31,680 research outputs found
Inferring Strategies for Sentence Ordering in Multidocument News Summarization
The problem of organizing information for multidocument summarization so that
the generated summary is coherent has received relatively little attention.
While sentence ordering for single document summarization can be determined
from the ordering of sentences in the input article, this is not the case for
multidocument summarization where summary sentences may be drawn from different
input articles. In this paper, we propose a methodology for studying the
properties of ordering information in the news genre and describe experiments
done on a corpus of multiple acceptable orderings we developed for the task.
Based on these experiments, we implemented a strategy for ordering information
that combines constraints from chronological order of events and topical
relatedness. Evaluation of our augmented algorithm shows a significant
improvement of the ordering over two baseline strategies
Generating readable texts for readers with low basic skills
Most NLG systems generate texts for readers with good reading ability, but SkillSum adapts its output for readers with poor literacy. Evaluation with lowskilled readers confirms that SkillSum's knowledge-based microplanning choices enhance readability. We also discuss future readability improvements
Abstract Meaning Representation for Multi-Document Summarization
Generating an abstract from a collection of documents is a desirable
capability for many real-world applications. However, abstractive approaches to
multi-document summarization have not been thoroughly investigated. This paper
studies the feasibility of using Abstract Meaning Representation (AMR), a
semantic representation of natural language grounded in linguistic theory, as a
form of content representation. Our approach condenses source documents to a
set of summary graphs following the AMR formalism. The summary graphs are then
transformed to a set of summary sentences in a surface realization step. The
framework is fully data-driven and flexible. Each component can be optimized
independently using small-scale, in-domain training data. We perform
experiments on benchmark summarization datasets and report promising results.
We also describe opportunities and challenges for advancing this line of
research.Comment: 13 page
Narrative Generation in Entertainment: Using Artificial Intelligence Planning
From the field of artificial intelligence (AI) there is a growing stream of technology capable of being embedded in software that will reshape the way we interact with our environment in our everyday lives. This ‘AI software’ is often used to tackle more mundane tasks that are otherwise dangerous or meticulous for a human to accomplish. One particular area, explored in this paper, is for AI software to assist in supporting the enjoyable aspects of the lives of humans. Entertainment is one of these aspects, and often includes storytelling in some form no matter what the type of media, including television, films, video games, etc. This paper aims to explore the ability of AI software to automate the story-creation and story-telling process. This is part of the field of Automatic Narrative Generator (ANG), which aims to produce intuitive interfaces to support people (without any previous programming experience) to use tools to generate stories, based on their ideas of the kind of characters, intentions, events and spaces they want to be in the story. The paper includes details of such AI software created by the author that can be downloaded and used by the reader for this purpose. Applications of this kind of technology include the automatic generation of story lines for ‘soap operas’
Generating basic skills reports for low-skilled readers
We describe SkillSum, a Natural Language Generation (NLG) system that generates a personalised feedback report for someone who has just completed a screening assessment of their basic literacy and numeracy skills. Because many SkillSum users have limited literacy, the generated reports must be easily comprehended by people with limited reading skills; this is the most novel aspect of SkillSum, and the focus of this paper. We used two approaches to maximise readability. First, for determining content and structure (document planning), we did not explicitly model readability, but rather followed a pragmatic approach of repeatedly revising content and structure following pilot experiments and interviews with domain experts. Second, for choosing linguistic expressions (microplanning), we attempted to formulate explicitly the choices that enhanced readability, using a constraints approach and preference rules; our constraints were based on corpus analysis and our preference rules were based on psycholinguistic findings. Evaluation of the SkillSum system was twofold: it compared the usefulness of NLG technology to that of canned text output, and it assessed the effectiveness of the readability model. Results showed that NLG was more effective than canned text at enhancing users' knowledge of their skills, and also suggested that the empirical 'revise based on experiments and interviews' approach made a substantial contribution to readability as well as our explicit psycholinguistically inspired models of readability choices
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