4,068 research outputs found

    Quantum Branching Programs and Space-Bounded Nonuniform Quantum Complexity

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    In this paper, the space complexity of nonuniform quantum computations is investigated. The model chosen for this are quantum branching programs, which provide a graphic description of sequential quantum algorithms. In the first part of the paper, simulations between quantum branching programs and nonuniform quantum Turing machines are presented which allow to transfer lower and upper bound results between the two models. In the second part of the paper, different variants of quantum OBDDs are compared with their deterministic and randomized counterparts. In the third part, quantum branching programs are considered where the performed unitary operation may depend on the result of a previous measurement. For this model a simulation of randomized OBDDs and exponential lower bounds are presented.Comment: 45 pages, 3 Postscript figures. Proofs rearranged, typos correcte

    New Bounds for the Garden-Hose Model

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    We show new results about the garden-hose model. Our main results include improved lower bounds based on non-deterministic communication complexity (leading to the previously unknown Θ(n)\Theta(n) bounds for Inner Product mod 2 and Disjointness), as well as an O(nlog3n)O(n\cdot \log^3 n) upper bound for the Distributed Majority function (previously conjectured to have quadratic complexity). We show an efficient simulation of formulae made of AND, OR, XOR gates in the garden-hose model, which implies that lower bounds on the garden-hose complexity GH(f)GH(f) of the order Ω(n2+ϵ)\Omega(n^{2+\epsilon}) will be hard to obtain for explicit functions. Furthermore we study a time-bounded variant of the model, in which even modest savings in time can lead to exponential lower bounds on the size of garden-hose protocols.Comment: In FSTTCS 201

    Algorithms for Quantum Branching Programs Based on Fingerprinting

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    In the paper we develop a method for constructing quantum algorithms for computing Boolean functions by quantum ordered read-once branching programs (quantum OBDDs). Our method is based on fingerprinting technique and representation of Boolean functions by their characteristic polynomials. We use circuit notation for branching programs for desired algorithms presentation. For several known functions our approach provides optimal QOBDDs. Namely we consider such functions as Equality, Palindrome, and Permutation Matrix Test. We also propose a generalization of our method and apply it to the Boolean variant of the Hidden Subgroup Problem

    Quantum vs. Classical Read-once Branching Programs

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    The paper presents the first nontrivial upper and lower bounds for (non-oblivious) quantum read-once branching programs. It is shown that the computational power of quantum and classical read-once branching programs is incomparable in the following sense: (i) A simple, explicit boolean function on 2n input bits is presented that is computable by error-free quantum read-once branching programs of size O(n^3), while each classical randomized read-once branching program and each quantum OBDD for this function with bounded two-sided error requires size 2^{\Omega(n)}. (ii) Quantum branching programs reading each input variable exactly once are shown to require size 2^{\Omega(n)} for computing the set-disjointness function DISJ_n from communication complexity theory with two-sided error bounded by a constant smaller than 1/2-2\sqrt{3}/7. This function is trivially computable even by deterministic OBDDs of linear size. The technically most involved part is the proof of the lower bound in (ii). For this, a new model of quantum multi-partition communication protocols is introduced and a suitable extension of the information cost technique of Jain, Radhakrishnan, and Sen (2003) to this model is presented.Comment: 35 pages. Lower bound for disjointness: Error in application of info theory corrected and regularity of quantum read-once BPs (each variable at least once) added as additional assumption of the theorem. Some more informal explanations adde

    Three Puzzles on Mathematics, Computation, and Games

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    In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear programming. The second puzzle is about errors made when votes are counted during elections. The third puzzle is: are quantum computers possible?Comment: ICM 2018 plenary lecture, Rio de Janeiro, 36 pages, 7 Figure
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