14,919 research outputs found

    Streamlining the Acquisition Process: Systems Analysis for Improving Army Acquisition Corps Officer Management

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    The Army Acquisition Officer lacks proficient experience needed to fill key leadership positions within the Acquisition Corps. The active duty Army officer is considered for the Acquisition Corps functional area between their 5th and 9th years of service as an officer – after completing initial career milestones. The new Acquisition Corps officer is the rank of senior Captain or Major when he arrives to his first acquisition assignment with a proficiency level of novice (in acquisition). The Army officer may be advanced in his primary career branch, but his level decreases when he is assigned into the Acquisition Corps functional area. The civilian grade equivalent to the officer is a GS-12 or GS-13 whose proficiency level is advanced in his career field. The purpose of this study is to use a systems analysis approach to decompose the current acquisition officer professional development system, in order to study how well the current active duty officer flow works and how well it interacts or influences an acquisition officer\u27s professional development; and to propose a potential solution to assist in the management of Army acquisition officers, so they gain proficiency through not only education and training, but also the hands-on experience that is needed to fill key leadership positions in the Army Acquisition Corps. An increased proficiency and proven successful track record in the acquisition workforce is the basis to positively affect acquisition streamlining processes within the Department of Defense by making good decisions through quality experience

    Spartan Daily, January 26, 1984

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    Volume 82, Issue 1https://scholarworks.sjsu.edu/spartandaily/7119/thumbnail.jp

    Caring Minds

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    On Wargaming

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    Wargames are as old as civilization—and perhaps older. In his informative and entertaining Public Broadcasting series Connections, James Burke argued that the first invention, the one that enabled all later inventions, was the plow. It allowed agriculture, and as agriculture permitted denser populations, the frequency of inventions increased, due either to “connecting” with new applications or combining with other inventions to create one that was greater than the sum of its parts.https://digital-commons.usnwc.edu/usnwc-newport-papers/1043/thumbnail.jp

    Influence of Learner Factors on Soldier Attitude Toward Army Serious Gaming

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    This study determined the influence of the learner factors on Soldier attitudes toward the use of serious gaming for U.S. Army training and leader development. It extended Selwyn\u27s work (Selwyn, 1997a, 1997b, 2003, 2004, 2006, 2013; Selwyn, Gorard, Furlong, & Madden, 2003) identifying or measuring attitude toward using a technology and Bonanno and Kommers (2008) work extending Selwyn\u27s work to measure the influence of learner factors on those attitude components toward the use of Army serious gaming for instructional purposes. The population studied was 709 Active duty U.S. Army Soldiers. This quantitative non-experimental descriptive research design methodology used a 21-item instrument derived from items created and validated by Selwyn and other researchers and modified by Bonanno and Kommers (2008). The revised instrument corrected Bonanno and Kommers items that combined two or more attitudinal objects in a single question that might have resulted in a response bias. It used terms familiar to the population to define more precisely their attitude toward Army Serious Gaming (ASG). This study found no statistically significant difference between active duty U.S. Army Soldiers in their general attitude toward Army Serious Gaming (ASG) based on their gender, age or military class. This study found statistically significant differences in their general attitude toward ASG between active duty U.S. Army Soldiers based on their education level and perceived gaming competence. Statistically significant differences between active duty U.S. Army Soldiers within specific affective, perceived control, perceived usefulness, and behavioral attitude constructs toward ASG are discussed

    Naval Postgraduate School Graduation Exercises / Class of June 2002

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    Date of Commencement ceremony: 2002-06-2

    Naval Postgraduate School Commencement Ceremony / Class of June 2003

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    Date of Commencement ceremony: 2002-06-2

    Revamping Wargaming Education for the US Department of Defense

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    17 USC 105 interim-entered record; under review.The article of record as published may be found at https://cimsec.org/revamping-wargaming-education-for-the-u-s-department-of-defense
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