20,850 research outputs found

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Performance and resource modeling for FPGAs using high-level synthesis tools

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    High-performance computing with FPGAs is gaining momentum with the advent of sophisticated High-Level Synthesis (HLS) tools. The performance of a design is impacted by the input-output bandwidth, the code optimizations and the resource consumption, making the performance estimation a challenge. This paper proposes a performance model which extends the roofline model to take into account the resource consumption and the parameters used in the HLS tools. A strategy is developed which maximizes the performance and the resource utilization within the area of the FPGA. The model is used to optimize the design exploration of a class of window-based image processing application

    Reconfigurable Mobile Multimedia Systems

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    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile applications. A reconfigurable systems-architecture in combination with a QoS driven operating system is introduced that can deal with the inherent dynamics of a mobile system. We present the preliminary results of studies we have done on reconfiguration in hand-held mobile computers: by having reconfigurable media streams, by using reconfigurable processing modules and by migrating functions

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works

    Implementation of the K-Means Algorithm on Heterogeneous Devices: A Use Case Based on an Industrial Dataset

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    This paper presents and analyzes a heterogeneous implementation of an industrial use case based on K-means that targets symmetric multiprocessing (SMP), GPUs and FPGAs. We present how the application can be optimized from an algorithmic point of view and how this optimization performs on two heterogeneous platforms. The presented implementation relies on the OmpSs programming model, which introduces a simplified pragma-based syntax for the communication between the main processor and the accelerators. Performance improvement can be achieved by the programmer explicitly specifying the data memory accesses or copies. As expected, the newer SMP+GPU system studied is more powerful than the older SMP+FPGA system. However the latter is enough to fulfill the requirements of our use case and we show that uses less energy when considering only the active power of the execution.This work is partially supported by the European Union H2020 project AXIOM (grant agreement n. 645496), HiPEAC (grant agreement n. 687698), and Mont-Blanc (grant agreements n. 288777, 610402 and 671697), the Spanish Government Programa Severo Ochoa (SEV-2015-0493), the Spanish Ministry of Science and Technology (TIN2015- 65316-P) and the Departament d’InnovaciĂł, Universitats i Empresa de la Generalitat de Catalunya, under project MPEXPAR: Models de ProgramaciÂŽo i Entorns d’ExecuciĂł Paral·lels (2014-SGR-1051).Peer ReviewedPostprint (author's final draft
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