1,719 research outputs found

    Interpretable Structure-Evolving LSTM

    Full text link
    This paper develops a general framework for learning interpretable data representation via Long Short-Term Memory (LSTM) recurrent neural networks over hierarchal graph structures. Instead of learning LSTM models over the pre-fixed structures, we propose to further learn the intermediate interpretable multi-level graph structures in a progressive and stochastic way from data during the LSTM network optimization. We thus call this model the structure-evolving LSTM. In particular, starting with an initial element-level graph representation where each node is a small data element, the structure-evolving LSTM gradually evolves the multi-level graph representations by stochastically merging the graph nodes with high compatibilities along the stacked LSTM layers. In each LSTM layer, we estimate the compatibility of two connected nodes from their corresponding LSTM gate outputs, which is used to generate a merging probability. The candidate graph structures are accordingly generated where the nodes are grouped into cliques with their merging probabilities. We then produce the new graph structure with a Metropolis-Hasting algorithm, which alleviates the risk of getting stuck in local optimums by stochastic sampling with an acceptance probability. Once a graph structure is accepted, a higher-level graph is then constructed by taking the partitioned cliques as its nodes. During the evolving process, representation becomes more abstracted in higher-levels where redundant information is filtered out, allowing more efficient propagation of long-range data dependencies. We evaluate the effectiveness of structure-evolving LSTM in the application of semantic object parsing and demonstrate its advantage over state-of-the-art LSTM models on standard benchmarks.Comment: To appear in CVPR 2017 as a spotlight pape

    Virtual Try-On With Generative Adversarial Networks: A Taxonomical Survey

    Get PDF
    This chapter elaborates on using generative adversarial networks (GAN) for virtual try-on applications. It presents the first comprehensive survey on this topic. Virtual try-on represents a practical application of GANs and pixel translation, which improves on the techniques of virtual try-on prior to these new discoveries. This survey details the importance of virtual try-on systems and the history of virtual try-on; shows how GANs, pixel translation, and perceptual losses have influenced the field; and summarizes the latest research in creating virtual try-on systems. Additionally, the authors present the future directions of research to improve virtual try-on systems by making them usable, faster, more effective. By walking through the steps of virtual try-on from start to finish, the chapter aims to expose readers to key concepts shared by many GAN applications and to give readers a solid foundation to pursue further topics in GANs
    • …
    corecore