86,004 research outputs found
ProcessJ: The JVMCSP Code Generator
We as a society have achieved greatness because we work together. There is power in numbers. However, when it comes to programming we have not been able to achieve the same level of symbiosis. This is because concurrent programming has been stigmatized as an advance and ab- stract subject allegedly harder than sequential programming. Additionally, traditional approaches to solving concurrent problems using sequential programming become unnecessarily difficult be- cause most of what newcomers are taught when it comes to concurrent programming (e.g., message passing and threads), while being technically correct, is completely irrelevant to the problems at hand. Rather than examining the preconceived notions of the problem, we stubbornly try to fix it using thread-and-lock models or non-shared memory and message passing models, making rea- soning about the concurrent behavior of the problem extremely complicated if at all even possible.
Exploiting threads effectively depends on the concurrency model supported by the program- ming language being used. What is also needed is fine-grained parallelism without the explicit use of locks and without asynchronicity so programs can be made easy to reason about. I believe that ProcessJ can be the programming language that provides a bridge from todays languages to tomorrows concurrent programs. This thesis introduces ProcessJ, a new process-oriented language with Java-like syntax and CSP-based communication that uses synchronous channels. ProcessJ is cooperatively scheduled, runs on the Java Virtual Machine (JVM), and allows hundreds of millions of concurrent processes on a single core. Next, I describe its implementation and features. Follow- ing this, I explain the translation scheme of ProcessJ source code to Java, and how the generated code is used to create processes that correctly cooperate in scheduling without using the Thread or Runnable Java classes
Logic programming in the context of multiparadigm programming: the Oz experience
Oz is a multiparadigm language that supports logic programming as one of its
major paradigms. A multiparadigm language is designed to support different
programming paradigms (logic, functional, constraint, object-oriented,
sequential, concurrent, etc.) with equal ease. This article has two goals: to
give a tutorial of logic programming in Oz and to show how logic programming
fits naturally into the wider context of multiparadigm programming. Our
experience shows that there are two classes of problems, which we call
algorithmic and search problems, for which logic programming can help formulate
practical solutions. Algorithmic problems have known efficient algorithms.
Search problems do not have known efficient algorithms but can be solved with
search. The Oz support for logic programming targets these two problem classes
specifically, using the concepts needed for each. This is in contrast to the
Prolog approach, which targets both classes with one set of concepts, which
results in less than optimal support for each class. To explain the essential
difference between algorithmic and search programs, we define the Oz execution
model. This model subsumes both concurrent logic programming
(committed-choice-style) and search-based logic programming (Prolog-style).
Instead of Horn clause syntax, Oz has a simple, fully compositional,
higher-order syntax that accommodates the abilities of the language. We
conclude with lessons learned from this work, a brief history of Oz, and many
entry points into the Oz literature.Comment: 48 pages, to appear in the journal "Theory and Practice of Logic
Programming
Persistent Memory Programming Abstractions in Context of Concurrent Applications
The advent of non-volatile memory (NVM) technologies like PCM, STT,
memristors and Fe-RAM is believed to enhance the system performance by getting
rid of the traditional memory hierarchy by reducing the gap between memory and
storage. This memory technology is considered to have the performance like that
of DRAM and persistence like that of disks. Thus, it would also provide
significant performance benefits for big data applications by allowing
in-memory processing of large data with the lowest latency to persistence.
Leveraging the performance benefits of this memory-centric computing technology
through traditional memory programming is not trivial and the challenges
aggravate for parallel/concurrent applications. To this end, several
programming abstractions have been proposed like NVthreads, Mnemosyne and
intel's NVML. However, deciding upon a programming abstraction which is easier
to program and at the same time ensures the consistency and balances various
software and architectural trade-offs is openly debatable and active area of
research for NVM community.
We study the NVthreads, Mnemosyne and NVML libraries by building a concurrent
and persistent set and open addressed hash-table data structure application. In
this process, we explore and report various tradeoffs and hidden costs involved
in building concurrent applications for persistence in terms of achieving
efficiency, consistency and ease of programming with these NVM programming
abstractions. Eventually, we evaluate the performance of the set and hash-table
data structure applications. We observe that NVML is easiest to program with
but is least efficient and Mnemosyne is most performance friendly but involves
significant programming efforts to build concurrent and persistent
applications.Comment: Accepted in HiPC SRS 201
Communicating Java Threads
The incorporation of multithreading in Java may be considered a significant part of the Java language, because it provides udimentary facilities for concurrent programming. However, we belief that the use of channels is a fundamental concept for concurrent programming. The channel approach as described in this paper is a realization of a systematic design method for concurrent programming in Java based on the CSP paradigm. CSP requires the availability of a Channel class and the addition of composition constructs for sequential, parallel and alternative processes. The Channel class and the constructs have been implemented in Java in compliance with the definitions in CSP. As a result, implementing communication between processes is facilitated, enabling the programmer to avoid deadlock more easily, and freeing the programmer from synchronization and scheduling constructs. The use of the Channel class and the additional constructs is illustrated in a simple application
Pando: Personal Volunteer Computing in Browsers
The large penetration and continued growth in ownership of personal
electronic devices represents a freely available and largely untapped source of
computing power. To leverage those, we present Pando, a new volunteer computing
tool based on a declarative concurrent programming model and implemented using
JavaScript, WebRTC, and WebSockets. This tool enables a dynamically varying
number of failure-prone personal devices contributed by volunteers to
parallelize the application of a function on a stream of values, by using the
devices' browsers. We show that Pando can provide throughput improvements
compared to a single personal device, on a variety of compute-bound
applications including animation rendering and image processing. We also show
the flexibility of our approach by deploying Pando on personal devices
connected over a local network, on Grid5000, a French-wide computing grid in a
virtual private network, and seven PlanetLab nodes distributed in a wide area
network over Europe.Comment: 14 pages, 12 figures, 2 table
- …