48,224 research outputs found

    A Survey on TCP-Friendly Congestion Control (extended version)

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    New trends in communication, in particular the deployment of multicast and real-time audio/video streaming applications, are likely to increase the percentage of non-TCP traffic in the Internet. These applications rarely perform congestion control in a TCP-friendly manner, i.e., they do not share the available bandwidth fairly with applications built on TCP, such as web browsers, FTP- or email-clients. The Internet community strongly fears that the current evolution could lead to a congestion collapse and starvation of TCP traffic. For this reason, TCP-friendly protocols are being developed that behave fairly with respect to co-existent TCP flows. In this article, we present a survey of current approaches to TCP-friendliness and discuss their characteristics. Both unicast and multicast congestion control protocols are examined, and an evaluation of the different approaches is presented

    Analysis of RTCWeb Data Channel Transport Options

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    The Web has introduced a new technology in a more distributed and collaborative form of communication, where the browser and the user replace the web server as the nexus of communications in a way that after the call establishment through web servers, the communication is performed directly between browsers as peer to peer fashion without intervention of the web servers. The goal of Real Time Collaboration on the World Wide Web (RTCWeb) project is to allow browsers to natively support voice, video, and gaming in interactive peer to peer communications and real time data collaboration. Several transport protocols such as TCP, UDP, RTP, SRTP, SCTP, DCCP presently exist for communication of media and non-media data. However, a single protocol alone can not meet all the requirements of RTCWeb. Moreover, the deployment of a new transport protocol experiences problems traversing middle boxes such as Network Address Translation (NAT) box, firewall. Nevertheless, the current implementation for transportation of non-media in the very first versions of RTCWeb data does not include any congestion control on the end-points. With media (i.e., audio, video) the amount of traffic can be determined and limited by the codec and profile used during communication, whereas RTCWeb user could generate as much as non-media data to create congestion on the networks. Therefore, a suitable transport protocol stack is required that will provide congestion control, NAT traversal solution, and authentication, integrity, and privacy of user data. This master's thesis will give emphasis on the analysis of transport protocol stack for data channel in RTCWeb and selects Stream Control Transmission Protocol (SCTP), which is a reliable, message oriented general-purpose transport layer protocol, operating on top of both IPv4 and IPv6, providing congestion control similar to TCP and additionally, some new functionalities regarding security, multihoming, multistreaming, mobility, and partial reliability. However, due to the lack of universal availability of SCTP within the OS(s), it has been decided to use the SCTP userland implementation. WebKit is an open source web browser engine for rendering web pages used by Safari, Dashboard, Mail, and many other OS X applications. In WebKit RTCWeb implementation using GStreamer multimedia framework, RTP/UDP is utilized for the communication of media data and UDP tunnelling for non-media data. Therefore, in order to allow a smooth integration of the implementation within WebKit, we have decided to implement GStreamer plugins using SCTP userland stack. This thesis work also investigates the way Mozilla has integrated those protocols in the browser's network stack and how the Data Channel has been designed and implemented using SCTP userland stack

    Congestion Control using FEC for Conversational Multimedia Communication

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    In this paper, we propose a new rate control algorithm for conversational multimedia flows. In our approach, along with Real-time Transport Protocol (RTP) media packets, we propose sending redundant packets to probe for available bandwidth. These redundant packets are Forward Error Correction (FEC) encoded RTP packets. A straightforward interpretation is that if no losses occur, the sender can increase the sending rate to include the FEC bit rate, and in the case of losses due to congestion the redundant packets help in recovering the lost packets. We also show that by varying the FEC bit rate, the sender is able to conservatively or aggressively probe for available bandwidth. We evaluate our FEC-based Rate Adaptation (FBRA) algorithm in a network simulator and in the real-world and compare it to other congestion control algorithms

    The Dynamics of Internet Traffic: Self-Similarity, Self-Organization, and Complex Phenomena

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    The Internet is the most complex system ever created in human history. Therefore, its dynamics and traffic unsurprisingly take on a rich variety of complex dynamics, self-organization, and other phenomena that have been researched for years. This paper is a review of the complex dynamics of Internet traffic. Departing from normal treatises, we will take a view from both the network engineering and physics perspectives showing the strengths and weaknesses as well as insights of both. In addition, many less covered phenomena such as traffic oscillations, large-scale effects of worm traffic, and comparisons of the Internet and biological models will be covered.Comment: 63 pages, 7 figures, 7 tables, submitted to Advances in Complex System

    System Support for Bandwidth Management and Content Adaptation in Internet Applications

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    This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a convenient programming interface that allows applications to be notified of, and adapt to, changing network conditions. We describe the API by which applications interface with the CM, and the architectural considerations that factored into the design. To evaluate the architecture and API, we describe our implementations of TCP; a streaming layered audio/video application; and an interactive audio application using the CM, and show that they achieve adaptive behavior without incurring much end-system overhead. All flows including TCP benefit from the sharing of congestion information, and applications are able to incorporate new functionality such as congestion control and adaptive behavior.Comment: 14 pages, appeared in OSDI 200

    VANET Applications: Hot Use Cases

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    Current challenges of car manufacturers are to make roads safe, to achieve free flowing traffic with few congestions, and to reduce pollution by an effective fuel use. To reach these goals, many improvements are performed in-car, but more and more approaches rely on connected cars with communication capabilities between cars, with an infrastructure, or with IoT devices. Monitoring and coordinating vehicles allow then to compute intelligent ways of transportation. Connected cars have introduced a new way of thinking cars - not only as a mean for a driver to go from A to B, but as smart cars - a user extension like the smartphone today. In this report, we introduce concepts and specific vocabulary in order to classify current innovations or ideas on the emerging topic of smart car. We present a graphical categorization showing this evolution in function of the societal evolution. Different perspectives are adopted: a vehicle-centric view, a vehicle-network view, and a user-centric view; described by simple and complex use-cases and illustrated by a list of emerging and current projects from the academic and industrial worlds. We identified an empty space in innovation between the user and his car: paradoxically even if they are both in interaction, they are separated through different application uses. Future challenge is to interlace social concerns of the user within an intelligent and efficient driving
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