70 research outputs found

    Smart technologies for effective reconfiguration: the FASTER approach

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    Current and future computing systems increasingly require that their functionality stays flexible after the system is operational, in order to cope with changing user requirements and improvements in system features, i.e. changing protocols and data-coding standards, evolving demands for support of different user applications, and newly emerging applications in communication, computing and consumer electronics. Therefore, extending the functionality and the lifetime of products requires the addition of new functionality to track and satisfy the customers needs and market and technology trends. Many contemporary products along with the software part incorporate hardware accelerators for reasons of performance and power efficiency. While adaptivity of software is straightforward, adaptation of the hardware to changing requirements constitutes a challenging problem requiring delicate solutions. The FASTER (Facilitating Analysis and Synthesis Technologies for Effective Reconfiguration) project aims at introducing a complete methodology to allow designers to easily implement a system specification on a platform which includes a general purpose processor combined with multiple accelerators running on an FPGA, taking as input a high-level description and fully exploiting, both at design time and at run time, the capabilities of partial dynamic reconfiguration. The goal is that for selected application domains, the FASTER toolchain will be able to reduce the design and verification time of complex reconfigurable systems providing additional novel verification features that are not available in existing tool flows

    A Replacement Technique to Maximize Task Reuse in Reconfigurable Systems

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    Dynamically reconfigurable hardware is a promising technology that combines in the same device both the high performance and the flexibility that many recent applications demand. However, one of its main drawbacks is the reconfiguration overhead, which involves important delays in the task execution, usually in the order of hundreds of milliseconds, as well as high energy consumption. One of the most powerful ways to tackle this problem is configuration reuse, since reusing a task does not involve any reconfiguration overhead. In this paper we propose a configuration replacement policy for reconfigurable systems that maximizes task reuse in highly dynamic environments. We have integrated this policy in an external taskgraph execution manager that applies task prefetch by loading and executing the tasks as soon as possible (ASAP). However, we have also modified this ASAP technique in order to make the replacements more flexible, by taking into account the mobility of the tasks and delaying some of the reconfigurations. In addition, this replacement policy is a hybrid design-time/run-time approach, which performs the bulk of the computations at design time in order to save run-time computations. Our results illustrate that the proposed strategy outperforms other state-ofthe-art replacement policies in terms of reuse rates and achieves near-optimal reconfiguration overhead reductions. In addition, by performing the bulk of the computations at design time, we reduce the execution time of the replacement technique by 10 times with respect to an equivalent purely run-time one

    An Approach to Manage Reconfigurations and Reduce Area Cost in Hard Real-Time Reconfigurable Systems

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    This article presents a methodology to build real-time reconfigurable systems that ensure that all the temporal constraints of a set of applications are met, while optimizing the utilization of the available reconfigurable resources. Starting from a static platform that meets all the real-time deadlines, our approach takes advantage of run-time reconfiguration in order to reduce the area needed while guaranteeing that all the deadlines are still met. This goal is achieved by identifying which tasks must be always ready for execution in order to meet the deadlines, and by means of a methodology that also allows reducing the area requirements

    Preliminary multicore architecture for Introspective Computing

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    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 243-245).This thesis creates a framework for Introspective Computing. Introspective Computing is a computing paradigm characterized by self-aware software. Self-aware software systems use hardware mechanisms to observe an application's execution so that they may adapt execution to improve performance, reduce power consumption, or balance user-defined fitness criteria over time-varying conditions in a system environment. We dub our framework Partner Cores. The Partner Cores framework builds upon tiled multicore architectures [11, 10, 25, 9], closely coupling cores such that one may be used to observe and optimize execution in another. Partner cores incrementally collect and analyze execution traces from code cores then exploit knowledge of the hardware to optimize execution. This thesis develops a tiled architecture for the Partner Cores framework that we dub Evolve. Evolve provides a versatile substrate upon which software may coordinate core partnerships and various forms of parallelism. To do so, Evolve augments a basic tiled architecture with introspection hardware and programmable functional units. Partner Cores software systems on the Evolve hardware may follow the style of helper threading [13, 12, 6] or utilize the programmable functional units in each core to evolve application-specific coprocessor engines. This thesis work develops two Partner Cores software systems: the Dynamic Partner-Assisted Branch Predictor and the Introspective L2 Memory System (IL2). The branch predictor employs a partner core as a coprocessor engine for general dynamic branch prediction in a corresponding code core. The IL2 retasks the silicon resources of partner cores as banks of an on-chip, distributed, software L2 cache for code cores.(cont.) The IL2 employs aggressive, application-specific prefetchers for minimizing cache miss penalties and DRAM power consumption. Our results and future work show that the branch predictor is able to sustain prediction for code core branch frequencies as high as one every 7 instructions with no degradation in accuracy; updated prediction directions are available in a low minimum of 20-21 instructions. For the IL2, we develop a pixel block prefetcher for the image data structure used in a JPEG encoder benchmark and show that a 50% improvement in absolute performance is attainable.by Jonathan M. Eastep.S.M

    A Reconfigurable Processor for Heterogeneous Multi-Core Architectures

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    A reconfigurable processor is a general-purpose processor coupled with an FPGA-like reconfigurable fabric. By deploying application-specific accelerators, performance for a wide range of applications can be improved with such a system. In this work concepts are designed for the use of reconfigurable processors in multi-tasking scenarios and as part of multi-core systems

    A computing origami: Optimized code generation for emerging parallel platforms

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    Ph.DDOCTOR OF PHILOSOPH

    HW/SW codesign techniques for dynamically reconfigurable architectures

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    Unifying software and hardware of multithreaded reconfigurable applications within operating system processes

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    Novel reconfigurable System-on-Chip (SoC) devices offer combining software with application-specific hardware accelerators to speed up applications. However, by mixing user software and user hardware, principal programming abstractions and system-software commodities are usually lost, since hardware accelerators (1) do not have execution context —it is typically the programmer who is supposed to provide it, for each accelerator, (2) do not have virtual memory abstraction —it is again programmer who shall communicate data from user software space to user hardware, even if it is usually burdensome (or sometimes impossible!), (3) cannot invoke system services (e.g., to allocate memory, open files, communicate), and (4) are not easily portable —they depend mostly on system-level interfacing, although they logically belong to the application level. We introduce a unified Operating System (OS) process for codesigned reconfigurable applications that provides (1) unified memory abstraction for software and hardware application parts, (2) execution transfers from software to hardware and vice versa, thus enabling hardware accelerators to use systems services and callback other software and hardware functions, and (3) multithreaded execution of multiple software and hardware threads. The unified OS process ensures portability of codesigned applications, by providing standardised means of interfacing. Having just-another abstraction layer usually affects performance: we show that the runtime optimisations in the system layer supporting the unified OS process can minimise the performance loss and even outperform typical approaches. The unified OS process also fosters unrestricted automated synthesis of software to hardware, thus allowing unlimited migration of application components. We demonstrate the advantages of the unified OS process in practice, for Linux systems running on Xilinx Virtex-II Pro and Altera Excalibur reconfigurable devices

    Mapping Framework for Heterogeneous Reconfigurable Architectures:Combining Temporal Partitioning and Multiprocessor Scheduling

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