1,046 research outputs found

    Conflict Detection for Model Versioning Based on Graph Modifications: Long Version

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    In model-driven engineering, models are primary artifacts and can evolve heavily during their life cycle. Therefore, versioning of models is a key technique which has to be offered by an integrated development environment for model-driven engineering. In contrast to text-based versioning systems we present an approach which takes abstract syntax structures in model states and operational features into account. Considering the abstract syntax of models as graphs, we define model revisions as graph modifications which are not necessarily rule-based. Building up on the DPO approach to graph transformations, we define two different kinds of conflict detection: (1) the check for operation-based conflicts, and (2) the check for state-based conflicts on results of merged graph modifications

    DataHub: Collaborative Data Science & Dataset Version Management at Scale

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    Relational databases have limited support for data collaboration, where teams collaboratively curate and analyze large datasets. Inspired by software version control systems like git, we propose (a) a dataset version control system, giving users the ability to create, branch, merge, difference and search large, divergent collections of datasets, and (b) a platform, DataHub, that gives users the ability to perform collaborative data analysis building on this version control system. We outline the challenges in providing dataset version control at scale.Comment: 7 page

    A Change Support Model for Distributed Collaborative Work

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    Distributed collaborative software development tends to make artifacts and decisions inconsistent and uncertain. We try to solve this problem by providing an information repository to reflect the state of works precisely, by managing the states of artifacts/products made through collaborative work, and the states of decisions made through communications. In this paper, we propose models and a tool to construct the artifact-related part of the information repository, and explain the way to use the repository to resolve inconsistencies caused by concurrent changes of artifacts. We first show the model and the tool to generate the dependency relationships among UML model elements as content of the information repository. Next, we present the model and the method to generate change support workflows from the information repository. These workflows give us the way to efficiently modify the change-related artifacts for each change request. Finally, we define inconsistency patterns that enable us to be aware of the possibility of inconsistency occurrences. By combining this mechanism with version control systems, we can make changes safely. Our models and tool are useful in the maintenance phase to perform changes safely and efficiently.Comment: 10 pages, 13 figures, 4 table

    Evolving models in Model-Driven Engineering : State-of-the-art and future challenges

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    The artefacts used in Model-Driven Engineering (MDE) evolve as a matter of course: models are modified and updated as part of the engineering process; metamodels change as a result of domain analysis and standardisation efforts; and the operations applied to models change as engineering requirements change. MDE artefacts are inter-related, and simultaneously constrain each other, making evolution a challenge to manage. We discuss some of the key problems of evolution in MDE, summarise the key state-of-the-art, and look forward to new challenges in research in this area

    A Formal Resolution Strategy for Operation-Based Conicts in Model Versioning Using Graph Modications

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    In model-driven engineering, models are primary artifacts and can evolve heavily during their life cycle. Hence, versioning of models is a key technique which has to be offered by an integrated development environment for model-driven engineering. In contrast to textbased versioning systems, our approach takes abstract syntax structures in model states and operational features into account. Considering the abstract syntax of models as graphs, we define a model revision by a span G H, called graph modification, where G and H are the old and new versions, respectively, and D the common subgraph that remains unchanged. Based on notions of behavioural equivalence and parallel independence of graph modifications, we are able to show a Local-Church- Rosser Theorem for graph modifications. The main goal of the paper is to handle conflicts of graph modifications which may occur in the case of parallel dependent graph modifications. The main result is a general merge construction for graph modifications that resolves all conflicts simultaneously in the sense that for delete-insert conflicts insertion has priority over deletion

    A Configuration Management System for Software Product Lines

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    Software product line engineering (SPLE) is a methodology for developing a family of software products in a particular domain by systematic reuse of shared code in order to improve product quality and reduce development time and cost. Currently, there are no software configuration management (SCM) tools that support software product line evolution. Conventional SCM tools are designed to support single product development. The use of conventional SCM tools forces developers to treat a software product line as a single software project by introducing new programming language constructs or using conditional compilation. We propose a research conguration management prototype called Molhado SPL that is designed specifically to support the evolution of software product lines. Molhado SPL addresses the evolution problem at the configuration level instead of at the code level. We studied the type of operations needed to support the evolution of software product lines and proposed a versioning model and eight cases of change propagation. Molhado SPL supports independent evolution of core assets and products, the sharing of code and the tracking relationships between products and shared code, and the eight cases of change propagation. The Molhado SPL consists of four layers with each layer providing a different type of service. At the heart of Molhado SPL are the versioning model, component object, shared component object, and project objects that allow for independent evolution of products and shared artifacts, for sharing, and for supporting change propagation. Furthermore,they allow product specific changes to shared code without interfering with the core asset that is shared. Products can also introduce product specific assets that only exist in that product. In order to for Molhado SPL to support product line, we implemented XML merging, feature model editing and debugging, and version-aware XML documents. To support merging of XML documents, we implemented a 3-way XML document merging algorithm that uses versioned data structures, change detection, and node identity. To support software product line derivation or modeling of software product line, we implemented support for feature model including editing and debugging. Finally, we created the version-aware XML document framework to support collaborative editing of XML documents without requiring a version repository. The version history is embedded in the documents using XML namespaces, so that the documents remain valid under the XML specification. The version-aware XML framework can also be used to support the exporting of documents from Molhado SPL repository to be edit outside and import back the change history made to the document. We evaluated Molhado SPL with two product lines: a document product line and a the graph data structures product line. This evaluation showed that Molhado SPL supports independently evolution of products and core assets and the eight change propagation cases. We did not evaluate MolhadoSPL in terms of scalability or usability. The main contributions of this dissertation research are: 1) Molhado SPL that supports the evolution of product lines, 2) a fast 3-way XML merge algorithm, 3) a version-aware XML document framework, and 4) a feature model editor and debugger

    Change-centric improvement of team collaboration

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    In software development, teamwork is essential to the successful delivery of a final product. The software industry has historically built software utilizing development teams that share the workplace. Process models, tools, and methodologies have been enhanced to support the development of software in a collocated setting. However, since the dawn of the 21st century, this scenario has begun to change: an increasing number of software companies are adopting global software development to cut costs and speed up the development process. Global software development introduces several challenges for the creation of quality software, from the adaptation of current methods, tools, techniques, etc., to new challenges imposed by the distributed setting, including physical and cultural distance between teams, communication problems, and coordination breakdowns. A particular challenge for distributed teams is the maintenance of a level of collaboration naturally present in collocated teams. Collaboration in this situation naturally d r ops due to low awareness of the activity of the team. Awareness is intrinsic to a collocated team, being obtained through human interaction such as informal conversation or meetings. For a distributed team, however, geographical distance and a subsequent lack of human interaction negatively impact this awareness. This dissertation focuses on the improvement of collaboration, especially within geographically dispersed teams. Our thesis is that by modeling the evolution of a software system in terms of fine-grained changes, we can produce a detailed history that may be leveraged to help developers collaborate. To validate this claim, we first c r eate a model to accurately represent the evolution of a system as sequences of fine- grained changes. We proceed to build a tool infrastructure able to capture and store fine-grained changes for both immediate and later use. Upon this foundation, we devise and evaluate a number of applications for our work with two distinct goals: 1. To assist developers with real-time information about the activity of the team. These applications aim to improve developers’ awareness of team member activity that can impact their work. We propose visualizations to notify developers of ongoing change activity, as well as a new technique for detecting and informing developers about potential emerging conflicts. 2. To help developers satisfy their needs for information related to the evolution of the software system. These applications aim to exploit the detailed change history generated by our approach in order to help developers find answers to questions arising during their work. To this end, we present two new measurements of code expertise, and a novel approach to replaying past changes according to user-defined criteria. We evaluate the approach and applications by adopting appropriate empirical methods for each case. A total of two case studies – one controlled experiment, and one qualitative user study – are reported. The results provide evidence that applications leveraging a fine-grained change history of a software system can effectively help developers collaborate in a distributed setting
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