102,777 research outputs found

    A Systematic Approach to Constructing Incremental Topology Control Algorithms Using Graph Transformation

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    Communication networks form the backbone of our society. Topology control algorithms optimize the topology of such communication networks. Due to the importance of communication networks, a topology control algorithm should guarantee certain required consistency properties (e.g., connectivity of the topology), while achieving desired optimization properties (e.g., a bounded number of neighbors). Real-world topologies are dynamic (e.g., because nodes join, leave, or move within the network), which requires topology control algorithms to operate in an incremental way, i.e., based on the recently introduced modifications of a topology. Visual programming and specification languages are a proven means for specifying the structure as well as consistency and optimization properties of topologies. In this paper, we present a novel methodology, based on a visual graph transformation and graph constraint language, for developing incremental topology control algorithms that are guaranteed to fulfill a set of specified consistency and optimization constraints. More specifically, we model the possible modifications of a topology control algorithm and the environment using graph transformation rules, and we describe consistency and optimization properties using graph constraints. On this basis, we apply and extend a well-known constructive approach to derive refined graph transformation rules that preserve these graph constraints. We apply our methodology to re-engineer an established topology control algorithm, kTC, and evaluate it in a network simulation study to show the practical applicability of our approachComment: This document corresponds to the accepted manuscript of the referenced journal articl

    Analysis of the Min-Sum Algorithm for Packing and Covering Problems via Linear Programming

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    Message-passing algorithms based on belief-propagation (BP) are successfully used in many applications including decoding error correcting codes and solving constraint satisfaction and inference problems. BP-based algorithms operate over graph representations, called factor graphs, that are used to model the input. Although in many cases BP-based algorithms exhibit impressive empirical results, not much has been proved when the factor graphs have cycles. This work deals with packing and covering integer programs in which the constraint matrix is zero-one, the constraint vector is integral, and the variables are subject to box constraints. We study the performance of the min-sum algorithm when applied to the corresponding factor graph models of packing and covering LPs. We compare the solutions computed by the min-sum algorithm for packing and covering problems to the optimal solutions of the corresponding linear programming (LP) relaxations. In particular, we prove that if the LP has an optimal fractional solution, then for each fractional component, the min-sum algorithm either computes multiple solutions or the solution oscillates below and above the fraction. This implies that the min-sum algorithm computes the optimal integral solution only if the LP has a unique optimal solution that is integral. The converse is not true in general. For a special case of packing and covering problems, we prove that if the LP has a unique optimal solution that is integral and on the boundary of the box constraints, then the min-sum algorithm computes the optimal solution in pseudo-polynomial time. Our results unify and extend recent results for the maximum weight matching problem by [Sanghavi et al.,'2011] and [Bayati et al., 2011] and for the maximum weight independent set problem [Sanghavi et al.'2009]

    Hardness of Graph Pricing through Generalized Max-Dicut

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    The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any ϵ>0\epsilon > 0, there exists δ>0\delta > 0 such that the integrality gap of nδn^{\delta}-rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most 1/2 + ϵ\epsilon. This work is based on the effort to view the Graph Pricing problem as a Constraint Satisfaction Problem (CSP) simpler than the standard and complicated formulation. We propose the problem called Generalized Max-Dicut(TT), which has a domain size T+1T + 1 for every T1T \geq 1. Generalized Max-Dicut(1) is well-known Max-Dicut. There is an approximation-preserving reduction from Generalized Max-Dicut on directed acyclic graphs (DAGs) to Graph Pricing, and both our results are achieved through this reduction. Besides its connection to Graph Pricing, the hardness of Generalized Max-Dicut is interesting in its own right since in most arity two CSPs studied in the literature, SDP-based algorithms perform better than LP-based or combinatorial algorithms --- for this arity two CSP, a simple combinatorial algorithm does the best.Comment: 28 page

    Approximating Unique Games Using Low Diameter Graph Decomposition

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    We design approximation algorithms for Unique Gmeas when the constraint graph admits good low diameter graph decomposition. For the M2Lin(k) problem in K(r)-minor free graphs, when there is an assignment satisfying 1-eps fraction of constraints, we present an algorithm that produces an assignment satisfying 1-O(r*eps) fraction of constraints, with the approximation ratio independent of the alphabet size. A corollary is an improved approximation algorithm for the Min-UnCut problem for K(r)-minor free graphs. For general Unique Games in K(r)-minor free graphs, we provide another algorithm that produces an assignment satisfying 1-O(r *sqrt(eps)) fraction of constraints. Our approach is to round a linear programming relaxation to find a minimum subset of edges that intersects all the inconsistent cycles. We show that it is possible to apply the low diameter graph decomposition technique on the constraint graph directly, rather than to work on the label extended graph as in previous algorithms for Unique Games. The same approach applies when the constraint graph is of genus g, and we get similar results with r replaced by log g in the M2Lin(k) problem and by sqrt(log g) in the general problem. The former result generalizes the result of Gupta-Talwar for Unique Games in the M2Lin(k) case, and the latter result generalizes the result of Trevisan for general Unique Games

    Evolving Graphs by Graph Programming

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    Graphs are a ubiquitous data structure in computer science and can be used to represent solutions to difficult problems in many distinct domains. This motivates the use of Evolutionary Algorithms to search over graphs and efficiently find approximate solutions. However, existing techniques often represent and manipulate graphs in an ad-hoc manner. In contrast, rule-based graph programming offers a formal mechanism for describing relations over graphs. This thesis proposes the use of rule-based graph programming for representing and implementing genetic operators over graphs. We present the Evolutionary Algorithm Evolving Graphs by Graph Programming and a number of its extensions which are capable of learning stateful and stateless digital circuits, symbolic expressions and Artificial Neural Networks. We demonstrate that rule-based graph programming may be used to implement new and effective constraint-respecting mutation operators and show that these operators may strictly generalise others found in the literature. Through our proposal of Semantic Neutral Drift, we accelerate the search process by building plateaus into the fitness landscape using domain knowledge of equivalence. We also present Horizontal Gene Transfer, a mechanism whereby graphs may be passively recombined without disrupting their fitness. Through rigorous evaluation and analysis of over 20,000 independent executions of Evolutionary Algorithms, we establish numerous benefits of our approach. We find that on many problems, Evolving Graphs by Graph Programming and its variants may significantly outperform other approaches from the literature. Additionally, our empirical results provide further evidence that neutral drift aids the efficiency of evolutionary search

    Justifications in Constraint Handling Rules for Logical Retraction in Dynamic Algorithms

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    We present a straightforward source-to-source transformation that introduces justifications for user-defined constraints into the CHR programming language. Then a scheme of two rules suffices to allow for logical retraction (deletion, removal) of constraints during computation. Without the need to recompute from scratch, these rules remove not only the constraint but also undo all consequences of the rule applications that involved the constraint. We prove a confluence result concerning the rule scheme and show its correctness. When algorithms are written in CHR, constraints represent both data and operations. CHR is already incremental by nature, i.e. constraints can be added at runtime. Logical retraction adds decrementality. Hence any algorithm written in CHR with justifications will become fully dynamic. Operations can be undone and data can be removed at any point in the computation without compromising the correctness of the result. We present two classical examples of dynamic algorithms, written in our prototype implementation of CHR with justifications that is available online: maintaining the minimum of a changing set of numbers and shortest paths in a graph whose edges change.Comment: Pre-proceedings paper presented at the 27th International Symposium on Logic-Based Program Synthesis and Transformation (LOPSTR 2017), Namur, Belgium, 10-12 October 2017 (arXiv:1708.07854
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