190,244 research outputs found
GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB
We address the highly challenging problem of real-time 3D hand tracking based
on a monocular RGB-only sequence. Our tracking method combines a convolutional
neural network with a kinematic 3D hand model, such that it generalizes well to
unseen data, is robust to occlusions and varying camera viewpoints, and leads
to anatomically plausible as well as temporally smooth hand motions. For
training our CNN we propose a novel approach for the synthetic generation of
training data that is based on a geometrically consistent image-to-image
translation network. To be more specific, we use a neural network that
translates synthetic images to "real" images, such that the so-generated images
follow the same statistical distribution as real-world hand images. For
training this translation network we combine an adversarial loss and a
cycle-consistency loss with a geometric consistency loss in order to preserve
geometric properties (such as hand pose) during translation. We demonstrate
that our hand tracking system outperforms the current state-of-the-art on
challenging RGB-only footage
Modelling and analyzing adaptive self-assembling strategies with Maude
Building adaptive systems with predictable emergent behavior is a challenging task and it is becoming a critical need. The research community has accepted the challenge by introducing approaches of various nature: from software architectures, to programming paradigms, to analysis techniques. We recently proposed a conceptual framework for adaptation centered around the role of control data. In this paper we show that it can be naturally realized in a reflective logical language like Maude by using the Reflective Russian Dolls model. Moreover, we exploit this model to specify, validate and analyse a prominent example of adaptive system: robot swarms equipped with self-assembly strategies. The analysis exploits the statistical model checker PVeStA
SymbolDesign: A User-centered Method to Design Pen-based Interfaces and Extend the Functionality of Pointer Input Devices
A method called "SymbolDesign" is proposed that can be used to design user-centered interfaces for pen-based input devices. It can also extend the functionality of pointer input devices such as the traditional computer mouse or the Camera Mouse, a camera-based computer interface. Users can create their own interfaces by choosing single-stroke movement patterns that are convenient to draw with the selected input device and by mapping them to a desired set of commands. A pattern could be the trace of a moving finger detected with the Camera Mouse or a symbol drawn with an optical pen. The core of the SymbolDesign system is a dynamically created classifier, in the current implementation an artificial neural network. The architecture of the neural network automatically adjusts according to the complexity of the classification task. In experiments, subjects used the SymbolDesign method to design and test the interfaces they created, for example, to browse the web. The experiments demonstrated good recognition accuracy and responsiveness of the user interfaces. The method provided an easily-designed and easily-used computer input mechanism for people without physical limitations, and, with some modifications, has the potential to become a computer access tool for people with severe paralysis.National Science Foundation (IIS-0093367, IIS-0308213, IIS-0329009, EIA-0202067
From Models to Simulations
This book analyses the impact computerization has had on contemporary science and explains the origins, technical nature and epistemological consequences of the current decisive interplay between technology and science: an intertwining of formalism, computation, data acquisition, data and visualization and how these factors have led to the spread of simulation models since the 1950s.
Using historical, comparative and interpretative case studies from a range of disciplines, with a particular emphasis on the case of plant studies, the author shows how and why computers, data treatment devices and programming languages have occasioned a gradual but irresistible and massive shift from mathematical models to computer simulations
Tree Memory Networks for Modelling Long-term Temporal Dependencies
In the domain of sequence modelling, Recurrent Neural Networks (RNN) have
been capable of achieving impressive results in a variety of application areas
including visual question answering, part-of-speech tagging and machine
translation. However this success in modelling short term dependencies has not
successfully transitioned to application areas such as trajectory prediction,
which require capturing both short term and long term relationships. In this
paper, we propose a Tree Memory Network (TMN) for modelling long term and short
term relationships in sequence-to-sequence mapping problems. The proposed
network architecture is composed of an input module, controller and a memory
module. In contrast to related literature, which models the memory as a
sequence of historical states, we model the memory as a recursive tree
structure. This structure more effectively captures temporal dependencies
across both short term and long term sequences using its hierarchical
structure. We demonstrate the effectiveness and flexibility of the proposed TMN
in two practical problems, aircraft trajectory modelling and pedestrian
trajectory modelling in a surveillance setting, and in both cases we outperform
the current state-of-the-art. Furthermore, we perform an in depth analysis on
the evolution of the memory module content over time and provide visual
evidence on how the proposed TMN is able to map both long term and short term
relationships efficiently via a hierarchical structure
Spinal cord gray matter segmentation using deep dilated convolutions
Gray matter (GM) tissue changes have been associated with a wide range of
neurological disorders and was also recently found relevant as a biomarker for
disability in amyotrophic lateral sclerosis. The ability to automatically
segment the GM is, therefore, an important task for modern studies of the
spinal cord. In this work, we devise a modern, simple and end-to-end fully
automated human spinal cord gray matter segmentation method using Deep
Learning, that works both on in vivo and ex vivo MRI acquisitions. We evaluate
our method against six independently developed methods on a GM segmentation
challenge and report state-of-the-art results in 8 out of 10 different
evaluation metrics as well as major network parameter reduction when compared
to the traditional medical imaging architectures such as U-Nets.Comment: 13 pages, 8 figure
- …