3,573 research outputs found
Modularizing and Specifying Protocols among Threads
We identify three problems with current techniques for implementing protocols
among threads, which complicate and impair the scalability of multicore
software development: implementing synchronization, implementing coordination,
and modularizing protocols. To mend these deficiencies, we argue for the use of
domain-specific languages (DSL) based on existing models of concurrency. To
demonstrate the feasibility of this proposal, we explain how to use the model
of concurrency Reo as a high-level protocol DSL, which offers appropriate
abstractions and a natural separation of protocols and computations. We
describe a Reo-to-Java compiler and illustrate its use through examples.Comment: In Proceedings PLACES 2012, arXiv:1302.579
Reducing Timing Interferences in Real-Time Applications Running on Multicore Architectures
We introduce a unified wcet analysis and scheduling framework for real-time applications deployed on multicore architectures. Our method does not follow a particular programming model, meaning that any piece of existing code (in particular legacy) can be re-used, and aims at reducing automatically the worst-case number of timing interferences between tasks. Our method is based on the notion of Time Interest Points (tips), which are instructions that can generate and/or suffer from timing interferences. We show how such points can be extracted from the binary code of applications and selected prior to performing the wcet analysis. We then represent real-time tasks as sequences of time intervals separated by tips, and schedule those tasks so that the overall makespan (including the potential timing penalties incurred by interferences) is minimized. This scheduling phase is performed using an Integer Linear Programming (ilp) solver. Preliminary results on state-of-the-art benchmarks show promising results and pave the way for future extensions of the model and optimizations
Towards high-level execution primitives for and-parallelism: preliminary results
Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups
Holographic and 3D teleconferencing and visualization: implications for terabit networked applications
Abstract not available
Towards a High-Level Implementation of Execution Primitives for Unrestricted, Independent And-Parallelism
Most efficient implementations of parallel logic programming rely on complex low-level machinery which is arguably difficult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallellism. We handle a significant portion of the parallel implementation at the Prolog level with the help of a comparatively small number of concurrency.related primitives which take case of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modifications to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary esperiments show thay the performance safcrifieced is reasonable, although granularity of unrestricted parallelism contributes to better observed speedups
Measuring NUMA effects with the STREAM benchmark
Modern high-end machines feature multiple processor packages, each of which
contains multiple independent cores and integrated memory controllers connected
directly to dedicated physical RAM. These packages are connected via a shared
bus, creating a system with a heterogeneous memory hierarchy. Since this shared
bus has less bandwidth than the sum of the links to memory, aggregate memory
bandwidth is higher when parallel threads all access memory local to their
processor package than when they access memory attached to a remote package.
But, the impact of this heterogeneous memory architecture is not easily
understood from vendor benchmarks. Even where these measurements are available,
they provide only best-case memory throughput. This work presents a series of
modifications to the well-known STREAM benchmark to measure the effects of NUMA
on both a 48-core AMD Opteron machine and a 32-core Intel Xeon machine
Effect inference for deterministic parallelism
In this report we sketch a polymorphic type and effect inference system for ensuring deterministic execution of parallel programs containing shared mutable state. It differs from that of Gifford and Lucassen in being based on Hindley Milner polymorphism and in formalizing the operational semantics of parallel and sequential computation
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