6,609 research outputs found

    A Distributed and Accountable Approach to Offline Recommender Systems Evaluation

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    Different software tools have been developed with the purpose of performing offline evaluations of recommender systems. However, the results obtained with these tools may be not directly comparable because of subtle differences in the experimental protocols and metrics. Furthermore, it is difficult to analyze in the same experimental conditions several algorithms without disclosing their implementation details. For these reasons, we introduce RecLab, an open source software for evaluating recommender systems in a distributed fashion. By relying on consolidated web protocols, we created RESTful APIs for training and querying recommenders remotely. In this way, it is possible to easily integrate into the same toolkit algorithms realized with different technologies. In details, the experimenter can perform an evaluation by simply visiting a web interface provided by RecLab. The framework will then interact with all the selected recommenders and it will compute and display a comprehensive set of measures, each representing a different metric. The results of all experiments are permanently stored and publicly available in order to support accountability and comparative analyses.Comment: REVEAL 2018 Workshop on Offline Evaluation for Recommender System

    I am all EARS: Using open data and knowledge graph embeddings for music recommendations

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    Music streaming platforms offer music listeners an overwhelming choice of music. Therefore, users of streaming platforms need the support of music recommendation systems to find music that suits their personal taste. Currently, a new class of recommender systems based on knowledge graph embeddings promises to improve the quality of recommendations, in particular to provide diverse and novel recommendations. This paper investigates how knowledge graph embeddings can improve music recommendations. First, it is shown how a collaborative knowledge graph can be derived from open music data sources. Based on this knowledge graph, the music recommender system EARS (knowledge graph Embedding-based Artist Recommender System) is presented in detail, with particular emphasis on recommendation diversity and explainability. Finally, a comprehensive evaluation with real-world data is conducted, comparing of different embeddings and investigating the influence of different types of knowledge

    Sequeval: A Framework to Assess and Benchmark Sequence-based Recommender Systems

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    In this paper, we present sequeval, a software tool capable of performing the offline evaluation of a recommender system designed to suggest a sequence of items. A sequence-based recommender is trained considering the sequences already available in the system and its purpose is to generate a personalized sequence starting from an initial seed. This tool automatically evaluates the sequence-based recommender considering a comprehensive set of eight different metrics adapted to the sequential scenario. sequeval has been developed following the best practices of software extensibility. For this reason, it is possible to easily integrate and evaluate novel recommendation techniques. sequeval is publicly available as an open source tool and it aims to become a focal point for the community to assess sequence-based recommender systems.Comment: REVEAL 2018 Workshop on Offline Evaluation for Recommender System

    Novel and Diverse Recommendations by Leveraging Linear Models with User and Item Embeddings

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    [Abstract] Nowadays, item recommendation is an increasing concern for many companies. Users tend to be more reactive than proactive for solving information needs. Recommendation accuracy became the most studied aspect of the quality of the suggestions. However, novel and diverse suggestions also contribute to user satisfaction. Unfortunately, it is common to harm those two aspects when optimizing recommendation accuracy. In this paper, we present EER, a linear model for the top-N recommendation task, which takes advantage of user and item embeddings for improving novelty and diversity without harming accuracy.This work was supported by project RTI2018-093336-B-C22 (MCIU & ERDF), project GPC ED431B 2019/03 (Xunta de Galicia & ERDF) and accreditation ED431G 2019/01 (Xunta de Galicia & ERDF). The first author also acknowledges the support of grant FPU17/03210 (MCIU)Xunta de Galicia; ED431B 2019/03Xunta de Galicia; ED431G 2019/0

    Beyond-accuracy: a review on diversity, serendipity, and fairness in recommender systems based on graph neural networks

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    By providing personalized suggestions to users, recommender systems have become essential to numerous online platforms. Collaborative filtering, particularly graph-based approaches using Graph Neural Networks (GNNs), have demonstrated great results in terms of recommendation accuracy. However, accuracy may not always be the most important criterion for evaluating recommender systems' performance, since beyond-accuracy aspects such as recommendation diversity, serendipity, and fairness can strongly influence user engagement and satisfaction. This review paper focuses on addressing these dimensions in GNN-based recommender systems, going beyond the conventional accuracy-centric perspective. We begin by reviewing recent developments in approaches that improve not only the accuracy-diversity trade-off but also promote serendipity, and fairness in GNN-based recommender systems. We discuss different stages of model development including data preprocessing, graph construction, embedding initialization, propagation layers, embedding fusion, score computation, and training methodologies. Furthermore, we present a look into the practical difficulties encountered in assuring diversity, serendipity, and fairness, while retaining high accuracy. Finally, we discuss potential future research directions for developing more robust GNN-based recommender systems that go beyond the unidimensional perspective of focusing solely on accuracy. This review aims to provide researchers and practitioners with an in-depth understanding of the multifaceted issues that arise when designing GNN-based recommender systems, setting our work apart by offering a comprehensive exploration of beyond-accuracy dimensions

    Current Challenges and Visions in Music Recommender Systems Research

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    Music recommender systems (MRS) have experienced a boom in recent years, thanks to the emergence and success of online streaming services, which nowadays make available almost all music in the world at the user's fingertip. While today's MRS considerably help users to find interesting music in these huge catalogs, MRS research is still facing substantial challenges. In particular when it comes to build, incorporate, and evaluate recommendation strategies that integrate information beyond simple user--item interactions or content-based descriptors, but dig deep into the very essence of listener needs, preferences, and intentions, MRS research becomes a big endeavor and related publications quite sparse. The purpose of this trends and survey article is twofold. We first identify and shed light on what we believe are the most pressing challenges MRS research is facing, from both academic and industry perspectives. We review the state of the art towards solving these challenges and discuss its limitations. Second, we detail possible future directions and visions we contemplate for the further evolution of the field. The article should therefore serve two purposes: giving the interested reader an overview of current challenges in MRS research and providing guidance for young researchers by identifying interesting, yet under-researched, directions in the field

    Off-line vs. On-line Evaluation of Recommender Systems in Small E-commerce

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    In this paper, we present our work towards comparing on-line and off-line evaluation metrics in the context of small e-commerce recommender systems. Recommending on small e-commerce enterprises is rather challenging due to the lower volume of interactions and low user loyalty, rarely extending beyond a single session. On the other hand, we usually have to deal with lower volumes of objects, which are easier to discover by users through various browsing/searching GUIs. The main goal of this paper is to determine applicability of off-line evaluation metrics in learning true usability of recommender systems (evaluated on-line in A/B testing). In total 800 variants of recommending algorithms were evaluated off-line w.r.t. 18 metrics covering rating-based, ranking-based, novelty and diversity evaluation. The off-line results were afterwards compared with on-line evaluation of 12 selected recommender variants and based on the results, we tried to learn and utilize an off-line to on-line results prediction model. Off-line results shown a great variance in performance w.r.t. different metrics with the Pareto front covering 68\% of the approaches. Furthermore, we observed that on-line results are considerably affected by the novelty of users. On-line metrics correlates positively with ranking-based metrics (AUC, MRR, nDCG) for novice users, while too high values of diversity and novelty had a negative impact on the on-line results for them. For users with more visited items, however, the diversity became more important, while ranking-based metrics relevance gradually decrease.Comment: Submitted to ACM Hypertext 2020 Conferenc
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