3,027 research outputs found

    High speed all optical networks

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    An inherent problem of conventional point-to-point wide area network (WAN) architectures is that they cannot translate optical transmission bandwidth into comparable user available throughput due to the limiting electronic processing speed of the switching nodes. The first solution to wavelength division multiplexing (WDM) based WAN networks that overcomes this limitation is presented. The proposed Lightnet architecture takes into account the idiosyncrasies of WDM switching/transmission leading to an efficient and pragmatic solution. The Lightnet architecture trades the ample WDM bandwidth for a reduction in the number of processing stages and a simplification of each switching stage, leading to drastically increased effective network throughputs. The principle of the Lightnet architecture is the construction and use of virtual topology networks, embedded in the original network in the wavelength domain. For this construction Lightnets utilize the new concept of lightpaths which constitute the links of the virtual topology. Lightpaths are all-optical, multihop, paths in the network that allow data to be switched through intermediate nodes using high throughput passive optical switches. The use of the virtual topologies and the associated switching design introduce a number of new ideas, which are discussed in detail

    A source-destination based dynamic pricing scheme to optimize resource utilization in heterogeneous wireless networks

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    Mobile wireless resources demand is rapidly growing due to the proliferation of bandwidth-hungry mobile devices and applications. This has resulted in congestion in mobile wireless networks (MWN) especially during the peak hours when user traffic can be as high as tenfold the average traffic. Mobile network operators (MNOs) have been trying to solve this problem in various ways. First, MNOs have tried to expand the network capacity but have still been unable to meet the peak hour demand. Focus has then shifted to economic and behavioral mechanisms. The widely used of these economic mechanisms is dynamic pricing which varies the MWN resources' price according to the congestion level in the MWN. This encourages users to shift their non-critical traffic from the busy hour, when the MWN is congested, to off-peak hours when the network is under-utilized. As a result, congestion of the MWN during the peak hours is reduced. At the same time, the MWN utilization during the off-peak hours is also increased. The current dynamic pricing schemes, however, only consider the congestion level in the call-originating cell and neglect the call-destination cell when computing the dynamic price. Due to this feature, we refer the current dynamic pricing schemes as source–based dynamic pricing (SDP) schemes in this work. The main problem with these schemes is that, when the majority of the users in a congested cell are callees, dynamic pricing is ineffective because callers and not callees pay for network services, and resources used by callers and callees are the same for symmetric services. For example, application of dynamic pricing does not deter a callee located in a congested cell from receiving a call, which originates from a caller located in an uncongested cell. Also, when the distribution of prospective callees is higher than that of callers in an underutilized cell, SDP schemes are ineffective as callees do not pay for a call and therefore low discounts do not entice them to increase utilization. In this distribution, dynamic pricing entices prospective callers to make calls but since their distribution is low, the MWN resource utilization does not increase by any significant margin. To address these problems, we have developed a source-destination based dynamic pricing (SDBDP) scheme, which considers congestion levels in both the call-originating and calldestination cells to compute the dynamic price to be paid by a caller. This SDBDP scheme is integrated with a load-based joint call admission control (JCAC) algorithm for admitting incoming service requests in to the least utilized radio access technology (RAT). The load-based JCAC algorithm achieves uniform traffic distribution in the heterogeneous wireless network (HWN). To test the SDBDP scheme, we have developed an analytical model based on M/M/m/m queuing model. New or handoff service requests, arriving when all the RATs in the HWN are fully utilized, lead to call blocking for new calls and call dropping for handoff calls. The call blocking probability, call dropping probability and percentage MWN utilization are used as the performance metrics in evaluating the SDBDP scheme. An exponential demand model is used to approximate the users' response to the presented dynamic price. The exponential demand model captures both the price elasticity of demand and the demand shift constant for different users. The matrix laboratory (MATLAB) tool has been used to carry out the numerical simulations. An evaluation scenario consisting of four groups of co-located cells each with three RATs is used. Both SDP and the developed SDBDP schemes have been subjected under the evaluation scenario. Simulation results show that the developed SDBDP scheme reduces both the new call blocking and handoff call dropping probabilities during the peak hours, for all callercallee distributions. On the other hand, the current SDP scheme only reduces new call blocking and handoff call dropping probabilities only under some caller –callee distributions (When the callers were the majority in the HWN). Also, the SDBDP scheme increases the percentage MWN utilization during the off-peak for all the caller-callee distributions in the HWN. On the other hand, the SDP scheme is found to increase the percentage MWN utilization only when the distribution of callers is higher than that of callees in the HWN. From analyzing the simulations results, we conclude that the SDBDP scheme achieves better congestion control and MWN resource utilization than the existing SDP schemes, under arbitrary caller-callee distribution

    Implementation issues in source coding

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    An edge preserving image coding scheme which can be operated in both a lossy and a lossless manner was developed. The technique is an extension of the lossless encoding algorithm developed for the Mars observer spectral data. It can also be viewed as a modification of the DPCM algorithm. A packet video simulator was also developed from an existing modified packet network simulator. The coding scheme for this system is a modification of the mixture block coding (MBC) scheme described in the last report. Coding algorithms for packet video were also investigated

    Performance evaluation of multicast networks and service differentiation mechanisms in IP networks

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    The performance of a communication network depends on how well the network is designed in terms of delivering the level of service required by a given type of traffic. The field of teletraffic theory is concerned with quantifying the three-way relationship between the network, its level of service and the traffic arriving at the network. In this thesis, we study three different problems concerning this three-way relationship and present models to assist in designing and dimensioning networks to satisfy the different quality of service demands. In the first part of the thesis, we consider service differentiation mechanisms in packet-switched IP networks implementing a Differentiated Services (DiffServ) architecture. We study how bandwidth can be divided in a weighted fair manner between persistent elastic TCP flows, and between these TCP flows and streaming real-time UDP flows. To this end, we model the traffic conditioning and scheduling mechanisms on the packet and the flow level. We also model the interaction of these DiffServ mechanisms with the TCP congestion control mechanism and present closed-loop models for the sending rate of a TCP flow that reacts to congestion signals from the network. In the second part, we concentrate on non-persistent elastic TCP traffic in IP networks and study how flows can be differentiated in terms of mean delay by giving priority to flows based on their age. We study Multi Level Processor Sharing (MLPS) disciplines, where jobs are classified into levels based on their age or attained service. Between levels, a strict priority discipline is applied; the level containing the youngest jobs has the highest priority. Inside a particular level, any scheduling discipline could be used. We present an implementation proposal of a two-level discipline, PS+PS, with the Processor Sharing discipline used inside both levels. We prove that, as long as the hazard rate of the job-size distribution is decreasing, which is the case for Internet traffic, PS+PS, and any MLPS discipline that favors young jobs, is better than PS with respect to overall mean delay. In the final part, we study distribution-type streaming traffic in a multicast network, where there is, at most, one copy of each channel transmission in each network link, and quantify the blocking probability. We derive an exact blocking probability algorithm for multicast traffic in a tree network based on the convolution and truncation algorithm for unicast traffic. We present a new convolution operation, the OR-convolution, to suit the transmission principle of multicast traffic, and a new truncation operator to take into account the case of having both unicast and multicast traffic in the network. We also consider different user models derived from the single-user model.reviewe

    Learning algorithms for the control of routing in integrated service communication networks

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    There is a high degree of uncertainty regarding the nature of traffic on future integrated service networks. This uncertainty motivates the use of adaptive resource allocation policies that can take advantage of the statistical fluctuations in the traffic demands. The adaptive control mechanisms must be 'lightweight', in terms of their overheads, and scale to potentially large networks with many traffic flows. Adaptive routing is one form of adaptive resource allocation, and this thesis considers the application of Stochastic Learning Automata (SLA) for distributed, lightweight adaptive routing in future integrated service communication networks. The thesis begins with a broad critical review of the use of Artificial Intelligence (AI) techniques applied to the control of communication networks. Detailed simulation models of integrated service networks are then constructed, and learning automata based routing is compared with traditional techniques on large scale networks. Learning automata are examined for the 'Quality-of-Service' (QoS) routing problem in realistic network topologies, where flows may be routed in the network subject to multiple QoS metrics, such as bandwidth and delay. It is found that learning automata based routing gives considerable blocking probability improvements over shortest path routing, despite only using local connectivity information and a simple probabilistic updating strategy. Furthermore, automata are considered for routing in more complex environments spanning issues such as multi-rate traffic, trunk reservation, routing over multiple domains, routing in high bandwidth-delay product networks and the use of learning automata as a background learning process. Automata are also examined for routing of both 'real-time' and 'non-real-time' traffics in an integrated traffic environment, where the non-real-time traffic has access to the bandwidth 'left over' by the real-time traffic. It is found that adopting learning automata for the routing of the real-time traffic may improve the performance to both real and non-real-time traffics under certain conditions. In addition, it is found that one set of learning automata may route both traffic types satisfactorily. Automata are considered for the routing of multicast connections in receiver-oriented, dynamic environments, where receivers may join and leave the multicast sessions dynamically. Automata are shown to be able to minimise the average delay or the total cost of the resulting trees using the appropriate feedback from the environment. Automata provide a distributed solution to the dynamic multicast problem, requiring purely local connectivity information and a simple updating strategy. Finally, automata are considered for the routing of multicast connections that require QoS guarantees, again in receiver-oriented dynamic environments. It is found that the distributed application of learning automata leads to considerably lower blocking probabilities than a shortest path tree approach, due to a combination of load balancing and minimum cost behaviour
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