1,670 research outputs found

    Computing maximum matchings in temporal graphs.

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    Temporal graphs are graphs whose topology is subject to discrete changes over time. Given a static underlying graph G, a temporal graph is represented by assigning a set of integer time-labels to every edge e of G, indicating the discrete time steps at which e is active. We introduce and study the complexity of a natural temporal extension of the classical graph problem Maximum Matching, taking into account the dynamic nature of temporal graphs. In our problem, Maximum Temporal Matching, we are looking for the largest possible number of time-labeled edges (simply time-edges) (e,t) such that no vertex is matched more than once within any time window of Δ consecutive time slots, where Δ ∈ ℕ is given. The requirement that a vertex cannot be matched twice in any Δ-window models some necessary "recovery" period that needs to pass for an entity (vertex) after being paired up for some activity with another entity. We prove strong computational hardness results for Maximum Temporal Matching, even for elementary cases. To cope with this computational hardness, we mainly focus on fixed-parameter algorithms with respect to natural parameters, as well as on polynomial-time approximation algorithms

    Computing maximum matchings in temporal graphs

    Get PDF
    Temporal graphs are graphs whose topology is subject to discrete changes over time. Given a static underlying graph G, a temporal graph is represented by assigning a set of integer time-labels to every edge e of G, indicating the discrete time steps at which e is active. We introduce and study the complexity of a natural temporal extension of the classical graph problem Maximum Matching, taking into account the dynamic nature of temporal graphs. In our problem, Maximum Temporal Matching, we are looking for the largest possible number of time-labeled edges (simply time-edges) (e,t) such that no vertex is matched more than once within any time window of Δ consecutive time slots, where Δ ∈ ℕ is given. The requirement that a vertex cannot be matched twice in any Δ-window models some necessary "recovery" period that needs to pass for an entity (vertex) after being paired up for some activity with another entity. We prove strong computational hardness results for Maximum Temporal Matching, even for elementary cases. To cope with this computational hardness, we mainly focus on fixed-parameter algorithms with respect to natural parameters, as well as on polynomial-time approximation algorithms

    Relative multiplexing for minimizing switching in linear-optical quantum computing

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    Many existing schemes for linear-optical quantum computing (LOQC) depend on multiplexing (MUX), which uses dynamic routing to enable near-deterministic gates and sources to be constructed using heralded, probabilistic primitives. MUXing accounts for the overwhelming majority of active switching demands in current LOQC architectures. In this manuscript, we introduce relative multiplexing (RMUX), a general-purpose optimization which can dramatically reduce the active switching requirements for MUX in LOQC, and thereby reduce hardware complexity and energy consumption, as well as relaxing demands on performance for various photonic components. We discuss the application of RMUX to the generation of entangled states from probabilistic single-photon sources, and argue that an order of magnitude improvement in the rate of generation of Bell states can be achieved. In addition, we apply RMUX to the proposal for percolation of a 3D cluster state in [PRL 115, 020502 (2015)], and we find that RMUX allows a 2.4x increase in loss tolerance for this architecture.Comment: Published version, New Journal of Physics, Volume 19, June 201
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