181 research outputs found

    Diver Interest via Pointing in Three Dimensions: 3D Pointing Reconstruction for Diver-AUV Communication

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    This paper presents Diver Interest via Pointing in Three Dimensions (DIP-3D), a method to relay an object of interest from a diver to an autonomous underwater vehicle (AUV) by pointing that includes three-dimensional distance information to discriminate between multiple objects in the AUV's camera image. Traditional dense stereo vision for distance estimation underwater is challenging because of the relative lack of saliency of scene features and degraded lighting conditions. Yet, including distance information is necessary for robotic perception of diver pointing when multiple objects appear within the robot's image plane. We subvert the challenges of underwater distance estimation by using sparse reconstruction of keypoints to perform pose estimation on both the left and right images from the robot's stereo camera. Triangulated pose keypoints, along with a classical object detection method, enable DIP-3D to infer the location of an object of interest when multiple objects are in the AUV's field of view. By allowing the scuba diver to point at an arbitrary object of interest and enabling the AUV to autonomously decide which object the diver is pointing to, this method will permit more natural interaction between AUVs and human scuba divers in underwater-human robot collaborative tasks.Comment: Under Review International Conference of Robotics and Automation 202

    Domain Generalization in Machine Learning Models for Wireless Communications: Concepts, State-of-the-Art, and Open Issues

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    Data-driven machine learning (ML) is promoted as one potential technology to be used in next-generations wireless systems. This led to a large body of research work that applies ML techniques to solve problems in different layers of the wireless transmission link. However, most of these applications rely on supervised learning which assumes that the source (training) and target (test) data are independent and identically distributed (i.i.d). This assumption is often violated in the real world due to domain or distribution shifts between the source and the target data. Thus, it is important to ensure that these algorithms generalize to out-of-distribution (OOD) data. In this context, domain generalization (DG) tackles the OOD-related issues by learning models on different and distinct source domains/datasets with generalization capabilities to unseen new domains without additional finetuning. Motivated by the importance of DG requirements for wireless applications, we present a comprehensive overview of the recent developments in DG and the different sources of domain shift. We also summarize the existing DG methods and review their applications in selected wireless communication problems, and conclude with insights and open questions

    Semantic spaces revisited: investigating the performance of auto-annotation and semantic retrieval using semantic spaces

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    Semantic spaces encode similarity relationships between objects as a function of position in a mathematical space. This paper discusses three different formulations for building semantic spaces which allow the automatic-annotation and semantic retrieval of images. The models discussed in this paper require that the image content be described in the form of a series of visual-terms, rather than as a continuous feature-vector. The paper also discusses how these term-based models compare to the latest state-of-the-art continuous feature models for auto-annotation and retrieval

    From pixels to people : recovering location, shape and pose of humans in images

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    Humans are at the centre of a significant amount of research in computer vision. Endowing machines with the ability to perceive people from visual data is an immense scientific challenge with a high degree of direct practical relevance. Success in automatic perception can be measured at different levels of abstraction, and this will depend on which intelligent behaviour we are trying to replicate: the ability to localise persons in an image or in the environment, understanding how persons are moving at the skeleton and at the surface level, interpreting their interactions with the environment including with other people, and perhaps even anticipating future actions. In this thesis we tackle different sub-problems of the broad research area referred to as "looking at people", aiming to perceive humans in images at different levels of granularity. We start with bounding box-level pedestrian detection: We present a retrospective analysis of methods published in the decade preceding our work, identifying various strands of research that have advanced the state of the art. With quantitative exper- iments, we demonstrate the critical role of developing better feature representations and having the right training distribution. We then contribute two methods based on the insights derived from our analysis: one that combines the strongest aspects of past detectors and another that focuses purely on learning representations. The latter method outperforms more complicated approaches, especially those based on hand- crafted features. We conclude our work on pedestrian detection with a forward-looking analysis that maps out potential avenues for future research. We then turn to pixel-level methods: Perceiving humans requires us to both separate them precisely from the background and identify their surroundings. To this end, we introduce Cityscapes, a large-scale dataset for street scene understanding. This has since established itself as a go-to benchmark for segmentation and detection. We additionally develop methods that relax the requirement for expensive pixel-level annotations, focusing on the task of boundary detection, i.e. identifying the outlines of relevant objects and surfaces. Next, we make the jump from pixels to 3D surfaces, from localising and labelling to fine-grained spatial understanding. We contribute a method for recovering 3D human shape and pose, which marries the advantages of learning-based and model- based approaches. We conclude the thesis with a detailed discussion of benchmarking practices in computer vision. Among other things, we argue that the design of future datasets should be driven by the general goal of combinatorial robustness besides task-specific considerations.Der Mensch steht im Zentrum vieler Forschungsanstrengungen im Bereich des maschinellen Sehens. Es ist eine immense wissenschaftliche Herausforderung mit hohem unmittelbarem Praxisbezug, Maschinen mit der FĂ€higkeit auszustatten, Menschen auf der Grundlage von visuellen Daten wahrzunehmen. Die automatische Wahrnehmung kann auf verschiedenen Abstraktionsebenen erfolgen. Dies hĂ€ngt davon ab, welches intelligente Verhalten wir nachbilden wollen: die FĂ€higkeit, Personen auf der BildflĂ€che oder im 3D-Raum zu lokalisieren, die Bewegungen von Körperteilen und KörperoberflĂ€chen zu erfassen, Interaktionen einer Person mit ihrer Umgebung einschließlich mit anderen Menschen zu deuten, und vielleicht sogar zukĂŒnftige Handlungen zu antizipieren. In dieser Arbeit beschĂ€ftigen wir uns mit verschiedenen Teilproblemen die dem breiten Forschungsgebiet "Betrachten von Menschen" gehören. Beginnend mit der FußgĂ€ngererkennung prĂ€sentieren wir eine Analyse von Methoden, die im Jahrzehnt vor unserem Ausgangspunkt veröffentlicht wurden, und identifizieren dabei verschiedene ForschungsstrĂ€nge, die den Stand der Technik vorangetrieben haben. Unsere quantitativen Experimente zeigen die entscheidende Rolle sowohl der Entwicklung besserer Bildmerkmale als auch der Trainingsdatenverteilung. Anschließend tragen wir zwei Methoden bei, die auf den Erkenntnissen unserer Analyse basieren: eine Methode, die die stĂ€rksten Aspekte vergangener Detektoren kombiniert, eine andere, die sich im Wesentlichen auf das Lernen von Bildmerkmalen konzentriert. Letztere ĂŒbertrifft kompliziertere Methoden, insbesondere solche, die auf handgefertigten Bildmerkmalen basieren. Wir schließen unsere Arbeit zur FußgĂ€ngererkennung mit einer vorausschauenden Analyse ab, die mögliche Wege fĂŒr die zukĂŒnftige Forschung aufzeigt. Anschließend wenden wir uns Methoden zu, die Entscheidungen auf Pixelebene betreffen. Um Menschen wahrzunehmen, mĂŒssen wir diese sowohl praezise vom Hintergrund trennen als auch ihre Umgebung verstehen. Zu diesem Zweck fĂŒhren wir Cityscapes ein, einen umfangreichen Datensatz zum VerstĂ€ndnis von Straßenszenen. Dieser hat sich seitdem als Standardbenchmark fĂŒr Segmentierung und Erkennung etabliert. DarĂŒber hinaus entwickeln wir Methoden, die die Notwendigkeit teurer Annotationen auf Pixelebene reduzieren. Wir konzentrieren uns hierbei auf die Aufgabe der Umgrenzungserkennung, d. h. das Erkennen der Umrisse relevanter Objekte und OberflĂ€chen. Als nĂ€chstes machen wir den Sprung von Pixeln zu 3D-OberflĂ€chen, vom Lokalisieren und Beschriften zum prĂ€zisen rĂ€umlichen VerstĂ€ndnis. Wir tragen eine Methode zur SchĂ€tzung der 3D-KörperoberflĂ€che sowie der 3D-Körperpose bei, die die Vorteile von lernbasierten und modellbasierten AnsĂ€tzen vereint. Wir schließen die Arbeit mit einer ausfĂŒhrlichen Diskussion von Evaluationspraktiken im maschinellen Sehen ab. Unter anderem argumentieren wir, dass der Entwurf zukĂŒnftiger DatensĂ€tze neben aufgabenspezifischen Überlegungen vom allgemeinen Ziel der kombinatorischen Robustheit bestimmt werden sollte

    Classification of Explainable Artificial Intelligence Methods through Their Output Formats

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    Machine and deep learning have proven their utility to generate data-driven models with high accuracy and precision. However, their non-linear, complex structures are often difficult to interpret. Consequently, many scholars have developed a plethora of methods to explain their functioning and the logic of their inferences. This systematic review aimed to organise these methods into a hierarchical classification system that builds upon and extends existing taxonomies by adding a significant dimension—the output formats. The reviewed scientific papers were retrieved by conducting an initial search on Google Scholar with the keywords “explainable artificial intelligence”; “explainable machine learning”; and “interpretable machine learning”. A subsequent iterative search was carried out by checking the bibliography of these articles. The addition of the dimension of the explanation format makes the proposed classification system a practical tool for scholars, supporting them to select the most suitable type of explanation format for the problem at hand. Given the wide variety of challenges faced by researchers, the existing XAI methods provide several solutions to meet the requirements that differ considerably between the users, problems and application fields of artificial intelligence (AI). The task of identifying the most appropriate explanation can be daunting, thus the need for a classification system that helps with the selection of methods. This work concludes by critically identifying the limitations of the formats of explanations and by providing recommendations and possible future research directions on how to build a more generally applicable XAI method. Future work should be flexible enough to meet the many requirements posed by the widespread use of AI in several fields, and the new regulation
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