1,157 research outputs found
On the Maximum Crossing Number
Research about crossings is typically about minimization. In this paper, we
consider \emph{maximizing} the number of crossings over all possible ways to
draw a given graph in the plane. Alpert et al. [Electron. J. Combin., 2009]
conjectured that any graph has a \emph{convex} straight-line drawing, e.g., a
drawing with vertices in convex position, that maximizes the number of edge
crossings. We disprove this conjecture by constructing a planar graph on twelve
vertices that allows a non-convex drawing with more crossings than any convex
one. Bald et al. [Proc. COCOON, 2016] showed that it is NP-hard to compute the
maximum number of crossings of a geometric graph and that the weighted
geometric case is NP-hard to approximate. We strengthen these results by
showing hardness of approximation even for the unweighted geometric case and
prove that the unweighted topological case is NP-hard.Comment: 16 pages, 5 figure
The Matching Problem in General Graphs is in Quasi-NC
We show that the perfect matching problem in general graphs is in Quasi-NC.
That is, we give a deterministic parallel algorithm which runs in
time on processors. The result is obtained by a
derandomization of the Isolation Lemma for perfect matchings, which was
introduced in the classic paper by Mulmuley, Vazirani and Vazirani [1987] to
obtain a Randomized NC algorithm.
Our proof extends the framework of Fenner, Gurjar and Thierauf [2016], who
proved the analogous result in the special case of bipartite graphs. Compared
to that setting, several new ingredients are needed due to the significantly
more complex structure of perfect matchings in general graphs. In particular,
our proof heavily relies on the laminar structure of the faces of the perfect
matching polytope.Comment: Accepted to FOCS 2017 (58th Annual IEEE Symposium on Foundations of
Computer Science
Bounds on the maximum multiplicity of some common geometric graphs
We obtain new lower and upper bounds for the maximum multiplicity of some
weighted and, respectively, non-weighted common geometric graphs drawn on n
points in the plane in general position (with no three points collinear):
perfect matchings, spanning trees, spanning cycles (tours), and triangulations.
(i) We present a new lower bound construction for the maximum number of
triangulations a set of n points in general position can have. In particular,
we show that a generalized double chain formed by two almost convex chains
admits {\Omega}(8.65^n) different triangulations. This improves the bound
{\Omega}(8.48^n) achieved by the double zig-zag chain configuration studied by
Aichholzer et al.
(ii) We present a new lower bound of {\Omega}(12.00^n) for the number of
non-crossing spanning trees of the double chain composed of two convex chains.
The previous bound, {\Omega}(10.42^n), stood unchanged for more than 10 years.
(iii) Using a recent upper bound of 30^n for the number of triangulations,
due to Sharir and Sheffer, we show that n points in the plane in general
position admit at most O(68.62^n) non-crossing spanning cycles.
(iv) We derive lower bounds for the number of maximum and minimum weighted
geometric graphs (matchings, spanning trees, and tours). We show that the
number of shortest non-crossing tours can be exponential in n. Likewise, we
show that both the number of longest non-crossing tours and the number of
longest non-crossing perfect matchings can be exponential in n. Moreover, we
show that there are sets of n points in convex position with an exponential
number of longest non-crossing spanning trees. For points in convex position we
obtain tight bounds for the number of longest and shortest tours. We give a
combinatorial characterization of the longest tours, which leads to an O(nlog
n) time algorithm for computing them
Matching Is as Easy as the Decision Problem, in the NC Model
Is matching in NC, i.e., is there a deterministic fast parallel algorithm for
it? This has been an outstanding open question in TCS for over three decades,
ever since the discovery of randomized NC matching algorithms [KUW85, MVV87].
Over the last five years, the theoretical computer science community has
launched a relentless attack on this question, leading to the discovery of
several powerful ideas. We give what appears to be the culmination of this line
of work: An NC algorithm for finding a minimum-weight perfect matching in a
general graph with polynomially bounded edge weights, provided it is given an
oracle for the decision problem. Consequently, for settling the main open
problem, it suffices to obtain an NC algorithm for the decision problem. We
believe this new fact has qualitatively changed the nature of this open
problem.
All known efficient matching algorithms for general graphs follow one of two
approaches: given by Edmonds [Edm65] and Lov\'asz [Lov79]. Our oracle-based
algorithm follows a new approach and uses many of the ideas discovered in the
last five years.
The difficulty of obtaining an NC perfect matching algorithm led researchers
to study matching vis-a-vis clever relaxations of the class NC. In this vein,
recently Goldwasser and Grossman [GG15] gave a pseudo-deterministic RNC
algorithm for finding a perfect matching in a bipartite graph, i.e., an RNC
algorithm with the additional requirement that on the same graph, it should
return the same (i.e., unique) perfect matching for almost all choices of
random bits. A corollary of our reduction is an analogous algorithm for general
graphs.Comment: Appeared in ITCS 202
Happy endings for flip graphs
We show that the triangulations of a finite point set form a flip graph that
can be embedded isometrically into a hypercube, if and only if the point set
has no empty convex pentagon. Point sets of this type include convex subsets of
lattices, points on two lines, and several other infinite families. As a
consequence, flip distance in such point sets can be computed efficiently.Comment: 26 pages, 15 figures. Revised and expanded for journal publicatio
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