4,432 research outputs found
Approximating the Smallest Spanning Subgraph for 2-Edge-Connectivity in Directed Graphs
Let be a strongly connected directed graph. We consider the following
three problems, where we wish to compute the smallest strongly connected
spanning subgraph of that maintains respectively: the -edge-connected
blocks of (\textsf{2EC-B}); the -edge-connected components of
(\textsf{2EC-C}); both the -edge-connected blocks and the -edge-connected
components of (\textsf{2EC-B-C}). All three problems are NP-hard, and thus
we are interested in efficient approximation algorithms. For \textsf{2EC-C} we
can obtain a -approximation by combining previously known results. For
\textsf{2EC-B} and \textsf{2EC-B-C}, we present new -approximation
algorithms that run in linear time. We also propose various heuristics to
improve the size of the computed subgraphs in practice, and conduct a thorough
experimental study to assess their merits in practical scenarios
Wiretapping a hidden network
We consider the problem of maximizing the probability of hitting a
strategically chosen hidden virtual network by placing a wiretap on a single
link of a communication network. This can be seen as a two-player win-lose
(zero-sum) game that we call the wiretap game. The value of this game is the
greatest probability that the wiretapper can secure for hitting the virtual
network. The value is shown to equal the reciprocal of the strength of the
underlying graph.
We efficiently compute a unique partition of the edges of the graph, called
the prime-partition, and find the set of pure strategies of the hider that are
best responses against every maxmin strategy of the wiretapper. Using these
special pure strategies of the hider, which we call
omni-connected-spanning-subgraphs, we define a partial order on the elements of
the prime-partition. From the partial order, we obtain a linear number of
simple two-variable inequalities that define the maxmin-polytope, and a
characterization of its extreme points.
Our definition of the partial order allows us to find all equilibrium
strategies of the wiretapper that minimize the number of pure best responses of
the hider. Among these strategies, we efficiently compute the unique strategy
that maximizes the least punishment that the hider incurs for playing a pure
strategy that is not a best response. Finally, we show that this unique
strategy is the nucleolus of the recently studied simple cooperative spanning
connectivity game
Unit Interval Editing is Fixed-Parameter Tractable
Given a graph~ and integers , , and~, the unit interval
editing problem asks whether can be transformed into a unit interval graph
by at most vertex deletions, edge deletions, and edge
additions. We give an algorithm solving this problem in time , where , and denote respectively
the numbers of vertices and edges of . Therefore, it is fixed-parameter
tractable parameterized by the total number of allowed operations.
Our algorithm implies the fixed-parameter tractability of the unit interval
edge deletion problem, for which we also present a more efficient algorithm
running in time . Another result is an -time algorithm for the unit interval vertex deletion problem,
significantly improving the algorithm of van 't Hof and Villanger, which runs
in time .Comment: An extended abstract of this paper has appeared in the proceedings of
ICALP 2015. Update: The proof of Lemma 4.2 has been completely rewritten; an
appendix is provided for a brief overview of related graph classe
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