the generated trajectories to joint commands. Each of the described predictive controllers also feature a so-called stability constraint, preventing the generation of diverging Center of Mass trajectories with respect to the Zero Moment Point. Robustness is addressed by modeling the humanoid as a Linear Inverted Pendulum and devising two types of strategies. For persistent perturbations, a way to use a disturbance observer and a technique for constraint tightening (to ensure robust constraint satisfaction) are presented. In the case of impulsive pushes instead, techniques for footstep and timing adaptation are introduced. The underlying approach is to interpret robustness as a MPC feasibility problem, thus aiming at ensuring the existence of a solution for the constrained optimization problem to be solved at each iteration in spite of the perturbations. This perspective allows to devise simple solutions to complex problems, favoring a reliable real-time implementation. For the tridimensional locomotion, on the other hand, the humanoid is modeled as a Variable Height Inverted Pendulum. Based on it, a two stage MPC is introduced with particular emphasis on the implementation of the stability constraint. The overall result is a gait generation scheme that allows the robot to overcome relatively complex environments constituted by a non-flat terrain, with also the capability of realizing running gaits. The proposed methods are validated in different settings: from conceptual simulations in Matlab to validations in the DART dynamic environment, up to experimental tests on the NAO and the OP3 platforms

    Robotics 2010

    Get PDF
    Without a doubt, robotics has made an incredible progress over the last decades. The vision of developing, designing and creating technical systems that help humans to achieve hard and complex tasks, has intelligently led to an incredible variety of solutions. There are barely technical fields that could exhibit more interdisciplinary interconnections like robotics. This fact is generated by highly complex challenges imposed by robotic systems, especially the requirement on intelligent and autonomous operation. This book tries to give an insight into the evolutionary process that takes place in robotics. It provides articles covering a wide range of this exciting area. The progress of technical challenges and concepts may illuminate the relationship between developments that seem to be completely different at first sight. The robotics remains an exciting scientific and engineering field. The community looks optimistically ahead and also looks forward for the future challenges and new development

    Proceedings of the ECCOMAS Thematic Conference on Multibody Dynamics 2015

    Get PDF
    This volume contains the full papers accepted for presentation at the ECCOMAS Thematic Conference on Multibody Dynamics 2015 held in the Barcelona School of Industrial Engineering, Universitat Politècnica de Catalunya, on June 29 - July 2, 2015. The ECCOMAS Thematic Conference on Multibody Dynamics is an international meeting held once every two years in a European country. Continuing the very successful series of past conferences that have been organized in Lisbon (2003), Madrid (2005), Milan (2007), Warsaw (2009), Brussels (2011) and Zagreb (2013); this edition will once again serve as a meeting point for the international researchers, scientists and experts from academia, research laboratories and industry working in the area of multibody dynamics. Applications are related to many fields of contemporary engineering, such as vehicle and railway systems, aeronautical and space vehicles, robotic manipulators, mechatronic and autonomous systems, smart structures, biomechanical systems and nanotechnologies. The topics of the conference include, but are not restricted to: ● Formulations and Numerical Methods ● Efficient Methods and Real-Time Applications ● Flexible Multibody Dynamics ● Contact Dynamics and Constraints ● Multiphysics and Coupled Problems ● Control and Optimization ● Software Development and Computer Technology ● Aerospace and Maritime Applications ● Biomechanics ● Railroad Vehicle Dynamics ● Road Vehicle Dynamics ● Robotics ● Benchmark ProblemsPostprint (published version

    A New Representation of Systems with Frictional Unilateral Constraints and Its Baumgarte-Like Relaxation

    Get PDF
    International audienceThis paper proposes a new representation of multibody mechanical systems involving three-dimensional frictional unilateral constraints. The new representation is of the form of a differential algebraic inclusion (DAI) employing a normal cone with a non-Euclidean, singular norm metric. It can be seen as a generalization of a differential algebraic equation (DAE) using Lagrange multipliers, which has been used to represent mechanical systems with equality constraints. The paper also presents an approach to approximate the aforementioned DAI by another form of DAI, which can be equivalently converted into an ordinary differential equation (ODE). The approach can be seen as a generalization of the Baumgarte stabilization, which is originally for DAEs. The new DAI representation and its ODE approximation are illustrated with some simple examples
    corecore