3,559 research outputs found

    Computation of the Hausdorff distance between sets of line segments in parallel

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    We show that the Hausdorff distance for two sets of non-intersecting line segments can be computed in parallel in O(log2n)O(\log^2 n) time using O(n) processors in a CREW-PRAM computation model. We discuss how some parts of the sequential algorithm can be performed in parallel using previously known parallel algorithms; and identify the so-far unsolved part of the problem for the parallel computation, which is the following: Given two sets of xx-monotone curve segments, red and blue, for each red segment find its extremal intersection points with the blue set, i.e. points with the minimal and maximal xx-coordinate. Each segment set is assumed to be intersection free. For this intersection problem we describe a parallel algorithm which completes the Hausdorff distance computation within the stated time and processor bounds

    Pattern Matching for sets of segments

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    In this paper we present algorithms for a number of problems in geometric pattern matching where the input consist of a collections of segments in the plane. Our work consists of two main parts. In the first, we address problems and measures that relate to collections of orthogonal line segments in the plane. Such collections arise naturally from problems in mapping buildings and robot exploration. We propose a new measure of segment similarity called a \emph{coverage measure}, and present efficient algorithms for maximising this measure between sets of axis-parallel segments under translations. Our algorithms run in time O(n^3\polylog n) in the general case, and run in time O(n^2\polylog n) for the case when all segments are horizontal. In addition, we show that when restricted to translations that are only vertical, the Hausdorff distance between two sets of horizontal segments can be computed in time roughly O(n^{3/2}{\sl polylog}n). These algorithms form significant improvements over the general algorithm of Chew et al. that takes time O(n4log2n)O(n^4 \log^2 n). In the second part of this paper we address the problem of matching polygonal chains. We study the well known \Frd, and present the first algorithm for computing the \Frd under general translations. Our methods also yield algorithms for computing a generalization of the \Fr distance, and we also present a simple approximation algorithm for the \Frd that runs in time O(n^2\polylog n).Comment: To appear in the 12 ACM Symposium on Discrete Algorithms, Jan 200

    On the computation of zone and double zone diagrams

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    Classical objects in computational geometry are defined by explicit relations. Several years ago the pioneering works of T. Asano, J. Matousek and T. Tokuyama introduced "implicit computational geometry", in which the geometric objects are defined by implicit relations involving sets. An important member in this family is called "a zone diagram". The implicit nature of zone diagrams implies, as already observed in the original works, that their computation is a challenging task. In a continuous setting this task has been addressed (briefly) only by these authors in the Euclidean plane with point sites. We discuss the possibility to compute zone diagrams in a wide class of spaces and also shed new light on their computation in the original setting. The class of spaces, which is introduced here, includes, in particular, Euclidean spheres and finite dimensional strictly convex normed spaces. Sites of a general form are allowed and it is shown that a generalization of the iterative method suggested by Asano, Matousek and Tokuyama converges to a double zone diagram, another implicit geometric object whose existence is known in general. Occasionally a zone diagram can be obtained from this procedure. The actual (approximate) computation of the iterations is based on a simple algorithm which enables the approximate computation of Voronoi diagrams in a general setting. Our analysis also yields a few byproducts of independent interest, such as certain topological properties of Voronoi cells (e.g., that in the considered setting their boundaries cannot be "fat").Comment: Very slight improvements (mainly correction of a few typos); add DOI; Ref [51] points to a freely available computer application which implements the algorithms; to appear in Discrete & Computational Geometry (available online

    Approximations of the Wiener sausage and its curvature measures

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    A parallel neighborhood of a path of a Brownian motion is sometimes called the Wiener sausage. We consider almost sure approximations of this random set by a sequence of random polyconvex sets and show that the convergence of the corresponding mean curvature measures holds under certain conditions in two and three dimensions. Based on these convergence results, the mean curvature measures of the Wiener sausage are calculated numerically by Monte Carlo simulations in two dimensions. The corresponding approximation formulae are given.Comment: Published in at http://dx.doi.org/10.1214/09-AAP596 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Farthest-Polygon Voronoi Diagrams

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    Given a family of k disjoint connected polygonal sites in general position and of total complexity n, we consider the farthest-site Voronoi diagram of these sites, where the distance to a site is the distance to a closest point on it. We show that the complexity of this diagram is O(n), and give an O(n log^3 n) time algorithm to compute it. We also prove a number of structural properties of this diagram. In particular, a Voronoi region may consist of k-1 connected components, but if one component is bounded, then it is equal to the entire region
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