22,576 research outputs found

    Self-stabilising Byzantine Clock Synchronisation is Almost as Easy as Consensus

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    We give fault-tolerant algorithms for establishing synchrony in distributed systems in which each of the nn nodes has its own clock. Our algorithms operate in a very strong fault model: we require self-stabilisation, i.e., the initial state of the system may be arbitrary, and there can be up to f<n/3f<n/3 ongoing Byzantine faults, i.e., nodes that deviate from the protocol in an arbitrary manner. Furthermore, we assume that the local clocks of the nodes may progress at different speeds (clock drift) and communication has bounded delay. In this model, we study the pulse synchronisation problem, where the task is to guarantee that eventually all correct nodes generate well-separated local pulse events (i.e., unlabelled logical clock ticks) in a synchronised manner. Compared to prior work, we achieve exponential improvements in stabilisation time and the number of communicated bits, and give the first sublinear-time algorithm for the problem: - In the deterministic setting, the state-of-the-art solutions stabilise in time Θ(f)\Theta(f) and have each node broadcast Θ(flogf)\Theta(f \log f) bits per time unit. We exponentially reduce the number of bits broadcasted per time unit to Θ(logf)\Theta(\log f) while retaining the same stabilisation time. - In the randomised setting, the state-of-the-art solutions stabilise in time Θ(f)\Theta(f) and have each node broadcast O(1)O(1) bits per time unit. We exponentially reduce the stabilisation time to logO(1)f\log^{O(1)} f while each node broadcasts logO(1)f\log^{O(1)} f bits per time unit. These results are obtained by means of a recursive approach reducing the above task of self-stabilising pulse synchronisation in the bounded-delay model to non-self-stabilising binary consensus in the synchronous model. In general, our approach introduces at most logarithmic overheads in terms of stabilisation time and broadcasted bits over the underlying consensus routine.Comment: 54 pages. To appear in JACM, preliminary version of this work has appeared in DISC 201

    Gossip Algorithms for Distributed Signal Processing

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    Gossip algorithms are attractive for in-network processing in sensor networks because they do not require any specialized routing, there is no bottleneck or single point of failure, and they are robust to unreliable wireless network conditions. Recently, there has been a surge of activity in the computer science, control, signal processing, and information theory communities, developing faster and more robust gossip algorithms and deriving theoretical performance guarantees. This article presents an overview of recent work in the area. We describe convergence rate results, which are related to the number of transmitted messages and thus the amount of energy consumed in the network for gossiping. We discuss issues related to gossiping over wireless links, including the effects of quantization and noise, and we illustrate the use of gossip algorithms for canonical signal processing tasks including distributed estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page

    Complexity of Multi-Value Byzantine Agreement

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    In this paper, we consider the problem of maximizing the throughput of Byzantine agreement, given that the sum capacity of all links in between nodes in the system is finite. We have proposed a highly efficient Byzantine agreement algorithm on values of length l>1 bits. This algorithm uses error detecting network codes to ensure that fault-free nodes will never disagree, and routing scheme that is adaptive to the result of error detection. Our algorithm has a bit complexity of n(n-1)l/(n-t), which leads to a linear cost (O(n)) per bit agreed upon, and overcomes the quadratic lower bound (Omega(n^2)) in the literature. Such linear per bit complexity has only been achieved in the literature by allowing a positive probability of error. Our algorithm achieves the linear per bit complexity while guaranteeing agreement is achieved correctly even in the worst case. We also conjecture that our algorithm can be used to achieve agreement throughput arbitrarily close to the agreement capacity of a network, when the sum capacity is given
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