3,260 research outputs found

    Edge Routing with Ordered Bundles

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    Edge bundling reduces the visual clutter in a drawing of a graph by uniting the edges into bundles. We propose a method of edge bundling drawing each edge of a bundle separately as in metro-maps and call our method ordered bundles. To produce aesthetically looking edge routes it minimizes a cost function on the edges. The cost function depends on the ink, required to draw the edges, the edge lengths, widths and separations. The cost also penalizes for too many edges passing through narrow channels by using the constrained Delaunay triangulation. The method avoids unnecessary edge-node and edge-edge crossings. To draw edges with the minimal number of crossings and separately within the same bundle we develop an efficient algorithm solving a variant of the metro-line crossing minimization problem. In general, the method creates clear and smooth edge routes giving an overview of the global graph structure, while still drawing each edge separately and thus enabling local analysis

    Inside Dropbox: Understanding Personal Cloud Storage Services

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    Personal cloud storage services are gaining popularity. With a rush of providers to enter the market and an increasing of- fer of cheap storage space, it is to be expected that cloud storage will soon generate a high amount of Internet traffic. Very little is known about the architecture and the perfor- mance of such systems, and the workload they have to face. This understanding is essential for designing efficient cloud storage systems and predicting their impact on the network. This paper presents a characterization of Dropbox, the leading solution in personal cloud storage in our datasets. By means of passive measurements, we analyze data from four vantage points in Europe, collected during 42 consecu- tive days. Our contributions are threefold: Firstly, we are the first to study Dropbox, which we show to be the most widely-used cloud storage system, already accounting for a volume equivalent to around one third of the YouTube traffic at campus networks on some days. Secondly, we characterize the workload typical users in different environments gener- ate to the system, highlighting how this reflects on network traffic. Lastly, our results show possible performance bot- tlenecks caused by both the current system architecture and the storage protocol. This is exacerbated for users connected far from control and storage data-center

    Quantifying the Benefits of Entry into Local Phone Service,

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    See http://www.netinst.org/NET_Working_Papers.html #46

    A Coloring Algorithm for Disambiguating Graph and Map Drawings

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    Drawings of non-planar graphs always result in edge crossings. When there are many edges crossing at small angles, it is often difficult to follow these edges, because of the multiple visual paths resulted from the crossings that slow down eye movements. In this paper we propose an algorithm that disambiguates the edges with automatic selection of distinctive colors. Our proposed algorithm computes a near optimal color assignment of a dual collision graph, using a novel branch-and-bound procedure applied to a space decomposition of the color gamut. We give examples demonstrating the effectiveness of this approach in clarifying drawings of real world graphs and maps

    Visualizing Spatio-Temporal data

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    The amount of spatio-temporal data produced everyday has sky rocketed in the recent years due to the commercial GPS systems and smart devices. Together with this, the need for tools and techniques to analyze this kind of data have also increased. A major task of spatio-temporal data analysis is to discover relationships and patterns among spatially and temporally scattered events. However, most of the existing visualization techniques implement a top-down approach i.e, they require prior knowledge of existing patterns. In this dissertation, I present my novel visualization technique called Storygraph which supports bottom-up discovery of patterns. Since Storygraph presents and integrated view, analysis of events can be done with losing either of time or spatial contexts. In addition, Storygraph can handle spatio-temporal uncertainty making it ideal for data being extracted from text. In the subsequent chapters, I demonstrate the versatility and the effectiveness of the Storygraph along with case studies from my published works. Finally, I also talk about edge bundling in Storygraph to enhance the aesthetics and improve the readability of Storygraph

    A Force-Directed Approach for Offline GPS Trajectory Map Matching

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    We present a novel algorithm to match GPS trajectories onto maps offline (in batch mode) using techniques borrowed from the field of force-directed graph drawing. We consider a simulated physical system where each GPS trajectory is attracted or repelled by the underlying road network via electrical-like forces. We let the system evolve under the action of these physical forces such that individual trajectories are attracted towards candidate roads to obtain a map matching path. Our approach has several advantages compared to traditional, routing-based, algorithms for map matching, including the ability to account for noise and to avoid large detours due to outliers in the data whilst taking into account the underlying topological restrictions (such as one-way roads). Our empirical evaluation using real GPS traces shows that our method produces better map matching results compared to alternative offline map matching algorithms on average, especially for routes in dense, urban areas.Comment: 10 pages, 12 figures, accepted version of article submitted to ACM SIGSPATIAL 2018, Seattle, US

    Non-crossing paths with fixed endpoints

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    A Fully Implicit Method for Robust Frictional Contact Handling in Elastic Rods

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    Accurate frictional contact is critical in simulating the assembly of rod-like structures in the practical world, such as knots, hairs, flagella, and more. Due to their high geometric nonlinearity and elasticity, rod-on-rod contact remains a challenging problem tackled by researchers in both computational mechanics and computer graphics. Typically, frictional contact is regarded as constraints for the equations of motions of a system. Such constraints are often computed independently at every time step in a dynamic simulation, thus slowing down the simulation and possibly introducing numerical convergence issues. This paper proposes a fully implicit penalty-based frictional contact method, Implicit Contact Model (IMC), that efficiently and robustly captures accurate frictional contact responses. We showcase our algorithm's performance in achieving visually realistic results for the challenging and novel contact scenario of flagella bundling in fluid medium, a significant phenomenon in biology that motivates novel engineering applications in soft robotics. In addition to this, we offer a side-by-side comparison with Incremental Potential Contact (IPC), a state-of-the-art contact handling algorithm. We show that IMC possesses comparable performance to IPC while converging at a faster rate.Comment: * Equal contribution. A video summarizing this work is available on YouTube: https://youtu.be/g0rlCFfWJ8
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