1,904 research outputs found
Smooth quasi-developable surfaces bounded by smooth curves
Computing a quasi-developable strip surface bounded by design curves finds
wide industrial applications. Existing methods compute discrete surfaces
composed of developable lines connecting sampling points on input curves which
are not adequate for generating smooth quasi-developable surfaces. We propose
the first method which is capable of exploring the full solution space of
continuous input curves to compute a smooth quasi-developable ruled surface
with as large developability as possible. The resulting surface is exactly
bounded by the input smooth curves and is guaranteed to have no
self-intersections. The main contribution is a variational approach to compute
a continuous mapping of parameters of input curves by minimizing a function
evaluating surface developability. Moreover, we also present an algorithm to
represent a resulting surface as a B-spline surface when input curves are
B-spline curves.Comment: 18 page
New approaches to texture coding in segmentation and feature-based image coding schemes
Peer ReviewedPostprint (published version
How to Walk Your Dog in the Mountains with No Magic Leash
We describe a -approximation algorithm for computing the
homotopic \Frechet distance between two polygonal curves that lie on the
boundary of a triangulated topological disk. Prior to this work, algorithms
were known only for curves on the Euclidean plane with polygonal obstacles.
A key technical ingredient in our analysis is a -approximation
algorithm for computing the minimum height of a homotopy between two curves. No
algorithms were previously known for approximating this parameter.
Surprisingly, it is not even known if computing either the homotopic \Frechet
distance, or the minimum height of a homotopy, is in NP
Interpolation of surfaces with asymptotic curves in Euclidean 3-space
In this paper, we investigate the interpolation of surfaces which are
obtained from an isoasymptotic curve in 3D-Euclidean space. We prove that there
exist a unique -Hermite surface interpolation related to an
isoasymptotic curve under some special conditions on the marching scale
functions. Finally, we present some examples and plot their graphs
Strain field in doubly curved surface
This paper presents algorithm for development of structural and continuous curved surface into a planar and non planar (radial) shape in 3D space. The development process is modeled by application of strain in certain plane from the curved surface to its planar development. A doubly curved surface has been generated for the purpose of technical studies. Important features of the approach include formulations of the coefficients of first fundamental form, second fundamental form, Gaussian curvature and Serret Frenet curve. The approximate strain field is obtained by solving a constrained linear and nonlinear problem in algorithm
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