488,460 research outputs found

    Space-Efficient Error Reduction for Unitary Quantum Computations

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    This paper presents a general space-efficient method for error reduction for unitary quantum computation. Consider a polynomial-time quantum computation with completeness c and soundness s, either with or without a witness (corresponding to QMA and BQP, respectively). To convert this computation into a new computation with error at most 2^{-p}, the most space-efficient method known requires extra workspace of O(p*log(1/(c-s))) qubits. This space requirement is too large for scenarios like logarithmic-space quantum computations. This paper shows an errorreduction method for unitary quantum computations (i.e., computations without intermediate measurements) that requires extra workspace of just O(log(p/(c-s))) qubits. This in particular gives the first method of strong amplification for logarithmic-space unitary quantum computations with two-sided bounded error. This also leads to a number of consequences in complexity theory, such as the uselessness of quantum witnesses in bounded-error logarithmic-space unitary quantum computations, the PSPACE upper bound for QMA with exponentially-small completeness-soundness gap, and strong amplification for matchgate computations

    Reversibility and Adiabatic Computation: Trading Time and Space for Energy

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    Future miniaturization and mobilization of computing devices requires energy parsimonious `adiabatic' computation. This is contingent on logical reversibility of computation. An example is the idea of quantum computations which are reversible except for the irreversible observation steps. We propose to study quantitatively the exchange of computational resources like time and space for irreversibility in computations. Reversible simulations of irreversible computations are memory intensive. Such (polynomial time) simulations are analysed here in terms of `reversible' pebble games. We show that Bennett's pebbling strategy uses least additional space for the greatest number of simulated steps. We derive a trade-off for storage space versus irreversible erasure. Next we consider reversible computation itself. An alternative proof is provided for the precise expression of the ultimate irreversibility cost of an otherwise reversible computation without restrictions on time and space use. A time-irreversibility trade-off hierarchy in the exponential time region is exhibited. Finally, extreme time-irreversibility trade-offs for reversible computations in the thoroughly unrealistic range of computable versus noncomputable time-bounds are given.Comment: 30 pages, Latex. Lemma 2.3 should be replaced by the slightly better ``There is a winning strategy with n+2n+2 pebbles and m−1m-1 erasures for pebble games GG with TG=m2nT_G= m2^n, for all m≥1m \geq 1'' with appropriate further changes (as pointed out by Wim van Dam). This and further work on reversible simulations as in Section 2 appears in quant-ph/970300

    Reachability analysis of linear hybrid systems via block decomposition

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    Reachability analysis aims at identifying states reachable by a system within a given time horizon. This task is known to be computationally expensive for linear hybrid systems. Reachability analysis works by iteratively applying continuous and discrete post operators to compute states reachable according to continuous and discrete dynamics, respectively. In this paper, we enhance both of these operators and make sure that most of the involved computations are performed in low-dimensional state space. In particular, we improve the continuous-post operator by performing computations in high-dimensional state space only for time intervals relevant for the subsequent application of the discrete-post operator. Furthermore, the new discrete-post operator performs low-dimensional computations by leveraging the structure of the guard and assignment of a considered transition. We illustrate the potential of our approach on a number of challenging benchmarks.Comment: Accepted at EMSOFT 202

    Turing machines can be efficiently simulated by the General Purpose Analog Computer

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    The Church-Turing thesis states that any sufficiently powerful computational model which captures the notion of algorithm is computationally equivalent to the Turing machine. This equivalence usually holds both at a computability level and at a computational complexity level modulo polynomial reductions. However, the situation is less clear in what concerns models of computation using real numbers, and no analog of the Church-Turing thesis exists for this case. Recently it was shown that some models of computation with real numbers were equivalent from a computability perspective. In particular it was shown that Shannon's General Purpose Analog Computer (GPAC) is equivalent to Computable Analysis. However, little is known about what happens at a computational complexity level. In this paper we shed some light on the connections between this two models, from a computational complexity level, by showing that, modulo polynomial reductions, computations of Turing machines can be simulated by GPACs, without the need of using more (space) resources than those used in the original Turing computation, as long as we are talking about bounded computations. In other words, computations done by the GPAC are as space-efficient as computations done in the context of Computable Analysis

    Quantum Simulations of Classical Random Walks and Undirected Graph Connectivity

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    AbstractWhile it is straightforward to simulate a very general class of random processes space-efficiently by non-unitary quantum computations (e.g., quantum computations that allow intermediate measurements to occur), it is not currently known to what extent restricting quantum computations to be unitary affects the space required for such simulations. This paper presents a method by which a limited class of random processes—random walks on undirected graphs—can be simulated by unitary quantum computations in a space-efficient (and time-efficient) manner. By means of such simulations, it is demonstrated that the undirected graph connectivity problem for regular graphs can be solved by one-sided error quantum Turing machines that run in logspace and require a single measurement at the end of their computations. It follows that symmetric logspace is contained in a quantum analogue of randomized logspace that disallows intermediate measurements

    Spectral triples and associated Connes-de Rham complex for the quantum SU(2) and the quantum sphere

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    We construct spectral triples for the C^*-algebra of continuous functions on the quantum SU(2) group and the quantum sphere. There has been various approaches towards building a calculus on quantum spaces, but there seems to be very few instances of computations outlined in chapter~6 of Connes' book. We give detailed computations of the associated Connes-de Rham complex and the space of L_2-forms.Comment: LaTeX2e, 11 page
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