107,287 research outputs found
Constrained Interactions and Social Coordination
We consider a co-evolutionary model of social coordination and network formation whereagents may decide on an action in a 2 x 2- coordination game and on whom to establish costly links to. We find that a payoff dominant convention is selected for a wider parameter range when agents may only support a limited number of links as compared to a scenario where agents are not constrained in their linking choice. The main reason behind this result is that constrained interactions create a tradeoff between the interactions an agent has and those he would rather have. Further, we discuss convex linking costs and provide suffcient conditions for the payoff dominant convention to be selected in mxm coordination games.
Constrained Interactions and Social Coordination
We consider a co-evolutionary model of social coordination and network formation where agents may decide on an action in a 2x2 - coordination game and on whom to establish costly links to. We find that a payoff domination convention is selected for a wider parameter range when agents may only support a limited number of links as compared to a scenario where agents are not constrained in their linking choice. The main reason behind this result is that whenever there is a small cluster of agents playing the efficient strategy other players want to link up to those layers and choose the efficient action
Coordinated constraint relaxation using a distributed agent protocol
The interactions among agents in a multi-agent system for coordinating a distributed,
problem solving task can be complex, as the distinct sub-problems of the individual
agents are interdependent. A distributed protocol provides the necessary framework for
specifying these interactions. In a model of interactions where the agents' social norms
are expressed as the message passing behaviours associated with roles, the dependencies
among agents can be specified as constraints. The constraints are associated with roles to
be adopted by agents as dictated by the protocol. These constraints are commonly
handled using a conventional constraint solving system that only allows two satisfactory
states to be achieved - completely satisfied or failed. Agent interactions then become
brittle as the occurrence of an over-constrained state can cause the interaction between
agents to break prematurely, even though the interacting agents could, in principle, reach
an agreement. Assuming that the agents are capable of relaxing their individual
constraints to reach a common goal, the main issue addressed by this thesis is how the
agents could communicate and coordinate the constraint relaxation process. The
interaction mechanism for this is obtained by reinterpreting a technique borrowed from
the constraint satisfaction field, deployed and computed at the protocol level.The foundations of this work are the Lightweight Coordination Calculus (LCC) and
the distributed partial Constraint Satisfaction Problem (CSP). LCC is a distributed
interaction protocol language, based on process calculus, for specifying and executing
agents' social norms in a multi-agent system. Distributed partial CSP is an extension of
partial CSP, a means for managing the relaxation of distributed, over-constrained, CSPs.
The research presented in this thesis concerns how distributed partial CSP technique,
used to address over-constrained problems in the constraint satisfaction field, could be
adopted and integrated within the LCC to obtain a more flexible means for constraint
handling during agent interactions. The approach is evaluated against a set of overconstrained Multi-agent Agreement Problems (MAPs) with different levels of hardness.
Not only does this thesis explore a flexible and novel approach for handling constraints
during the interactions of heterogeneous and autonomous agents participating in a
problem solving task, but it is also grounded in a practical implementation
Cohesion, team mental models, and collective efficacy: Towards an integrated framework of team dynamics in sport
A nomological network on team dynamics in sports consisting of a multi-framework perspective is introduced and tested. The aim was to explore the interrelationship among cohesion, team mental models (TMM), collective-efficacy (CE), and perceived performance potential (PPP). Three hundred and forty college-aged soccer players representing 17 different teams (8 female and 9 male) participated in the study. They responded to surveys on team cohesion, TMM, CE and PPP. Results are congruent with the theoretical conceptualization of a parsimonious view of team dynamics in sports. Specifically, cohesion was found to be an exogenous variable predicting both TMM and CE beliefs. TMM and CE were correlated and predicted PPP, which in turn accounted for 59% of the variance of objective performance scores as measured by teamsâ season record. From a theoretical standpoint, findings resulted in a parsimonious view of team dynamics, which may represent an initial step towards clarifying the epistemological roots and nomological network of various team-level properties. From an applied standpoint, results suggest that team expertise starts with the establishment of team cohesion. Following the establishment of cohesiveness, teammates are able to advance team-related schemas and a collective sense of confidence. Limitations and key directions for future research are outlined
Social-Aware Coordination of Multi-robot Systems Based on Institutions
Institutional robotics (IR) is an approach to the coordination of multi-robot systems that draws inspiration from social sciences, namely from institutional economics. Using the concept of institution, it aims to provide a comprehensive strategy for specifying social interactions (e.g., norms, roles, hierarchies) among robots. In previous work, we have introduced a control methodology for multi-robot systems that takes into account institutions in order to create an Institutional Agent Controller (IAC) that captures such social interactions. In this chapter, the IAC design methodology is validated in a case study concerned with a swarm of 40 real, resource-constrained robots which has to maintain wireless connectivity. We then investigate a second case study dealing with more complex social interactions, showing that institutional roles can effectively help a multi-robot system to coordinate and improve performance in a given task of social nature. Given the fact that institutions are one of the tools in use within human societies to shape social interactions, our intuition is that IR can also facilitate coordination with humans in scenarios involving many-to-many humanârobot interactions. We discuss how the IR concepts and the IAC design methodology can be implemented in real-world scenarios where multiple robots must interact with multiple humans in a socially aware manner
A generic model of dyadic social relationships
We introduce a model of dyadic social interactions and establish its
correspondence with relational models theory (RMT), a theory of human social
relationships. RMT posits four elementary models of relationships governing
human interactions, singly or in combination: Communal Sharing, Authority
Ranking, Equality Matching, and Market Pricing. To these are added the limiting
cases of asocial and null interactions, whereby people do not coordinate with
reference to any shared principle. Our model is rooted in the observation that
each individual in a dyadic interaction can do either the same thing as the
other individual, a different thing or nothing at all. To represent these three
possibilities, we consider two individuals that can each act in one out of
three ways toward the other: perform a social action X or Y, or alternatively
do nothing. We demonstrate that the relationships generated by this model
aggregate into six exhaustive and disjoint categories. We propose that four of
these categories match the four relational models, while the remaining two
correspond to the asocial and null interactions defined in RMT. We generalize
our results to the presence of N social actions. We infer that the four
relational models form an exhaustive set of all possible dyadic relationships
based on social coordination. Hence, we contribute to RMT by offering an answer
to the question of why there could exist just four relational models. In
addition, we discuss how to use our representation to analyze data sets of
dyadic social interactions, and how social actions may be valued and matched by
the agents
"Open Innovation" and "Triple Helix" Models of Innovation: Can Synergy in Innovation Systems Be Measured?
The model of "Open Innovations" (OI) can be compared with the "Triple Helix
of University-Industry-Government Relations" (TH) as attempts to find surplus
value in bringing industrial innovation closer to public R&D. Whereas the firm
is central in the model of OI, the TH adds multi-centeredness: in addition to
firms, universities and (e.g., regional) governments can take leading roles in
innovation eco-systems. In addition to the (transversal) technology transfer at
each moment of time, one can focus on the dynamics in the feedback loops. Under
specifiable conditions, feedback loops can be turned into feedforward ones that
drive innovation eco-systems towards self-organization and the auto-catalytic
generation of new options. The generation of options can be more important than
historical realizations ("best practices") for the longer-term viability of
knowledge-based innovation systems. A system without sufficient options, for
example, is locked-in. The generation of redundancy -- the Triple Helix
indicator -- can be used as a measure of unrealized but technologically
feasible options given a historical configuration. Different coordination
mechanisms (markets, policies, knowledge) provide different perspectives on the
same information and thus generate redundancy. Increased redundancy not only
stimulates innovation in an eco-system by reducing the prevailing uncertainty;
it also enhances the synergy in and innovativeness of an innovation system.Comment: Journal of Open Innovations: Technology, Market and Complexity, 2(1)
(2016) 1-12; doi:10.1186/s40852-016-0039-
Product market reforms, labour market institutions and unemployment
We analyze the impact of product market competition on unemployment and wages, and how
this depends on labour market institutions. We use differential changes in regulations across
OECD countries over the 1980s and 1990s to identify the effects of competition. We find that
increased product market competition reduces unemployment, and that it does so more in
countries with labour market institutions that increase worker bargaining power. The theoretical
intuition is that both firms with market power and unions with bargaining power are constrained
in their behaviour by the elasticity of demand in the product market. We also find that the effect
of increased competition on real wages is beneficial to workers, but less so when they have high
bargaining power. Intuitively, real wages increase through a drop in the general price level, but
workers with bargaining power lose out somewhat from a reduction in the rents that they had
previously captured
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