157,779 research outputs found

    AX-GADGET: a new code for cosmological simulations of Fuzzy Dark Matter and Axion models

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    We present a new module of the parallel N-Body code P-GADGET3 for cosmological simulations of light bosonic non-thermal dark matter, often referred as Fuzzy Dark Matter (FDM). The dynamics of the FDM features a highly non-linear Quantum Potential (QP) that suppresses the growth of structures at small scales. Most of the previous attempts of FDM simulations either evolved suppressed initial conditions, completely neglecting the dynamical effects of QP throughout cosmic evolution, or resorted to numerically challenging full-wave solvers. The code provides an interesting alternative, following the FDM evolution without impairing the overall performance. This is done by computing the QP acceleration through the Smoothed Particle Hydrodynamics (SPH) routines, with improved schemes to ensure precise and stable derivatives. As an extension of the P-GADGET3 code, it inherits all the additional physics modules implemented up to date, opening a wide range of possibilities to constrain FDM models and explore its degeneracies with other physical phenomena. Simulations are compared with analytical predictions and results of other codes, validating the QP as a crucial player in structure formation at small scales.Comment: 18 page

    Multi-behaviors coordination controller design with enzymatic numerical P systems for robots

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    Membrane computing models are parallel and distributed natural computing models. These models are often referred to as P systems. This paper proposes a novel multi-behaviors coordination controller model using enzymatic numerical P systems for autonomous mobile robots navigation in unknown environments. An environment classifier is constructed to identify different environment patterns in the maze-like environment and the multi-behavior coordination controller is constructed to coordinate the behaviors of the robots in different environments. Eleven sensory prototypes of local environments are presented to design the environment classifier, which needs to memorize only rough information , for solving the problems of poor obstacle clearance and sensor noise. A switching control strategy and multi-behaviors coordinator are developed without detailed environmental knowledge and heavy computation burden, for avoiding the local minimum traps or oscillation problems and adapt to the unknown environments. Also, a serial behaviors control law is constructed on the basis of Lyapunov stability theory aiming at the specialized environment, for realizing stable navigation and avoiding actuator saturation. Moreover, both environment classifier and multi-behavior coordination controller are amenable to the addition of new environment models or new behaviors due to the modularity of the hierarchical architecture of P systems. The simulation of wheeled mobile robots shows the effectiveness of this approach

    Anytime Computation of Cautious Consequences in Answer Set Programming

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    Query answering in Answer Set Programming (ASP) is usually solved by computing (a subset of) the cautious consequences of a logic program. This task is computationally very hard, and there are programs for which computing cautious consequences is not viable in reasonable time. However, current ASP solvers produce the (whole) set of cautious consequences only at the end of their computation. This paper reports on strategies for computing cautious consequences, also introducing anytime algorithms able to produce sound answers during the computation.Comment: To appear in Theory and Practice of Logic Programmin

    Model-driven Scheduling for Distributed Stream Processing Systems

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    Distributed Stream Processing frameworks are being commonly used with the evolution of Internet of Things(IoT). These frameworks are designed to adapt to the dynamic input message rate by scaling in/out.Apache Storm, originally developed by Twitter is a widely used stream processing engine while others includes Flink, Spark streaming. For running the streaming applications successfully there is need to know the optimal resource requirement, as over-estimation of resources adds extra cost.So we need some strategy to come up with the optimal resource requirement for a given streaming application. In this article, we propose a model-driven approach for scheduling streaming applications that effectively utilizes a priori knowledge of the applications to provide predictable scheduling behavior. Specifically, we use application performance models to offer reliable estimates of the resource allocation required. Further, this intuition also drives resource mapping, and helps narrow the estimated and actual dataflow performance and resource utilization. Together, this model-driven scheduling approach gives a predictable application performance and resource utilization behavior for executing a given DSPS application at a target input stream rate on distributed resources.Comment: 54 page

    Memory and information processing in neuromorphic systems

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    A striking difference between brain-inspired neuromorphic processors and current von Neumann processors architectures is the way in which memory and processing is organized. As Information and Communication Technologies continue to address the need for increased computational power through the increase of cores within a digital processor, neuromorphic engineers and scientists can complement this need by building processor architectures where memory is distributed with the processing. In this paper we present a survey of brain-inspired processor architectures that support models of cortical networks and deep neural networks. These architectures range from serial clocked implementations of multi-neuron systems to massively parallel asynchronous ones and from purely digital systems to mixed analog/digital systems which implement more biological-like models of neurons and synapses together with a suite of adaptation and learning mechanisms analogous to the ones found in biological nervous systems. We describe the advantages of the different approaches being pursued and present the challenges that need to be addressed for building artificial neural processing systems that can display the richness of behaviors seen in biological systems.Comment: Submitted to Proceedings of IEEE, review of recently proposed neuromorphic computing platforms and system
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