82,309 research outputs found

    Digital Image Access & Retrieval

    Get PDF
    The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio

    POL-LWIR Vehicle Detection: Convolutional Neural Networks Meet Polarised Infrared Sensors

    Get PDF
    For vehicle autonomy, driver assistance and situational awareness, it is necessary to operate at day and night, and in all weather conditions. In particular, long wave infrared (LWIR) sensors that receive predominantly emitted radiation have the capability to operate at night as well as during the day. In this work, we employ a polarised LWIR (POL-LWIR) camera to acquire data from a mobile vehicle, to compare and contrast four different convolutional neural network (CNN) configurations to detect other vehicles in video sequences. We evaluate two distinct and promising approaches, two-stage detection (Faster-RCNN) and one-stage detection (SSD), in four different configurations. We also employ two different image decompositions: the first based on the polarisation ellipse and the second on the Stokes parameters themselves. To evaluate our approach, the experimental trials were quantified by mean average precision (mAP) and processing time, showing a clear trade-off between the two factors. For example, the best mAP result of 80.94% was achieved using Faster-RCNN, but at a frame rate of 6.4 fps. In contrast, MobileNet SSD achieved only 64.51% mAP, but at 53.4 fps.Comment: Computer Vision and Pattern Recognition Workshop 201

    From pixel to mesh: accurate and straightforward 3D documentation of cultural heritage from the Cres/Lošinj archipelago

    Get PDF
    Most people like 3D visualizations. Whether it is in movies, holograms or games, 3D (literally) adds an extra dimension to conventional pictures. However, 3D data and their visualizations can also have scientic archaeological benets: they are crucial in removing relief distortions from photographs, facilitate the interpretation of an object or just support the aspiration to document archaeology as exhaustively as possible. Since archaeology is essentially a spatial discipline, the recording of the spatial data component is in most cases of the utmost importance to perform scientic archaeological research. For complex sites and precious artefacts, this can be a di€cult, time-consuming and very expensive operation. In this contribution, it is shown how a straightforward and cost-eective hard- and software combination is used to accurately document and inventory some of the cultural heritage of the Cres/Lošinj archipelago in three or four dimensions. First, standard photographs are acquired from the site or object under study. Secondly, the resulting image collection is processed with some recent advances in computer technology and so-called Structure from Motion (SfM) algorithms, which are known for their ability to reconstruct a sparse point cloud of scenes that were imaged by a series of overlapping photographs. When complemented by multi-view stereo matching algorithms, detailed 3D models can be built from such photo collections in a fully automated way. Moreover, the software packages implementing these tools are available for free or at very low-cost. Using a mixture of archaeological case studies, it will be shown that those computer vision applications produce excellent results from archaeological imagery with little eort needed. Besides serving the purpose of a pleasing 3D visualization for virtual display or publications, the 3D output additionally allows to extract accurate metric information about the archaeology under study (from single artefacts to entire landscapes)
    corecore